d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011612: [03:59:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011612: [03:59:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011612: [03:59:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011612: [03:59:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011612: [03:59:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2584 RDOC 002584: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002584: [03:59:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002584: [03:59:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002584: [03:59:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002584: [03:59:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002584: [03:59:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002584: [03:59:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002584: [03:59:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002584: [03:59:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002584: [03:59:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002584: [03:59:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002584: [03:59:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002584: [03:59:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002584: [03:59:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002584: [03:59:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011612: [03:59:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2584] RDOC 002584: [03:59:36] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002584: [03:59:36] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020CF841EF58 RDOC 002584: [03:59:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002584: [03:59:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002584: [03:59:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020CF841EF58 RDOC 002584: [03:59:36] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020CF841EF58 RDOC 002584: [03:59:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002584: [03:59:36] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020CF841EF58 / 0x000000000010037C RDOC 002584: [03:59:36] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002584: [03:59:36] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011612: [03:59:36] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 002584: [03:59:36] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002584: [03:59:36] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002584: [03:59:36] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002584: [03:59:36] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011612: [03:59:36] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002584: [03:59:36] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 002584: [03:59:36] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002584: [03:59:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39834 (1.58 %) RDOC 002584: [03:59:36] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.016296 seconds RDOC 002584: [03:59:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 002584: [03:59:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 002584: [03:59:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011612: [03:59:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (46145 bytes) (time 1673150376) 2527 byte thumbnail RDOC 011612: [03:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011612: [03:59:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011612: [03:59:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011612: [03:59:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011612: [03:59:37] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011612: [03:59:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011612: [03:59:37] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011612: [03:59:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011612: [03:59:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011612: [03:59:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011612: [03:59:37] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011612: [03:59:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011612: [03:59:37] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 27.592 ms RDOC 011612: [03:59:37] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011612: [03:59:37] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011612: [03:59:37] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011612: [03:59:37] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011612: [03:59:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009192: [03:59:37] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009192: [03:59:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009192: [03:59:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009192: [03:59:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009192: [03:59:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11772 RDOC 011772: [03:59:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011772: [03:59:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011772: [03:59:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011772: [03:59:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011772: [03:59:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011772: [03:59:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011772: [03:59:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011772: [03:59:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011772: [03:59:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011772: [03:59:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011772: [03:59:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011772: [03:59:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011772: [03:59:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011772: [03:59:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011772: [03:59:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009192: [03:59:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11772] RDOC 011772: [03:59:38] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011772: [03:59:38] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000029D44E40D98 RDOC 011772: [03:59:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011772: [03:59:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011772: [03:59:38] core.cpp(1984) - Log - Removing device frame capturer for 0x0000029D44E40D98 RDOC 011772: [03:59:38] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000029D44E40D98 RDOC 011772: [03:59:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011772: [03:59:38] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029D44E40D98 / 0x0000000000130388 RDOC 011772: [03:59:38] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011772: [03:59:38] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011772: [03:59:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011772: [03:59:38] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011772: [03:59:38] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011772: [03:59:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009192: [03:59:38] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011772: [03:59:38] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 011772: [03:59:38] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011772: [03:59:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61803 (2.42 %) RDOC 011772: [03:59:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.013419 seconds RDOC 011772: [03:59:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 011772: [03:59:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011772: [03:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 009192: [03:59:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71782 bytes) (time 1673150378) 5476 byte thumbnail RDOC 009192: [03:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 009192: [03:59:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009192: [03:59:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009192: [03:59:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009192: [03:59:39] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009192: [03:59:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009192: [03:59:39] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009192: [03:59:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009192: [03:59:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009192: [03:59:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009192: [03:59:39] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 009192: [03:59:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009192: [03:59:39] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.948 ms RDOC 009192: [03:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006864: [03:59:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006864: [03:59:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006864: [03:59:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006864: [03:59:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006864: [03:59:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10304 RDOC 010304: [03:59:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010304: [03:59:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010304: [03:59:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010304: [03:59:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010304: [03:59:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010304: [03:59:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010304: [03:59:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010304: [03:59:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010304: [03:59:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010304: [03:59:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010304: [03:59:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010304: [03:59:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010304: [03:59:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010304: [03:59:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010304: [03:59:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006864: [03:59:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10304] RDOC 010304: [03:59:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010304: [03:59:40] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000255FFAADDB8 RDOC 010304: [03:59:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010304: [03:59:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010304: [03:59:40] core.cpp(1984) - Log - Removing device frame capturer for 0x00000255FFAADDB8 RDOC 010304: [03:59:40] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000255FFAADDB8 RDOC 010304: [03:59:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010304: [03:59:40] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000255FFAADDB8 / 0x0000000000140388 RDOC 010304: [03:59:40] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010304: [03:59:40] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006864: [03:59:40] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010304: [03:59:40] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010304: [03:59:40] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010304: [03:59:40] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010304: [03:59:40] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010304: [03:59:40] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 010304: [03:59:40] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010304: [03:59:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33585 (5.88 %) RDOC 010304: [03:59:40] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014195 seconds RDOC 010304: [03:59:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010304: [03:59:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 010304: [03:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 006864: [03:59:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43334 bytes) (time 1673150380) 5116 byte thumbnail RDOC 006864: [03:59:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 006864: [03:59:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006864: [03:59:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006864: [03:59:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006864: [03:59:41] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006864: [03:59:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006864: [03:59:41] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006864: [03:59:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006864: [03:59:41] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006864: [03:59:41] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006864: [03:59:41] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 006864: [03:59:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006864: [03:59:41] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 14.561 ms RDOC 006864: [03:59:41] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 5.081 ms RDOC 006864: [03:59:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010012: [03:59:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010012: [03:59:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010012: [03:59:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010012: [03:59:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010012: [03:59:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12568 RDOC 012568: [03:59:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012568: [03:59:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012568: [03:59:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012568: [03:59:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012568: [03:59:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012568: [03:59:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012568: [03:59:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012568: [03:59:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012568: [03:59:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012568: [03:59:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012568: [03:59:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012568: [03:59:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012568: [03:59:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012568: [03:59:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012568: [03:59:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010012: [03:59:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12568] RDOC 012568: [03:59:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012568: [03:59:42] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002708745DDA8 RDOC 012568: [03:59:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012568: [03:59:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012568: [03:59:42] core.cpp(1984) - Log - Removing device frame capturer for 0x000002708745DDA8 RDOC 012568: [03:59:42] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002708745DDA8 RDOC 012568: [03:59:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012568: [03:59:42] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002708745DDA8 / 0x0000000000150388 RDOC 012568: [03:59:42] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012568: [03:59:42] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012568: [03:59:42] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012568: [03:59:42] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012568: [03:59:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012568: [03:59:42] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010012: [03:59:42] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012568: [03:59:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 012568: [03:59:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012568: [03:59:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 31337 (3.77 %) RDOC 012568: [03:59:42] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.013414 seconds RDOC 012568: [03:59:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012568: [03:59:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 012568: [03:59:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 010012: [03:59:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (39426 bytes) (time 1673150382) 3961 byte thumbnail RDOC 010012: [03:59:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 010012: [03:59:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010012: [03:59:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010012: [03:59:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010012: [03:59:43] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010012: [03:59:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010012: [03:59:43] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010012: [03:59:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010012: [03:59:43] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010012: [03:59:43] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010012: [03:59:43] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 010012: [03:59:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010012: [03:59:43] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.587 ms RDOC 010012: [03:59:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007892: [03:59:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007892: [03:59:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007892: [03:59:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007892: [03:59:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007892: [03:59:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7932 RDOC 007932: [03:59:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007932: [03:59:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007932: [03:59:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007932: [03:59:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007932: [03:59:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007932: [03:59:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007932: [03:59:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007932: [03:59:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007932: [03:59:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007932: [03:59:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007932: [03:59:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007932: [03:59:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007932: [03:59:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007932: [03:59:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007932: [03:59:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007892: [03:59:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7932] RDOC 007932: [03:59:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007932: [03:59:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F405A6CED8 RDOC 007932: [03:59:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007932: [03:59:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007932: [03:59:44] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F405A6CED8 RDOC 007932: [03:59:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F405A6CED8 RDOC 007932: [03:59:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007932: [03:59:44] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001F405A6CED8 / 0x0000000000160388 RDOC 007932: [03:59:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007932: [03:59:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007892: [03:59:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007932: [03:59:45] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007932: [03:59:45] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 007932: [03:59:45] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 007932: [03:59:45] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007932: [03:59:45] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 007932: [03:59:45] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 007932: [03:59:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1340924 (0.79 %) RDOC 007932: [03:59:45] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.193985 seconds RDOC 007932: [03:59:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007932: [03:59:45] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 007932: [03:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 007892: [03:59:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347578 bytes) (time 1673150385) 2526 byte thumbnail RDOC 007892: [03:59:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 007892: [03:59:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007892: [03:59:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007892: [03:59:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007892: [03:59:46] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007892: [03:59:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007892: [03:59:46] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007892: [03:59:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007892: [03:59:46] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007892: [03:59:46] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007892: [03:59:46] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007892: [03:59:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007892: [03:59:46] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 483.827 ms RDOC 007892: [03:59:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011004: [03:59:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011004: [03:59:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011004: [03:59:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011004: [03:59:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011004: [03:59:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13212 RDOC 013212: [03:59:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 013212: [03:59:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013212: [03:59:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013212: [03:59:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013212: [03:59:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013212: [03:59:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013212: [03:59:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013212: [03:59:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013212: [03:59:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013212: [03:59:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013212: [03:59:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013212: [03:59:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 013212: [03:59:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013212: [03:59:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013212: [03:59:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011004: [03:59:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13212] RDOC 013212: [03:59:52] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013212: [03:59:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021DAD27D958 RDOC 013212: [03:59:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013212: [03:59:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013212: [03:59:52] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021DAD27D958 RDOC 013212: [03:59:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021DAD27D958 RDOC 013212: [03:59:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013212: [03:59:53] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000021DAD27D958 / 0x0000000000170388 RDOC 013212: [03:59:53] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013212: [03:59:53] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013212: [03:59:53] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013212: [03:59:53] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 013212: [03:59:53] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013212: [03:59:53] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011004: [03:59:53] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013212: [03:59:53] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 013212: [03:59:53] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013212: [03:59:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85718 (3.35 %) RDOC 013212: [03:59:53] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.016631 seconds RDOC 013212: [03:59:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 013212: [03:59:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 013212: [03:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011004: [03:59:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (101093 bytes) (time 1673150393) 9588 byte thumbnail RDOC 011004: [03:59:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011004: [03:59:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011004: [03:59:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011004: [03:59:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011004: [03:59:54] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011004: [03:59:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011004: [03:59:54] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011004: [03:59:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011004: [03:59:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011004: [03:59:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011004: [03:59:54] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011004: [03:59:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011004: [03:59:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 39.472 ms RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011004: [03:59:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007976: [03:59:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007976: [03:59:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007976: [03:59:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007976: [03:59:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007976: [03:59:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7840 RDOC 007840: [03:59:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007840: [03:59:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007840: [03:59:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007840: [03:59:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007840: [03:59:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007840: [03:59:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007840: [03:59:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007840: [03:59:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007840: [03:59:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007840: [03:59:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007840: [03:59:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007840: [03:59:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007840: [03:59:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007840: [03:59:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007840: [03:59:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007976: [03:59:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7840] RDOC 007840: [03:59:55] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007840: [03:59:55] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021FF36FDCB8 RDOC 007840: [03:59:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007840: [03:59:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007840: [03:59:55] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021FF36FDCB8 RDOC 007840: [03:59:55] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021FF36FDCB8 RDOC 007840: [03:59:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007840: [03:59:55] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000021FF36FDCB8 / 0x0000000000180388 RDOC 007840: [03:59:55] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007840: [03:59:55] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007976: [03:59:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007840: [03:59:55] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007840: [03:59:55] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 007840: [03:59:55] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007840: [03:59:55] d3d11_device.cpp(2013) - Log - Finished capture, Frame 4294967295 RDOC 007840: [03:59:55] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 007840: [03:59:55] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 007840: [03:59:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 648 (2.69 %) RDOC 007840: [03:59:55] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.015609 seconds RDOC 007840: [03:59:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 007840: [03:59:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 007840: [03:59:55] core.cpp(2027) - Log - Removing frame capturer for 0x0000021FF36FDCB8 / 0x0000000000180388 RDOC 007840: [03:59:55] core.cpp(2036) - Log - Removed last refcount RDOC 007840: [03:59:55] core.cpp(2040) - Log - Removed active window RDOC 007840: [03:59:55] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021FF36FDCB8 RDOC 007976: [03:59:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & not supported) RDOC 007840: [03:59:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 007976: [03:59:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22948 bytes) (time 1673150395) 8220 byte thumbnail RDOC 007976: [03:59:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 007976: [03:59:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007976: [03:59:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007976: [03:59:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007976: [03:59:57] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007976: [03:59:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007976: [03:59:57] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007976: [03:59:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007976: [03:59:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007976: [03:59:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007976: [03:59:57] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007976: [03:59:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007976: [03:59:57] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.671 ms RDOC 007976: [03:59:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 013204: [03:59:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013204: [03:59:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013204: [03:59:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013204: [03:59:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013204: [03:59:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8428 RDOC 008428: [03:59:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 008428: [03:59:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008428: [03:59:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008428: [03:59:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008428: [03:59:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008428: [03:59:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008428: [03:59:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008428: [03:59:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008428: [03:59:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008428: [03:59:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008428: [03:59:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008428: [03:59:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008428: [03:59:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008428: [03:59:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008428: [03:59:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013204: [03:59:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8428] RDOC 008428: [03:59:57] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008428: [03:59:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001217098DF48 RDOC 008428: [03:59:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008428: [03:59:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008428: [03:59:57] core.cpp(1984) - Log - Removing device frame capturer for 0x000001217098DF48 RDOC 008428: [03:59:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001217098DF48 RDOC 008428: [03:59:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008428: [03:59:57] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 008428: [03:59:57] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001217098DF48 / 0x0000000000190388 RDOC 008428: [03:59:57] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008428: [03:59:57] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013204: [03:59:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008428: [03:59:57] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008428: [03:59:57] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 008428: [03:59:57] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008428: [03:59:57] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008428: [03:59:57] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 008428: [03:59:57] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008428: [03:59:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34198 (6.01 %) RDOC 008428: [03:59:57] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.013571 seconds RDOC 008428: [03:59:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008428: [03:59:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 008428: [03:59:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 013204: [03:59:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43947 bytes) (time 1673150397) 5116 byte thumbnail RDOC 013204: [03:59:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 013204: [03:59:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013204: [03:59:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013204: [03:59:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013204: [03:59:59] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013204: [03:59:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013204: [03:59:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 013204: [03:59:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013204: [03:59:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 013204: [03:59:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 013204: [03:59:59] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 013204: [03:59:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013204: [03:59:59] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 013204: [03:59:59] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 013204: [03:59:59] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.891 ms RDOC 013204: [03:59:59] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 013204: [03:59:59] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 013204: [03:59:59] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 013204: [03:59:59] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 013204: [03:59:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012940: [03:59:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012940: [03:59:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012940: [03:59:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012940: [03:59:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012940: [03:59:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4236 RDOC 004236: [03:59:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 004236: [03:59:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004236: [03:59:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004236: [03:59:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004236: [03:59:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004236: [03:59:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004236: [03:59:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004236: [03:59:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004236: [03:59:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004236: [03:59:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004236: [03:59:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004236: [03:59:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004236: [03:59:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004236: [03:59:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004236: [03:59:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012940: [03:59:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4236] RDOC 004236: [03:59:59] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004236: [03:59:59] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DA858605B8 RDOC 004236: [03:59:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004236: [03:59:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004236: [03:59:59] core.cpp(1984) - Log - Removing device frame capturer for 0x000001DA858605B8 RDOC 004236: [04:00:00] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DA858605B8 RDOC 004236: [04:00:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004236: [04:00:00] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001DA858605B8 / 0x00000000001A0388 RDOC 004236: [04:00:00] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004236: [04:00:00] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 004236: [04:00:00] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 004236: [04:00:00] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004236: [04:00:00] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004236: [04:00:00] d3d11_device.cpp(2013) - Log - Finished capture, Frame 0 RDOC 012940: [04:00:00] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004236: [04:00:00] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 004236: [04:00:00] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 004236: [04:00:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6631 (9.70 %) RDOC 004236: [04:00:00] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.040634 seconds RDOC 004236: [04:00:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004236: [04:00:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 004236: [04:00:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 012940: [04:00:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16380 bytes) (time 1673150400) 5116 byte thumbnail RDOC 004236: [04:00:00] win32_network.cpp( 264) - Warning - recv peek failed: WSAECONNABORTED: An established connection was aborted by the software in your host machine. RDOC 012940: [04:00:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 012940: [04:00:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012940: [04:00:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012940: [04:00:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012940: [04:00:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012940: [04:00:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012940: [04:00:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012940: [04:00:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012940: [04:00:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012940: [04:00:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012940: [04:00:01] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012940: [04:00:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012940: [04:00:01] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.203 ms RDOC 012940: [04:00:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 012940: [04:00:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2813 (4.12 %) RDOC 012940: [04:00:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012940: [04:00:01] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.770 ms RDOC 012940: [04:00:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2813 (4.12 %) RDOC 012940: [04:00:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 012940: [04:00:01] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 012940: [04:00:01] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 012940: [04:00:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004768: [04:00:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004768: [04:00:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004768: [04:00:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004768: [04:00:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004768: [04:00:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2288 RDOC 002288: [04:00:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002288: [04:00:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002288: [04:00:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002288: [04:00:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002288: [04:00:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002288: [04:00:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002288: [04:00:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002288: [04:00:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002288: [04:00:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002288: [04:00:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002288: [04:00:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002288: [04:00:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002288: [04:00:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002288: [04:00:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002288: [04:00:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004768: [04:00:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2288] RDOC 002288: [04:00:01] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002288: [04:00:02] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000017E99F9E838 RDOC 002288: [04:00:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002288: [04:00:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002288: [04:00:02] core.cpp(1984) - Log - Removing device frame capturer for 0x0000017E99F9E838 RDOC 002288: [04:00:02] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000017E99F9E838 RDOC 002288: [04:00:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002288: [04:00:02] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000017E99F9E838 / 0x00000000001B0388 RDOC 002288: [04:00:02] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002288: [04:00:02] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002288: [04:00:03] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002288: [04:00:03] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002288: [04:00:03] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002288: [04:00:03] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 004768: [04:00:03] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002288: [04:00:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 002288: [04:00:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002288: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 590739 (0.44 %) RDOC 002288: [04:00:03] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.036615 seconds RDOC 002288: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002288: [04:00:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 002288: [04:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 004768: [04:00:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (600488 bytes) (time 1673150403) 5116 byte thumbnail RDOC 004768: [04:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 004768: [04:00:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004768: [04:00:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004768: [04:00:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004768: [04:00:04] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004768: [04:00:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004768: [04:00:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004768: [04:00:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004768: [04:00:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004768: [04:00:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004768: [04:00:04] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 004768: [04:00:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004768: [04:00:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 493.811 ms RDOC 004768: [04:00:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000828: [04:00:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000828: [04:00:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000828: [04:00:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000828: [04:00:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000828: [04:00:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11700 RDOC 011700: [04:00:05] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011700: [04:00:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011700: [04:00:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011700: [04:00:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011700: [04:00:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011700: [04:00:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011700: [04:00:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011700: [04:00:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011700: [04:00:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011700: [04:00:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011700: [04:00:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011700: [04:00:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011700: [04:00:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011700: [04:00:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011700: [04:00:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000828: [04:00:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11700] RDOC 011700: [04:00:05] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011700: [04:00:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000028FAB79F358 RDOC 011700: [04:00:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011700: [04:00:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011700: [04:00:05] core.cpp(1984) - Log - Removing device frame capturer for 0x0000028FAB79F358 RDOC 011700: [04:00:06] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000028FAB79F358 RDOC 011700: [04:00:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011700: [04:00:06] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000028FAB79F358 / 0x00000000001C0388 RDOC 011700: [04:00:06] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011700: [04:00:06] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000828: [04:00:06] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50000 RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35656 (6.28 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012951 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50001 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14864 (2.62 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011642 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50002 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45405 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14852 (2.61 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012042 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50003 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24613 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14873 (2.62 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011697 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50004 RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14862 (2.62 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011205 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50005 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24601 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14659 (2.58 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011868 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50006 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24622 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14852 (2.61 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011874 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50007 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24611 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14855 (2.62 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010936 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50008 RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14857 (2.62 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011396 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 011700: [04:00:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011700: [04:00:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 011700: [04:00:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011700: [04:00:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50009 RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24408 bytes) (time 1673150414) 5116 byte thumbnail RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24601 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011700: [04:00:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14851 (2.61 %) RDOC 011700: [04:00:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012283 seconds RDOC 011700: [04:00:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011700: [04:00:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24604 bytes) (time 1673150414) 5116 byte thumbnail RDOC 011700: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24606 bytes) (time 1673150414) 5116 byte thumbnail RDOC 000828: [04:00:14] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24600 bytes) (time 1673150414) 5116 byte thumbnail RDOC 000828: [04:00:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 000828: [04:00:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000828: [04:00:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000828: [04:00:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000828: [04:00:15] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000828: [04:00:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000828: [04:00:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000828: [04:00:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000828: [04:00:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000828: [04:00:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000828: [04:00:16] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 000828: [04:00:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000828: [04:00:16] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.823 ms RDOC 000828: [04:00:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000884: [04:00:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000884: [04:00:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000884: [04:00:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000884: [04:00:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000884: [04:00:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7908 RDOC 007908: [04:00:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007908: [04:00:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007908: [04:00:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007908: [04:00:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007908: [04:00:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007908: [04:00:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007908: [04:00:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007908: [04:00:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007908: [04:00:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007908: [04:00:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007908: [04:00:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007908: [04:00:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007908: [04:00:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007908: [04:00:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007908: [04:00:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000884: [04:00:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7908] RDOC 007908: [04:00:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007908: [04:00:16] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001E289FCE9E8 RDOC 007908: [04:00:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007908: [04:00:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007908: [04:00:16] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E289FCE9E8 RDOC 007908: [04:00:16] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001E289FCE9E8 RDOC 007908: [04:00:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007908: [04:00:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001E289FCE9E8 / 0x00000000001D0388 RDOC 007908: [04:00:16] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007908: [04:00:16] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000884: [04:00:16] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007908: [04:00:16] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007908: [04:00:16] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007908: [04:00:16] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007908: [04:00:16] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007908: [04:00:16] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 007908: [04:00:16] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007908: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 44940 (2.94 %) RDOC 007908: [04:00:16] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.016507 seconds RDOC 007908: [04:00:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 007908: [04:00:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 007908: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 000884: [04:00:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57695 bytes) (time 1673150416) 8292 byte thumbnail RDOC 000884: [04:00:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 000884: [04:00:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000884: [04:00:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000884: [04:00:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000884: [04:00:17] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000884: [04:00:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000884: [04:00:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000884: [04:00:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000884: [04:00:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000884: [04:00:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000884: [04:00:18] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 000884: [04:00:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000884: [04:00:18] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.622 ms RDOC 000884: [04:00:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007384: [04:00:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007384: [04:00:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007384: [04:00:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007384: [04:00:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007384: [04:00:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13060 RDOC 013060: [04:00:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 013060: [04:00:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013060: [04:00:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013060: [04:00:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013060: [04:00:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013060: [04:00:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013060: [04:00:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013060: [04:00:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013060: [04:00:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013060: [04:00:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013060: [04:00:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013060: [04:00:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 013060: [04:00:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013060: [04:00:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013060: [04:00:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007384: [04:00:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13060] RDOC 013060: [04:00:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013060: [04:00:19] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000240ED23E428 RDOC 013060: [04:00:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013060: [04:00:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013060: [04:00:19] core.cpp(1984) - Log - Removing device frame capturer for 0x00000240ED23E428 RDOC 013060: [04:00:19] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000240ED23E428 RDOC 013060: [04:00:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013060: [04:00:19] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000240ED23E428 / 0x00000000001E0388 RDOC 013060: [04:00:19] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013060: [04:00:19] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013060: [04:00:19] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013060: [04:00:19] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007384: [04:00:19] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013060: [04:00:19] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 013060: [04:00:19] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 013060: [04:00:19] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 013060: [04:00:19] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 013060: [04:00:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 175945 (1.63 %) RDOC 013060: [04:00:19] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.041283 seconds RDOC 013060: [04:00:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 013060: [04:00:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 013060: [04:00:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007384: [04:00:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192754 bytes) (time 1673150419) 10031 byte thumbnail RDOC 007384: [04:00:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 007384: [04:00:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007384: [04:00:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007384: [04:00:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007384: [04:00:20] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007384: [04:00:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007384: [04:00:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007384: [04:00:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007384: [04:00:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007384: [04:00:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007384: [04:00:20] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007384: [04:00:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007384: [04:00:20] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 56.529 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.024 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.146 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.473 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.088 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.206 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 27.282 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.960 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.655 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.129 ms RDOC 007384: [04:00:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.099 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.885 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.119 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.446 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.143 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.126 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.378 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.136 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.976 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.112 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.115 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.582 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.132 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.692 ms RDOC 007384: [04:00:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.162 ms RDOC 007384: [04:00:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006132: [04:00:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006132: [04:00:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006132: [04:00:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006132: [04:00:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006132: [04:00:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10568 RDOC 010568: [04:00:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010568: [04:00:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010568: [04:00:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010568: [04:00:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010568: [04:00:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010568: [04:00:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010568: [04:00:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010568: [04:00:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010568: [04:00:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010568: [04:00:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010568: [04:00:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010568: [04:00:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010568: [04:00:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010568: [04:00:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010568: [04:00:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006132: [04:00:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10568] RDOC 010568: [04:00:22] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010568: [04:00:22] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DDEB9FF888 RDOC 010568: [04:00:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010568: [04:00:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010568: [04:00:22] core.cpp(1984) - Log - Removing device frame capturer for 0x000001DDEB9FF888 RDOC 010568: [04:00:22] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DDEB9FF888 RDOC 010568: [04:00:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010568: [04:00:22] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001DDEB9FF888 / 0x00000000001F0388 RDOC 010568: [04:00:22] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010568: [04:00:22] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006132: [04:00:22] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68992 (1.31 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.029667 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 51 RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78741 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50197 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.030355 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 52 RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (59946 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50431 (0.96 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.034002 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 53 RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (60180 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50276 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.024823 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 54 RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (60025 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50042 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.030231 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 55 RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59791 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50254 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.031716 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 56 RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50195 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.026122 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (60003 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 51780 (0.98 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.029530 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59944 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 58 RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (61529 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50052 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.028657 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010568: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010568: [04:00:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 010568: [04:00:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 59 RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59801 bytes) (time 1673150422) 5116 byte thumbnail RDOC 010568: [04:00:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010568: [04:00:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50110 (0.95 %) RDOC 010568: [04:00:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.028557 seconds RDOC 010568: [04:00:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010568: [04:00:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 010568: [04:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 006132: [04:00:22] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59859 bytes) (time 1673150422) 5116 byte thumbnail RDOC 006132: [04:00:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 006132: [04:00:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006132: [04:00:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006132: [04:00:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006132: [04:00:23] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006132: [04:00:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006132: [04:00:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006132: [04:00:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006132: [04:00:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006132: [04:00:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006132: [04:00:24] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 006132: [04:00:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006132: [04:00:24] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 165.032 ms RDOC 006132: [04:00:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003608: [04:00:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003608: [04:00:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003608: [04:00:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003608: [04:00:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003608: [04:00:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10720 RDOC 010720: [04:00:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010720: [04:00:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010720: [04:00:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010720: [04:00:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010720: [04:00:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010720: [04:00:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010720: [04:00:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010720: [04:00:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010720: [04:00:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010720: [04:00:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010720: [04:00:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010720: [04:00:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010720: [04:00:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010720: [04:00:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010720: [04:00:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003608: [04:00:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10720] RDOC 010720: [04:00:24] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010720: [04:00:25] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020AEC3DF708 RDOC 010720: [04:00:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010720: [04:00:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010720: [04:00:25] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020AEC3DF708 RDOC 010720: [04:00:25] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020AEC3DF708 RDOC 010720: [04:00:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010720: [04:00:25] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020AEC3DF708 / 0x0000000000200388 RDOC 010720: [04:00:25] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010720: [04:00:25] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010720: [04:00:25] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010720: [04:00:25] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 010720: [04:00:25] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010720: [04:00:25] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003608: [04:00:25] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010720: [04:00:25] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 010720: [04:00:25] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010720: [04:00:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 43860 (7.13 %) RDOC 010720: [04:00:25] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.014858 seconds RDOC 010720: [04:00:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 010720: [04:00:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 010720: [04:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003608: [04:00:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57907 bytes) (time 1673150425) 8902 byte thumbnail RDOC 003608: [04:00:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003608: [04:00:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003608: [04:00:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003608: [04:00:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003608: [04:00:26] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003608: [04:00:26] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003608: [04:00:26] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003608: [04:00:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003608: [04:00:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003608: [04:00:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003608: [04:00:26] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 003608: [04:00:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003608: [04:00:26] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.486 ms RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003608: [04:00:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009256: [04:00:26] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009256: [04:00:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009256: [04:00:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009256: [04:00:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009256: [04:00:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1824 RDOC 001824: [04:00:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001824: [04:00:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001824: [04:00:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001824: [04:00:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001824: [04:00:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001824: [04:00:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001824: [04:00:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001824: [04:00:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001824: [04:00:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001824: [04:00:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001824: [04:00:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001824: [04:00:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001824: [04:00:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001824: [04:00:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001824: [04:00:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009256: [04:00:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1824] RDOC 001824: [04:00:27] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001824: [04:00:27] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000282F813E848 RDOC 001824: [04:00:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001824: [04:00:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001824: [04:00:27] core.cpp(1984) - Log - Removing device frame capturer for 0x00000282F813E848 RDOC 001824: [04:00:27] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000282F813E848 RDOC 001824: [04:00:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001824: [04:00:27] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000282F813E848 / 0x0000000000210388 RDOC 001824: [04:00:27] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001824: [04:00:27] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009256: [04:00:27] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001824: [04:00:27] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001824: [04:00:27] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 001824: [04:00:27] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 001824: [04:00:27] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 001824: [04:00:27] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 001824: [04:00:27] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 001824: [04:00:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30865 (5.43 %) RDOC 001824: [04:00:27] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012965 seconds RDOC 001824: [04:00:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 001824: [04:00:27] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 001824: [04:00:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 009256: [04:00:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40774 bytes) (time 1673150427) 5744 byte thumbnail RDOC 009256: [04:00:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 009256: [04:00:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009256: [04:00:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009256: [04:00:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009256: [04:00:28] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009256: [04:00:28] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009256: [04:00:28] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009256: [04:00:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009256: [04:00:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009256: [04:00:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009256: [04:00:28] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 009256: [04:00:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009256: [04:00:28] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.550 ms RDOC 009256: [04:00:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 013276: [04:00:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013276: [04:00:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013276: [04:00:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013276: [04:00:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013276: [04:00:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11796 RDOC 011796: [04:00:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011796: [04:00:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011796: [04:00:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011796: [04:00:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011796: [04:00:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011796: [04:00:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011796: [04:00:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011796: [04:00:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011796: [04:00:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011796: [04:00:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011796: [04:00:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011796: [04:00:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011796: [04:00:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011796: [04:00:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011796: [04:00:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013276: [04:00:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11796] RDOC 011796: [04:00:29] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011796: [04:00:29] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:29] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CE3E0 RDOC 011796: [04:00:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011796: [04:00:29] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:29] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:29] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:29] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011796: [04:00:29] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011796: [04:00:29] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:30] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:30] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:30] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:30] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CEA08 RDOC 011796: [04:00:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011796: [04:00:30] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020F401CE3E0 RDOC 011796: [04:00:30] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020F401CE3E0 RDOC 011796: [04:00:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011796: [04:00:30] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020F401CE3E0 / 0x0000000000220388 RDOC 011796: [04:00:30] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011796: [04:00:30] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011796: [04:00:30] d3d11_device.cpp( 785) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 011796: [04:00:30] d3d11_device.cpp( 790) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 011796: [04:00:30] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011796: [04:00:30] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011796: [04:00:30] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011796: [04:00:30] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 013276: [04:00:30] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011796: [04:00:30] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 011796: [04:00:30] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011796: [04:00:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33259 (5.87 %) RDOC 011796: [04:00:30] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.016609 seconds RDOC 011796: [04:00:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011796: [04:00:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 011796: [04:00:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 013276: [04:00:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43008 bytes) (time 1673150430) 5116 byte thumbnail RDOC 013276: [04:00:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 013276: [04:00:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013276: [04:00:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013276: [04:00:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013276: [04:00:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013276: [04:00:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013276: [04:00:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 013276: [04:00:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013276: [04:00:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 013276: [04:00:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 013276: [04:00:31] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 013276: [04:00:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013276: [04:00:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.716 ms RDOC 013276: [04:00:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010620: [04:00:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010620: [04:00:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010620: [04:00:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010620: [04:00:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010620: [04:00:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7684 RDOC 007684: [04:00:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007684: [04:00:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007684: [04:00:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007684: [04:00:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007684: [04:00:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007684: [04:00:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007684: [04:00:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007684: [04:00:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007684: [04:00:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007684: [04:00:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007684: [04:00:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007684: [04:00:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007684: [04:00:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007684: [04:00:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007684: [04:00:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010620: [04:00:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7684] RDOC 007684: [04:00:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007684: [04:00:32] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DD509FDDC8 RDOC 007684: [04:00:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007684: [04:00:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007684: [04:00:32] core.cpp(1984) - Log - Removing device frame capturer for 0x000001DD509FDDC8 RDOC 007684: [04:00:32] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001DD509FDDC8 RDOC 007684: [04:00:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007684: [04:00:32] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001DD509FDDC8 / 0x0000000000230388 RDOC 007684: [04:00:32] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007684: [04:00:32] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010620: [04:00:32] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007684: [04:00:32] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007684: [04:00:32] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 007684: [04:00:32] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007684: [04:00:32] d3d11_device.cpp(2013) - Log - Finished capture, Frame 200 RDOC 007684: [04:00:32] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 007684: [04:00:32] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007684: [04:00:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41002 (6.29 %) RDOC 007684: [04:00:32] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.015464 seconds RDOC 007684: [04:00:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 007684: [04:00:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 007684: [04:00:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 010620: [04:00:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54416 bytes) (time 1673150432) 7788 byte thumbnail RDOC 010620: [04:00:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 010620: [04:00:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010620: [04:00:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010620: [04:00:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010620: [04:00:33] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010620: [04:00:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010620: [04:00:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010620: [04:00:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010620: [04:00:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010620: [04:00:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010620: [04:00:33] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 010620: [04:00:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010620: [04:00:33] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.057 ms RDOC 010620: [04:00:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010872: [04:00:33] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010872: [04:00:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010872: [04:00:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010872: [04:00:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010872: [04:00:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13284 RDOC 013284: [04:00:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 013284: [04:00:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013284: [04:00:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013284: [04:00:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013284: [04:00:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013284: [04:00:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013284: [04:00:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013284: [04:00:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013284: [04:00:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013284: [04:00:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013284: [04:00:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013284: [04:00:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 013284: [04:00:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013284: [04:00:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013284: [04:00:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010872: [04:00:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13284] RDOC 013284: [04:00:34] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013284: [04:00:34] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001C24CC7F088 RDOC 013284: [04:00:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013284: [04:00:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013284: [04:00:34] core.cpp(1984) - Log - Removing device frame capturer for 0x000001C24CC7F088 RDOC 013284: [04:00:34] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001C24CC7F088 RDOC 013284: [04:00:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013284: [04:00:34] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001C24CC7F088 / 0x0000000000240388 RDOC 013284: [04:00:34] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013284: [04:00:34] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010872: [04:00:34] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013284: [04:00:34] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013284: [04:00:34] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 013284: [04:00:34] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 013284: [04:00:34] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 013284: [04:00:34] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 013284: [04:00:34] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 013284: [04:00:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 114990 (13.68 %) RDOC 013284: [04:00:34] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.027019 seconds RDOC 013284: [04:00:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 013284: [04:00:34] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 013284: [04:00:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010872: [04:00:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121644 bytes) (time 1673150434) 2526 byte thumbnail RDOC 010872: [04:00:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010872: [04:00:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010872: [04:00:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010872: [04:00:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010872: [04:00:36] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010872: [04:00:36] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010872: [04:00:36] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010872: [04:00:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010872: [04:00:36] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010872: [04:00:36] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010872: [04:00:36] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 010872: [04:00:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010872: [04:00:36] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.184 ms RDOC 010872: [04:00:41] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010872: [04:00:41] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010872: [04:00:41] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010872: [04:00:41] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010872: [04:00:41] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010872: [04:00:41] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010872: [04:00:41] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010872: [04:00:41] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:41] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 010872: [04:00:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001820: [04:00:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001820: [04:00:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001820: [04:00:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001820: [04:00:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001820: [04:00:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9424 RDOC 009424: [04:00:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009424: [04:00:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009424: [04:00:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009424: [04:00:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009424: [04:00:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009424: [04:00:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009424: [04:00:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009424: [04:00:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009424: [04:00:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009424: [04:00:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009424: [04:00:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009424: [04:00:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009424: [04:00:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009424: [04:00:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009424: [04:00:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001820: [04:00:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9424] RDOC 009424: [04:00:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009424: [04:00:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001A5AB2BD898 RDOC 009424: [04:00:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009424: [04:00:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009424: [04:00:44] core.cpp(1984) - Log - Removing device frame capturer for 0x000001A5AB2BD898 RDOC 009424: [04:00:44] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001A5AB2BD898 RDOC 009424: [04:00:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009424: [04:00:44] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001A5AB2BD898 / 0x0000000000250388 RDOC 009424: [04:00:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009424: [04:00:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001820: [04:00:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009424: [04:00:44] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009424: [04:00:44] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009424: [04:00:44] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009424: [04:00:44] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009424: [04:00:44] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 009424: [04:00:44] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009424: [04:00:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42672 (1.71 %) RDOC 009424: [04:00:44] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.013602 seconds RDOC 009424: [04:00:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009424: [04:00:44] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 009424: [04:00:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 001820: [04:00:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49326 bytes) (time 1673150444) 2526 byte thumbnail RDOC 001820: [04:00:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 001820: [04:00:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001820: [04:00:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001820: [04:00:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001820: [04:00:45] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001820: [04:00:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001820: [04:00:45] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001820: [04:00:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001820: [04:00:45] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001820: [04:00:45] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001820: [04:00:45] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 001820: [04:00:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001820: [04:00:45] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 39.916 ms RDOC 001820: [04:00:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 013188: [04:00:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013188: [04:00:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013188: [04:00:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013188: [04:00:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013188: [04:00:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3628 RDOC 003628: [04:00:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003628: [04:00:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003628: [04:00:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003628: [04:00:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003628: [04:00:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003628: [04:00:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003628: [04:00:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003628: [04:00:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003628: [04:00:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003628: [04:00:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003628: [04:00:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003628: [04:00:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003628: [04:00:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003628: [04:00:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003628: [04:00:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013188: [04:00:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3628] RDOC 003628: [04:00:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003628: [04:00:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000171B01FE3F8 RDOC 003628: [04:00:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003628: [04:00:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003628: [04:00:46] core.cpp(1984) - Log - Removing device frame capturer for 0x00000171B01FE3F8 RDOC 003628: [04:00:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000171B01FE3F8 RDOC 003628: [04:00:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003628: [04:00:46] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000171B01FE3F8 / 0x0000000000260388 RDOC 003628: [04:00:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003628: [04:00:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013188: [04:00:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003628: [04:00:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003628: [04:00:46] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 003628: [04:00:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003628: [04:00:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003628: [04:00:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 003628: [04:00:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003628: [04:00:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33386 (5.88 %) RDOC 003628: [04:00:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.015698 seconds RDOC 003628: [04:00:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003628: [04:00:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 003628: [04:00:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 013188: [04:00:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43135 bytes) (time 1673150446) 5116 byte thumbnail RDOC 013188: [04:00:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 013188: [04:00:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013188: [04:00:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013188: [04:00:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013188: [04:00:47] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013188: [04:00:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013188: [04:00:47] d3d11_replay.cpp(4379) - Log - Created device. RDOC 013188: [04:00:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013188: [04:00:47] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 013188: [04:00:47] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 013188: [04:00:47] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 013188: [04:00:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013188: [04:00:47] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 12.528 ms RDOC 013188: [04:00:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007032: [04:00:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007032: [04:00:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007032: [04:00:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007032: [04:00:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007032: [04:00:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12656 RDOC 012656: [04:00:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012656: [04:00:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012656: [04:00:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012656: [04:00:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012656: [04:00:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012656: [04:00:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012656: [04:00:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012656: [04:00:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012656: [04:00:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012656: [04:00:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012656: [04:00:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012656: [04:00:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012656: [04:00:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012656: [04:00:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012656: [04:00:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007032: [04:00:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12656] RDOC 012656: [04:00:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012656: [04:00:48] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000274F187E468 RDOC 012656: [04:00:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012656: [04:00:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012656: [04:00:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000274F187E468 RDOC 012656: [04:00:48] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000274F187E468 RDOC 012656: [04:00:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012656: [04:00:48] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000274F187E468 / 0x0000000000270388 RDOC 012656: [04:00:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012656: [04:00:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007032: [04:00:49] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012656: [04:00:49] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012656: [04:00:49] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012656: [04:00:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012656: [04:00:49] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012656: [04:00:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 012656: [04:00:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012656: [04:00:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 156217 (3.82 %) RDOC 012656: [04:00:49] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.015844 seconds RDOC 012656: [04:00:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012656: [04:00:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 012656: [04:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 007032: [04:00:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (162871 bytes) (time 1673150449) 2526 byte thumbnail RDOC 007032: [04:00:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 007032: [04:00:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007032: [04:00:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007032: [04:00:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007032: [04:00:50] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007032: [04:00:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007032: [04:00:50] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007032: [04:00:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007032: [04:00:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007032: [04:00:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007032: [04:00:50] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007032: [04:00:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007032: [04:00:50] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 41.933 ms RDOC 007032: [04:00:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002944: [04:00:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002944: [04:00:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002944: [04:00:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002944: [04:00:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002944: [04:00:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3968 RDOC 003968: [04:00:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003968: [04:00:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003968: [04:00:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003968: [04:00:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003968: [04:00:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003968: [04:00:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003968: [04:00:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003968: [04:00:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003968: [04:00:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003968: [04:00:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003968: [04:00:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003968: [04:00:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003968: [04:00:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003968: [04:00:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003968: [04:00:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002944: [04:00:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3968] RDOC 003968: [04:00:52] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003968: [04:00:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001B3A7CFDCB8 RDOC 003968: [04:00:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003968: [04:00:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003968: [04:00:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000001B3A7CFDCB8 RDOC 003968: [04:00:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001B3A7CFDCB8 RDOC 003968: [04:00:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003968: [04:00:52] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001B3A7CFDCB8 / 0x0000000000280388 RDOC 003968: [04:00:52] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003968: [04:00:52] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002944: [04:00:52] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003968: [04:00:52] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003968: [04:00:52] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 003968: [04:00:52] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003968: [04:00:52] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003968: [04:00:52] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 003968: [04:00:52] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003968: [04:00:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33615 (5.89 %) RDOC 003968: [04:00:52] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.015957 seconds RDOC 003968: [04:00:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003968: [04:00:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 003968: [04:00:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 002944: [04:00:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43364 bytes) (time 1673150452) 5116 byte thumbnail RDOC 002944: [04:00:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 002944: [04:00:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002944: [04:00:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002944: [04:00:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002944: [04:00:53] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002944: [04:00:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002944: [04:00:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002944: [04:00:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002944: [04:00:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002944: [04:00:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002944: [04:00:53] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 002944: [04:00:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002944: [04:00:53] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.543 ms RDOC 002944: [04:00:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 002944: [04:00:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14382 (2.52 %) RDOC 002944: [04:00:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002944: [04:00:53] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.182 ms RDOC 002944: [04:00:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14382 (2.52 %) RDOC 002944: [04:00:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 002944: [04:00:53] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 002944: [04:00:53] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 002944: [04:00:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000876: [04:00:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000876: [04:00:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000876: [04:00:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000876: [04:00:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000876: [04:00:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12908 RDOC 012908: [04:00:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012908: [04:00:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012908: [04:00:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012908: [04:00:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012908: [04:00:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012908: [04:00:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012908: [04:00:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012908: [04:00:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012908: [04:00:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012908: [04:00:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012908: [04:00:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012908: [04:00:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012908: [04:00:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012908: [04:00:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012908: [04:00:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000876: [04:00:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12908] RDOC 012908: [04:00:54] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012908: [04:00:54] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F14E20EFA8 RDOC 012908: [04:00:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012908: [04:00:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012908: [04:00:54] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F14E20EFA8 RDOC 012908: [04:00:54] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F14E20EFA8 RDOC 012908: [04:00:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012908: [04:00:54] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001F14E20EFA8 / 0x0000000000290388 RDOC 012908: [04:00:54] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012908: [04:00:54] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012908: [04:00:54] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012908: [04:00:54] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012908: [04:00:54] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012908: [04:00:54] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 000876: [04:00:54] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012908: [04:00:54] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 012908: [04:00:54] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012908: [04:00:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34739 (5.55 %) RDOC 012908: [04:00:54] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.014825 seconds RDOC 012908: [04:00:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 012908: [04:00:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 012908: [04:00:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 000876: [04:00:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45918 bytes) (time 1673150454) 6356 byte thumbnail RDOC 000876: [04:00:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 000876: [04:00:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000876: [04:00:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000876: [04:00:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000876: [04:00:55] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000876: [04:00:55] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000876: [04:00:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000876: [04:00:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000876: [04:00:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000876: [04:00:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000876: [04:00:55] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 000876: [04:00:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000876: [04:00:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 21.128 ms RDOC 000876: [04:00:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007632: [04:00:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007632: [04:00:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007632: [04:00:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007632: [04:00:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007632: [04:00:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1948 RDOC 001948: [04:00:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001948: [04:00:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001948: [04:00:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001948: [04:00:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001948: [04:00:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001948: [04:00:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001948: [04:00:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001948: [04:00:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001948: [04:00:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001948: [04:00:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001948: [04:00:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001948: [04:00:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001948: [04:00:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001948: [04:00:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001948: [04:00:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007632: [04:00:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1948] RDOC 001948: [04:00:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001948: [04:00:56] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020088F8E818 RDOC 001948: [04:00:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001948: [04:00:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001948: [04:00:56] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020088F8E818 RDOC 001948: [04:00:56] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020088F8E818 RDOC 001948: [04:00:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x00000000002A0388 RDOC 001948: [04:00:56] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001948: [04:00:56] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x0000000000050362 RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x0000000000060268 RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x0000000000050382 RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x00000000000B0300 RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x00000000000203FA RDOC 001948: [04:00:56] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020088F8E818 / 0x00000000000203FE RDOC 007632: [04:00:56] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001948: [04:00:56] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001948: [04:00:56] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 001948: [04:00:56] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001948: [04:00:56] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 001948: [04:00:56] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 001948: [04:00:56] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001948: [04:00:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100779 (1.14 %) RDOC 001948: [04:00:56] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.032132 seconds RDOC 001948: [04:00:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001948: [04:00:56] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 001948: [04:00:56] d3d11_device.cpp(1931) - Log - Starting capture RDOC 001948: [04:00:56] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 001948: [04:00:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 001948: [04:00:56] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 001948: [04:00:56] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 007632: [04:00:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111793 bytes) (time 1673150456) 6530 byte thumbnail RDOC 007632: [04:00:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 007632: [04:00:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007632: [04:00:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007632: [04:00:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007632: [04:00:57] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007632: [04:00:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007632: [04:00:58] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007632: [04:00:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007632: [04:00:58] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007632: [04:00:58] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007632: [04:00:58] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007632: [04:00:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007632: [04:00:58] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 51.501 ms RDOC 007632: [04:00:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011592: [04:00:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011592: [04:00:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011592: [04:00:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011592: [04:00:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011592: [04:00:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11960 RDOC 011960: [04:00:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011960: [04:00:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011960: [04:00:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011960: [04:00:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011960: [04:00:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011960: [04:00:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011960: [04:00:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011960: [04:00:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011960: [04:00:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011960: [04:00:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011960: [04:00:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011960: [04:00:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011960: [04:00:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011960: [04:00:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011960: [04:00:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011592: [04:00:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11960] RDOC 011960: [04:00:58] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011960: [04:00:58] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001C2B40D0658 RDOC 011960: [04:00:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011960: [04:00:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011960: [04:00:58] core.cpp(1984) - Log - Removing device frame capturer for 0x000001C2B40D0658 RDOC 011960: [04:00:59] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001C2B40D0658 RDOC 011960: [04:00:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011960: [04:00:59] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001C2B40D0658 / 0x00000000000303FE RDOC 011960: [04:00:59] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011960: [04:00:59] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011960: [04:00:59] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011960: [04:00:59] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011960: [04:00:59] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011960: [04:00:59] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011960: [04:00:59] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 011592: [04:00:59] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011960: [04:00:59] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011960: [04:00:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 34049 (6.00 %) RDOC 011960: [04:00:59] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.012601 seconds RDOC 011960: [04:00:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 011960: [04:00:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011960: [04:00:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011592: [04:00:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44314 bytes) (time 1673150459) 5798 byte thumbnail RDOC 011592: [04:01:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011592: [04:01:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011592: [04:01:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011592: [04:01:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011592: [04:01:00] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011592: [04:01:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011592: [04:01:00] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011592: [04:01:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011592: [04:01:00] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011592: [04:01:00] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011592: [04:01:00] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011592: [04:01:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011592: [04:01:00] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 12.869 ms RDOC 011592: [04:01:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002096: [04:01:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002096: [04:01:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002096: [04:01:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002096: [04:01:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002096: [04:01:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5428 RDOC 005428: [04:01:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005428: [04:01:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005428: [04:01:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005428: [04:01:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005428: [04:01:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005428: [04:01:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005428: [04:01:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005428: [04:01:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005428: [04:01:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005428: [04:01:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005428: [04:01:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005428: [04:01:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005428: [04:01:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005428: [04:01:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005428: [04:01:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002096: [04:01:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5428] RDOC 005428: [04:01:00] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005428: [04:01:01] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002D0F221DDC8 RDOC 005428: [04:01:01] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005428: [04:01:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005428: [04:01:01] core.cpp(1984) - Log - Removing device frame capturer for 0x000002D0F221DDC8 RDOC 005428: [04:01:01] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002D0F221DDC8 RDOC 005428: [04:01:01] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005428: [04:01:01] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002D0F221DDC8 / 0x00000000000403FE RDOC 005428: [04:01:01] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005428: [04:01:01] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005428: [04:01:01] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005428: [04:01:01] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 005428: [04:01:01] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005428: [04:01:01] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 002096: [04:01:01] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005428: [04:01:01] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 005428: [04:01:01] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005428: [04:01:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40408 (6.83 %) RDOC 005428: [04:01:01] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.016060 seconds RDOC 005428: [04:01:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005428: [04:01:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005428: [04:01:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002096: [04:01:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49618 bytes) (time 1673150461) 4687 byte thumbnail RDOC 002096: [04:01:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002096: [04:01:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002096: [04:01:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002096: [04:01:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002096: [04:01:02] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002096: [04:01:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002096: [04:01:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002096: [04:01:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002096: [04:01:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002096: [04:01:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002096: [04:01:02] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 002096: [04:01:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002096: [04:01:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 14.351 ms RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 002096: [04:01:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002152: [04:01:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002152: [04:01:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002152: [04:01:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002152: [04:01:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002152: [04:01:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 900 RDOC 000900: [04:01:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 000900: [04:01:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000900: [04:01:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000900: [04:01:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000900: [04:01:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000900: [04:01:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000900: [04:01:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000900: [04:01:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000900: [04:01:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000900: [04:01:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000900: [04:01:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000900: [04:01:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000900: [04:01:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000900: [04:01:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000900: [04:01:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002152: [04:01:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [900] RDOC 000900: [04:01:03] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000900: [04:01:03] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000177A263FC18 RDOC 000900: [04:01:03] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 000900: [04:01:03] core.cpp(1984) - Log - Removing device frame capturer for 0x00000177A263FC18 RDOC 000900: [04:01:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000900: [04:01:03] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000900: [04:01:03] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000177A263FC18 RDOC 000900: [04:01:03] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002152: [04:01:03] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000900: [04:01:04] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000900: [04:01:04] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000177A263FC18 / 0x00000000000503FE RDOC 000900: [04:01:04] d3d12_device.cpp(2320) - Log - Starting capture RDOC 000900: [04:01:04] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 002152: [04:01:04] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 000900: [04:01:04] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000900: [04:01:04] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 000900: [04:01:04] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 000900: [04:01:04] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 000900: [04:01:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27464 (1.32 %) RDOC 000900: [04:01:04] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.100613 seconds RDOC 000900: [04:01:04] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000900: [04:01:04] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000900: [04:01:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 000900: [04:01:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 000900: [04:01:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 002152: [04:01:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576350 bytes) (time 1673150464) 4886 byte thumbnail RDOC 002152: [04:01:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 002152: [04:01:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002152: [04:01:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002152: [04:01:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002152: [04:01:05] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002152: [04:01:05] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002152: [04:01:05] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002152: [04:01:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002152: [04:01:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002152: [04:01:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002152: [04:01:05] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002152: [04:01:05] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002152: [04:01:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002152: [04:01:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002152: [04:01:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002152: [04:01:06] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 002152: [04:01:09] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002152: [04:01:09] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 002152: [04:01:09] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002152: [04:01:09] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 3892.840 ms RDOC 002152: [04:01:09] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 002152: [04:01:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007676: [04:01:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007676: [04:01:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007676: [04:01:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007676: [04:01:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007676: [04:01:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8348 RDOC 008348: [04:01:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 008348: [04:01:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008348: [04:01:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008348: [04:01:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008348: [04:01:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008348: [04:01:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008348: [04:01:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008348: [04:01:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008348: [04:01:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008348: [04:01:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008348: [04:01:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008348: [04:01:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008348: [04:01:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008348: [04:01:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008348: [04:01:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007676: [04:01:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8348] RDOC 008348: [04:01:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008348: [04:01:10] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000145BCEAFAD8 RDOC 008348: [04:01:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 008348: [04:01:10] core.cpp(1984) - Log - Removing device frame capturer for 0x00000145BCEAFAD8 RDOC 008348: [04:01:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008348: [04:01:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008348: [04:01:10] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000145BCEAFAD8 RDOC 008348: [04:01:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007676: [04:01:10] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008348: [04:01:10] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008348: [04:01:10] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000145BCEAFAD8 / 0x00000000000603FE RDOC 008348: [04:01:11] d3d12_device.cpp(2320) - Log - Starting capture RDOC 008348: [04:01:11] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 007676: [04:01:11] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008348: [04:01:11] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 008348: [04:01:11] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 008348: [04:01:11] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 008348: [04:01:11] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 008348: [04:01:11] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 008348: [04:01:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 70695 (3.28 %) RDOC 008348: [04:01:11] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.088609 seconds RDOC 008348: [04:01:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008348: [04:01:11] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008348: [04:01:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 008348: [04:01:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 008348: [04:01:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 007676: [04:01:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2619670 bytes) (time 1673150471) 4975 byte thumbnail RDOC 007676: [04:01:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 007676: [04:01:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007676: [04:01:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007676: [04:01:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007676: [04:01:12] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007676: [04:01:12] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007676: [04:01:12] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007676: [04:01:12] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007676: [04:01:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007676: [04:01:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007676: [04:01:12] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007676: [04:01:12] d3d12_replay.cpp(4600) - Log - Created device. RDOC 007676: [04:01:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007676: [04:01:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007676: [04:01:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007676: [04:01:12] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 007676: [04:01:12] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007676: [04:01:12] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007676: [04:01:12] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 007676: [04:01:12] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007676: [04:01:12] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 259.141 ms RDOC 007676: [04:01:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007328: [04:01:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007328: [04:01:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007328: [04:01:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007328: [04:01:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007328: [04:01:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7824 RDOC 007824: [04:01:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007824: [04:01:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007824: [04:01:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007824: [04:01:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007824: [04:01:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007824: [04:01:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007824: [04:01:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007824: [04:01:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007824: [04:01:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007824: [04:01:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007824: [04:01:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007824: [04:01:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007824: [04:01:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007824: [04:01:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007824: [04:01:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007328: [04:01:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7824] RDOC 007824: [04:01:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007824: [04:01:13] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000013CC723FB88 RDOC 007824: [04:01:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007824: [04:01:13] core.cpp(1984) - Log - Removing device frame capturer for 0x0000013CC723FB88 RDOC 007824: [04:01:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007824: [04:01:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007824: [04:01:13] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000013CC723FB88 RDOC 007824: [04:01:13] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007328: [04:01:13] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007824: [04:01:13] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007824: [04:01:13] d3d12_device.cpp(2324) - Log - Creating direct queue as none was found in the application RDOC 007824: [04:01:13] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007824: [04:01:13] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 007824: [04:01:14] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007824: [04:01:14] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 007824: [04:01:14] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 007824: [04:01:14] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 007824: [04:01:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15667 (7.33 %) RDOC 007824: [04:01:14] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.106357 seconds RDOC 007824: [04:01:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007824: [04:01:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007824: [04:01:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 007824: [04:01:14] core.cpp(1984) - Log - Removing device frame capturer for 0x0000013CC723FB88 RDOC 007328: [04:01:14] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & not supported) RDOC 007824: [04:01:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 007328: [04:01:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555172 bytes) (time 1673150474) 0 byte thumbnail RDOC 007328: [04:01:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 007328: [04:01:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007328: [04:01:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007328: [04:01:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007328: [04:01:15] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007328: [04:01:15] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007328: [04:01:15] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007328: [04:01:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007328: [04:01:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007328: [04:01:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007328: [04:01:15] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007328: [04:01:15] d3d12_replay.cpp(4600) - Log - Created device. RDOC 007328: [04:01:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007328: [04:01:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007328: [04:01:15] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007328: [04:01:15] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007328: [04:01:15] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007328: [04:01:15] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 007328: [04:01:15] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007328: [04:01:15] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 272.459 ms RDOC 007328: [04:01:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012352: [04:01:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012352: [04:01:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012352: [04:01:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012352: [04:01:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012352: [04:01:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3508 RDOC 003508: [04:01:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003508: [04:01:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003508: [04:01:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003508: [04:01:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003508: [04:01:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003508: [04:01:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003508: [04:01:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003508: [04:01:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003508: [04:01:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003508: [04:01:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003508: [04:01:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003508: [04:01:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003508: [04:01:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003508: [04:01:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003508: [04:01:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012352: [04:01:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3508] RDOC 003508: [04:01:16] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003508: [04:01:16] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000215A887FB88 RDOC 003508: [04:01:16] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003508: [04:01:16] core.cpp(1984) - Log - Removing device frame capturer for 0x00000215A887FB88 RDOC 003508: [04:01:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003508: [04:01:16] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003508: [04:01:16] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000215A887FB88 RDOC 003508: [04:01:16] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012352: [04:01:16] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003508: [04:01:16] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003508: [04:01:16] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000215A887FB88 / 0x00000000000703FE RDOC 003508: [04:01:16] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003508: [04:01:16] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 012352: [04:01:16] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003508: [04:01:16] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003508: [04:01:16] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003508: [04:01:17] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 003508: [04:01:17] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 003508: [04:01:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8173 (13.76 %) RDOC 003508: [04:01:17] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.113010 seconds RDOC 003508: [04:01:17] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003508: [04:01:17] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003508: [04:01:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003508: [04:01:17] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 003508: [04:01:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 012352: [04:01:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557280 bytes) (time 1673150477) 5116 byte thumbnail RDOC 012352: [04:01:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 012352: [04:01:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012352: [04:01:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012352: [04:01:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012352: [04:01:18] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012352: [04:01:18] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012352: [04:01:18] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012352: [04:01:18] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012352: [04:01:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012352: [04:01:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012352: [04:01:18] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012352: [04:01:18] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012352: [04:01:18] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012352: [04:01:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012352: [04:01:18] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012352: [04:01:18] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012352: [04:01:18] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012352: [04:01:18] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012352: [04:01:18] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012352: [04:01:18] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 286.669 ms RDOC 012352: [04:01:18] d3d12_counters.cpp( 509) - Log - Timer Fetch Counters, counters to fetch 7 - 8.738 ms RDOC 012352: [04:01:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008616: [04:01:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008616: [04:01:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008616: [04:01:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008616: [04:01:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008616: [04:01:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11880 RDOC 011880: [04:01:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011880: [04:01:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011880: [04:01:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011880: [04:01:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011880: [04:01:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011880: [04:01:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011880: [04:01:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011880: [04:01:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011880: [04:01:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011880: [04:01:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011880: [04:01:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011880: [04:01:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011880: [04:01:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011880: [04:01:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011880: [04:01:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008616: [04:01:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11880] RDOC 011880: [04:01:19] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011880: [04:01:19] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015EDEC501D8 RDOC 011880: [04:01:19] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011880: [04:01:19] core.cpp(1984) - Log - Removing device frame capturer for 0x0000015EDEC501D8 RDOC 011880: [04:01:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011880: [04:01:19] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011880: [04:01:19] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015EDEC501D8 RDOC 011880: [04:01:19] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008616: [04:01:19] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011880: [04:01:19] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011880: [04:01:19] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000015EDEC501D8 / 0x00000000000803FE RDOC 011880: [04:01:19] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011880: [04:01:19] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 008616: [04:01:19] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011880: [04:01:19] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 011880: [04:01:19] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011880: [04:01:19] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 011880: [04:01:19] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 011880: [04:01:19] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 011880: [04:01:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 62252 (19.54 %) RDOC 011880: [04:01:19] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.108549 seconds RDOC 011880: [04:01:20] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011880: [04:01:20] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011880: [04:01:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 011880: [04:01:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 011880: [04:01:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 008616: [04:01:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2614238 bytes) (time 1673150480) 7111 byte thumbnail RDOC 008616: [04:01:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 008616: [04:01:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008616: [04:01:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008616: [04:01:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008616: [04:01:21] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008616: [04:01:21] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008616: [04:01:21] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008616: [04:01:21] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008616: [04:01:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008616: [04:01:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008616: [04:01:21] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008616: [04:01:21] d3d12_replay.cpp(4600) - Log - Created device. RDOC 008616: [04:01:21] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008616: [04:01:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008616: [04:01:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008616: [04:01:21] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 008616: [04:01:21] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008616: [04:01:21] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008616: [04:01:21] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 008616: [04:01:21] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008616: [04:01:21] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 287.558 ms RDOC 008616: [04:01:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013264: [04:01:22] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013264: [04:01:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013264: [04:01:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013264: [04:01:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013264: [04:01:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4332 RDOC 004332: [04:01:22] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 004332: [04:01:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004332: [04:01:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004332: [04:01:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004332: [04:01:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004332: [04:01:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004332: [04:01:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004332: [04:01:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004332: [04:01:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004332: [04:01:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004332: [04:01:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004332: [04:01:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004332: [04:01:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004332: [04:01:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004332: [04:01:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013264: [04:01:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4332] RDOC 004332: [04:01:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004332: [04:01:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000020C7EBFFA98 RDOC 004332: [04:01:22] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 004332: [04:01:22] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020C7EBFFA98 RDOC 004332: [04:01:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004332: [04:01:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004332: [04:01:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000020C7EBFFA98 RDOC 004332: [04:01:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 013264: [04:01:22] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004332: [04:01:22] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004332: [04:01:22] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000020C7EBFFA98 / 0x00000000000903FE RDOC 013264: [04:01:22] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004332: [04:01:22] d3d12_device.cpp(2320) - Log - Starting capture RDOC 004332: [04:01:22] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 004332: [04:01:23] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 004332: [04:01:23] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 004332: [04:01:23] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 004332: [04:01:23] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 004332: [04:01:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505450 (0.68 %) RDOC 004332: [04:01:23] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.355083 seconds RDOC 004332: [04:01:23] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004332: [04:01:23] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004332: [04:01:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 004332: [04:01:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 004332: [04:01:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 013264: [04:01:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055338 bytes) (time 1673150483) 4956 byte thumbnail RDOC 013264: [04:01:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 013264: [04:01:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013264: [04:01:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013264: [04:01:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013264: [04:01:24] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013264: [04:01:24] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 013264: [04:01:24] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 013264: [04:01:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 013264: [04:01:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013264: [04:01:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013264: [04:01:24] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013264: [04:01:24] d3d12_replay.cpp(4600) - Log - Created device. RDOC 013264: [04:01:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013264: [04:01:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013264: [04:01:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 013264: [04:01:24] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 013264: [04:01:24] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013264: [04:01:24] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 013264: [04:01:24] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013264: [04:01:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 013264: [04:01:25] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 664.356 ms RDOC 013264: [04:01:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009900: [04:01:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009900: [04:01:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009900: [04:01:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009900: [04:01:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009900: [04:01:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10700 RDOC 010700: [04:01:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010700: [04:01:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010700: [04:01:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010700: [04:01:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010700: [04:01:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010700: [04:01:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010700: [04:01:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010700: [04:01:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010700: [04:01:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010700: [04:01:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010700: [04:01:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010700: [04:01:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010700: [04:01:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010700: [04:01:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010700: [04:01:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009900: [04:01:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10700] RDOC 010700: [04:01:32] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010700: [04:01:32] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E37B76FC68 RDOC 010700: [04:01:32] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010700: [04:01:32] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E37B76FC68 RDOC 010700: [04:01:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010700: [04:01:32] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010700: [04:01:32] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E37B76FC68 RDOC 010700: [04:01:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009900: [04:01:32] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010700: [04:01:33] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010700: [04:01:33] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001E37B76FC68 / 0x00000000000303D8 RDOC 010700: [04:01:33] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010700: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 009900: [04:01:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010700: [04:01:33] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010700: [04:01:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010700: [04:01:33] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 010700: [04:01:33] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 010700: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61743 (2.87 %) RDOC 010700: [04:01:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.106383 seconds RDOC 010700: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010700: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010700: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 010700: [04:01:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 010700: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009900: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616476 bytes) (time 1673150493) 9588 byte thumbnail RDOC 009900: [04:01:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009900: [04:01:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009900: [04:01:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009900: [04:01:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009900: [04:01:34] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009900: [04:01:34] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009900: [04:01:34] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009900: [04:01:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009900: [04:01:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009900: [04:01:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009900: [04:01:34] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009900: [04:01:34] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009900: [04:01:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009900: [04:01:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009900: [04:01:34] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009900: [04:01:34] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009900: [04:01:34] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009900: [04:01:34] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 009900: [04:01:34] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009900: [04:01:34] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 221.840 ms RDOC 009900: [04:01:34] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009900: [04:01:35] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 009900: [04:01:35] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 009900: [04:01:35] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 009900: [04:01:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002104: [04:01:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002104: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002104: [04:01:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002104: [04:01:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002104: [04:01:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1180 RDOC 001180: [04:01:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001180: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001180: [04:01:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001180: [04:01:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001180: [04:01:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001180: [04:01:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001180: [04:01:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001180: [04:01:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001180: [04:01:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001180: [04:01:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001180: [04:01:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001180: [04:01:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001180: [04:01:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001180: [04:01:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001180: [04:01:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002104: [04:01:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1180] RDOC 001180: [04:01:36] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001180: [04:01:36] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001278D33FB18 RDOC 001180: [04:01:36] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001180: [04:01:36] core.cpp(1984) - Log - Removing device frame capturer for 0x000001278D33FB18 RDOC 001180: [04:01:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001180: [04:01:36] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001180: [04:01:36] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001278D33FB18 RDOC 001180: [04:01:36] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002104: [04:01:36] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001180: [04:01:36] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001180: [04:01:36] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001278D33FB18 / 0x00000000000B03FE RDOC 001180: [04:01:36] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001180: [04:01:36] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 002104: [04:01:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001180: [04:01:36] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 001180: [04:01:36] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 001180: [04:01:36] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 001180: [04:01:36] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 001180: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 622 (60.74 %) RDOC 001180: [04:01:36] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.102382 seconds RDOC 001180: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001180: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001180: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 001180: [04:01:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 001180: [04:01:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 001180: [04:01:36] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001180: [04:01:36] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 002104: [04:01:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2561973 bytes) (time 1673150496) 8307 byte thumbnail RDOC 002104: [04:01:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 002104: [04:01:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002104: [04:01:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002104: [04:01:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002104: [04:01:37] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002104: [04:01:37] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002104: [04:01:37] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002104: [04:01:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002104: [04:01:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002104: [04:01:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002104: [04:01:37] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002104: [04:01:38] d3d12_replay.cpp(4600) - Log - Created device. RDOC 002104: [04:01:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002104: [04:01:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002104: [04:01:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002104: [04:01:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 002104: [04:01:38] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002104: [04:01:38] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 002104: [04:01:38] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002104: [04:01:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 227.852 ms RDOC 002104: [04:01:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000884: [04:01:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000884: [04:01:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000884: [04:01:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000884: [04:01:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000884: [04:01:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9876 RDOC 009876: [04:01:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009876: [04:01:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009876: [04:01:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009876: [04:01:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009876: [04:01:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009876: [04:01:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009876: [04:01:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009876: [04:01:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009876: [04:01:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009876: [04:01:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009876: [04:01:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009876: [04:01:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009876: [04:01:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009876: [04:01:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009876: [04:01:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000884: [04:01:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9876] RDOC 009876: [04:01:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009876: [04:01:39] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001D791400218 RDOC 009876: [04:01:39] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009876: [04:01:39] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D791400218 RDOC 009876: [04:01:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009876: [04:01:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009876: [04:01:39] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001D791400218 RDOC 009876: [04:01:39] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000884: [04:01:39] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009876: [04:01:39] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009876: [04:01:39] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001D791400218 / 0x00000000000C03FE RDOC 009876: [04:01:39] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009876: [04:01:39] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 000884: [04:01:39] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009876: [04:01:39] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 009876: [04:01:39] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009876: [04:01:39] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 009876: [04:01:39] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 009876: [04:01:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590886 (0.42 %) RDOC 009876: [04:01:39] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.131126 seconds RDOC 009876: [04:01:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009876: [04:01:39] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009876: [04:01:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 009876: [04:01:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 009876: [04:01:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 000884: [04:01:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140839 bytes) (time 1673150499) 5969 byte thumbnail RDOC 000884: [04:01:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 000884: [04:01:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000884: [04:01:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000884: [04:01:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000884: [04:01:40] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000884: [04:01:40] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000884: [04:01:40] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000884: [04:01:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000884: [04:01:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000884: [04:01:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000884: [04:01:40] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000884: [04:01:40] d3d12_replay.cpp(4600) - Log - Created device. RDOC 000884: [04:01:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000884: [04:01:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000884: [04:01:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000884: [04:01:41] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000884: [04:01:41] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000884: [04:01:41] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 000884: [04:01:41] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000884: [04:01:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 000884: [04:01:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 000884: [04:01:41] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 479.317 ms RDOC 000884: [04:01:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011948: [04:01:41] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011948: [04:01:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011948: [04:01:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011948: [04:01:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011948: [04:01:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10928 RDOC 010928: [04:01:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010928: [04:01:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010928: [04:01:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010928: [04:01:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010928: [04:01:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010928: [04:01:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010928: [04:01:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010928: [04:01:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010928: [04:01:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010928: [04:01:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010928: [04:01:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010928: [04:01:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010928: [04:01:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010928: [04:01:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010928: [04:01:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011948: [04:01:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10928] RDOC 010928: [04:01:42] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010928: [04:01:42] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000028FA151FB88 RDOC 010928: [04:01:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010928: [04:01:42] core.cpp(1984) - Log - Removing device frame capturer for 0x0000028FA151FB88 RDOC 010928: [04:01:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010928: [04:01:42] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010928: [04:01:42] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000028FA151FB88 RDOC 010928: [04:01:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011948: [04:01:42] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010928: [04:01:42] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010928: [04:01:42] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000028FA151FB88 / 0x00000000000D03FE RDOC 010928: [04:01:42] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 010928: [04:01:42] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010928: [04:01:42] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 011948: [04:01:42] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010928: [04:01:42] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010928: [04:01:43] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010928: [04:01:43] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 010928: [04:01:43] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010928: [04:01:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7738 (20.85 %) RDOC 010928: [04:01:43] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.102847 seconds RDOC 010928: [04:01:43] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010928: [04:01:43] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010928: [04:01:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010928: [04:01:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 010928: [04:01:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 011948: [04:01:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556845 bytes) (time 1673150503) 5116 byte thumbnail RDOC 011948: [04:01:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 011948: [04:01:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011948: [04:01:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011948: [04:01:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011948: [04:01:44] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011948: [04:01:44] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011948: [04:01:44] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011948: [04:01:44] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011948: [04:01:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011948: [04:01:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011948: [04:01:44] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011948: [04:01:44] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011948: [04:01:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011948: [04:01:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011948: [04:01:44] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011948: [04:01:44] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011948: [04:01:44] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011948: [04:01:44] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 011948: [04:01:44] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011948: [04:01:44] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 252.111 ms RDOC 011948: [04:01:44] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011948: [04:01:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000784: [04:01:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000784: [04:01:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000784: [04:01:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000784: [04:01:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000784: [04:01:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2968 RDOC 002968: [04:01:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002968: [04:01:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002968: [04:01:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002968: [04:01:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002968: [04:01:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002968: [04:01:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002968: [04:01:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002968: [04:01:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002968: [04:01:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002968: [04:01:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002968: [04:01:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002968: [04:01:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002968: [04:01:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002968: [04:01:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002968: [04:01:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000784: [04:01:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2968] RDOC 002968: [04:01:45] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002968: [04:01:45] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F908060238 RDOC 002968: [04:01:45] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002968: [04:01:45] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F908060238 RDOC 002968: [04:01:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002968: [04:01:45] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002968: [04:01:45] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F908060238 RDOC 002968: [04:01:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000784: [04:01:45] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002968: [04:01:45] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002968: [04:01:45] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001F908060238 / 0x00000000000E03FE RDOC 002968: [04:01:45] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002968: [04:01:45] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 002968: [04:01:45] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 002968: [04:01:45] d3d12_device.cpp(2450) - Log - Finished capture, Frame 0 RDOC 000784: [04:01:45] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002968: [04:01:45] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 002968: [04:01:45] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 002968: [04:01:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286596 (0.43 %) RDOC 002968: [04:01:45] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.130830 seconds RDOC 002968: [04:01:45] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002968: [04:01:46] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002968: [04:01:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002968: [04:01:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002968: [04:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 000784: [04:01:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835703 bytes) (time 1673150506) 5116 byte thumbnail RDOC 000784: [04:01:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 000784: [04:01:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000784: [04:01:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000784: [04:01:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000784: [04:01:47] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000784: [04:01:47] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000784: [04:01:47] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000784: [04:01:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000784: [04:01:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000784: [04:01:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000784: [04:01:47] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000784: [04:01:47] d3d12_replay.cpp(4600) - Log - Created device. RDOC 000784: [04:01:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000784: [04:01:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000784: [04:01:47] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 000784: [04:01:47] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 000784: [04:01:47] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000784: [04:01:47] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 000784: [04:01:47] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000784: [04:01:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 000784: [04:01:47] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 354.230 ms RDOC 000784: [04:01:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 000784: [04:01:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17353 (0.03 %) RDOC 000784: [04:01:47] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000784: [04:01:47] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 108.322 ms RDOC 000784: [04:01:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17353 (0.03 %) RDOC 000784: [04:01:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000784: [04:01:49] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 000784: [04:01:49] d3d12_replay.cpp(3510) - Error - Getting texture data for buffer ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 000784: [04:01:49] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 000784: [04:01:49] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 000784: [04:01:49] d3d12_replay.cpp(3510) - Error - Getting texture data for buffer ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 000784: [04:01:49] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 000784: [04:01:49] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 000784: [04:01:49] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 000784: [04:01:49] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 000784: [04:01:49] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 000784: [04:01:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001968: [04:01:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001968: [04:01:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001968: [04:01:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001968: [04:01:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001968: [04:01:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 724 RDOC 000724: [04:01:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 000724: [04:01:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000724: [04:01:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000724: [04:01:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000724: [04:01:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000724: [04:01:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000724: [04:01:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000724: [04:01:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000724: [04:01:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000724: [04:01:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000724: [04:01:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000724: [04:01:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000724: [04:01:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000724: [04:01:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000724: [04:01:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001968: [04:01:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [724] RDOC 000724: [04:01:50] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000724: [04:01:50] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022FDF1A0028 RDOC 000724: [04:01:50] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 000724: [04:01:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022FDF1A0028 RDOC 000724: [04:01:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000724: [04:01:50] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000724: [04:01:50] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022FDF1A0028 RDOC 000724: [04:01:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001968: [04:01:50] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000724: [04:01:50] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000724: [04:01:50] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000022FDF1A0028 / 0x00000000000F03FE RDOC 000724: [04:01:50] d3d12_device.cpp(2320) - Log - Starting capture RDOC 000724: [04:01:50] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 001968: [04:01:50] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 000724: [04:01:50] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 000724: [04:01:50] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 000724: [04:01:50] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 000724: [04:01:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 000724: [04:01:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563115 (0.42 %) RDOC 000724: [04:01:50] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.213758 seconds RDOC 000724: [04:01:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 000724: [04:01:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 000724: [04:01:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000724: [04:01:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 000724: [04:01:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 001968: [04:01:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112222 bytes) (time 1673150510) 5116 byte thumbnail RDOC 001968: [04:01:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 001968: [04:01:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001968: [04:01:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001968: [04:01:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001968: [04:01:51] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001968: [04:01:51] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001968: [04:01:51] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001968: [04:01:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001968: [04:01:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001968: [04:01:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001968: [04:01:51] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001968: [04:01:52] d3d12_replay.cpp(4600) - Log - Created device. RDOC 001968: [04:01:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001968: [04:01:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001968: [04:01:52] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001968: [04:01:52] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001968: [04:01:52] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001968: [04:01:52] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 001968: [04:01:52] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001968: [04:01:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 001968: [04:01:52] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 375.998 ms RDOC 001968: [04:01:52] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 001968: [04:01:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011980: [04:01:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011980: [04:01:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011980: [04:01:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011980: [04:01:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011980: [04:01:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13020 RDOC 013020: [04:01:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 013020: [04:01:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013020: [04:01:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013020: [04:01:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013020: [04:01:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013020: [04:01:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013020: [04:01:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013020: [04:01:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013020: [04:01:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013020: [04:01:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013020: [04:01:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013020: [04:01:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 013020: [04:01:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013020: [04:01:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013020: [04:01:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011980: [04:01:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13020] RDOC 013020: [04:01:53] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013020: [04:01:53] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000020E5716FC08 RDOC 013020: [04:01:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 013020: [04:01:53] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020E5716FC08 RDOC 013020: [04:01:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013020: [04:01:53] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013020: [04:01:53] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000020E5716FC08 RDOC 013020: [04:01:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011980: [04:01:53] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013020: [04:01:53] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013020: [04:01:53] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000020E5716FC08 / 0x00000000001003FE RDOC 011980: [04:01:54] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 013020: [04:02:22] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:22] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 013020: [04:02:22] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:22] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50000 RDOC 013020: [04:02:22] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:23] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 013020: [04:02:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342555 (4.72 %) RDOC 013020: [04:02:23] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.842946 seconds RDOC 013020: [04:02:23] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:23] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 013020: [04:02:23] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:23] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 013020: [04:02:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011980: [04:02:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891662 bytes) (time 1673150543) 5116 byte thumbnail RDOC 013020: [04:02:23] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:23] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50001 RDOC 013020: [04:02:23] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:24] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 013020: [04:02:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342541 (4.72 %) RDOC 013020: [04:02:24] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.877397 seconds RDOC 013020: [04:02:24] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:24] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 013020: [04:02:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 013020: [04:02:24] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:24] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011980: [04:02:24] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891648 bytes) (time 1673150544) 5116 byte thumbnail RDOC 013020: [04:02:24] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:24] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50002 RDOC 013020: [04:02:24] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:25] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350762 (4.70 %) RDOC 013020: [04:02:25] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.238993 seconds RDOC 013020: [04:02:26] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:26] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 013020: [04:02:26] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:26] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 013020: [04:02:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 011980: [04:02:26] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899869 bytes) (time 1673150546) 5116 byte thumbnail RDOC 013020: [04:02:26] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:26] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50003 RDOC 013020: [04:02:26] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:27] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350771 (4.70 %) RDOC 013020: [04:02:27] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.458464 seconds RDOC 013020: [04:02:27] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:27] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:27] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 013020: [04:02:27] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:27] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 013020: [04:02:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 011980: [04:02:27] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899878 bytes) (time 1673150547) 5116 byte thumbnail RDOC 013020: [04:02:27] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:27] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50004 RDOC 013020: [04:02:27] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:29] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350766 (4.70 %) RDOC 013020: [04:02:29] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.392131 seconds RDOC 013020: [04:02:29] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:29] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 013020: [04:02:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 013020: [04:02:29] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:29] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011980: [04:02:29] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899873 bytes) (time 1673150549) 5116 byte thumbnail RDOC 013020: [04:02:29] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:29] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50005 RDOC 013020: [04:02:29] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:30] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350768 (4.70 %) RDOC 013020: [04:02:30] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.197130 seconds RDOC 013020: [04:02:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 013020: [04:02:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 013020: [04:02:30] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:30] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011980: [04:02:30] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899875 bytes) (time 1673150550) 5116 byte thumbnail RDOC 013020: [04:02:30] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:30] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50006 RDOC 013020: [04:02:30] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:31] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350784 (4.70 %) RDOC 013020: [04:02:31] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.157186 seconds RDOC 013020: [04:02:31] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 013020: [04:02:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 013020: [04:02:32] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:32] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011980: [04:02:32] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899891 bytes) (time 1673150552) 5116 byte thumbnail RDOC 013020: [04:02:32] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:32] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50007 RDOC 013020: [04:02:32] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:33] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350775 (4.70 %) RDOC 013020: [04:02:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.265238 seconds RDOC 013020: [04:02:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 013020: [04:02:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 013020: [04:02:33] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:33] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011980: [04:02:33] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899882 bytes) (time 1673150553) 5116 byte thumbnail RDOC 013020: [04:02:33] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50008 RDOC 013020: [04:02:33] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:34] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350782 (4.70 %) RDOC 013020: [04:02:34] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.475501 seconds RDOC 013020: [04:02:35] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:35] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 013020: [04:02:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 013020: [04:02:35] d3d12_device.cpp(2320) - Log - Starting capture RDOC 013020: [04:02:35] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011980: [04:02:35] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899889 bytes) (time 1673150555) 5116 byte thumbnail RDOC 013020: [04:02:35] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 013020: [04:02:35] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50009 RDOC 013020: [04:02:35] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 013020: [04:02:36] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 013020: [04:02:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350784 (4.70 %) RDOC 013020: [04:02:36] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 1.033536 seconds RDOC 013020: [04:02:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013020: [04:02:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013020: [04:02:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013020: [04:02:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 013020: [04:02:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 011980: [04:02:36] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899891 bytes) (time 1673150556) 5116 byte thumbnail RDOC 011980: [04:02:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011980: [04:02:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011980: [04:02:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011980: [04:02:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011980: [04:02:37] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011980: [04:02:37] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011980: [04:02:37] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011980: [04:02:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011980: [04:02:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011980: [04:02:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011980: [04:02:37] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011980: [04:02:37] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011980: [04:02:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011980: [04:02:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011980: [04:02:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011980: [04:02:37] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011980: [04:02:37] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011980: [04:02:37] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 011980: [04:02:37] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011980: [04:02:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1014.010 ms RDOC 011980: [04:02:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006024: [04:02:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006024: [04:02:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006024: [04:02:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006024: [04:02:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006024: [04:02:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1628 RDOC 001628: [04:02:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001628: [04:02:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001628: [04:02:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001628: [04:02:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001628: [04:02:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001628: [04:02:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001628: [04:02:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001628: [04:02:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001628: [04:02:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001628: [04:02:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001628: [04:02:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001628: [04:02:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001628: [04:02:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001628: [04:02:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001628: [04:02:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006024: [04:02:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1628] RDOC 001628: [04:02:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001628: [04:02:39] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002A28CB82A58 RDOC 001628: [04:02:39] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001628: [04:02:39] core.cpp(1984) - Log - Removing device frame capturer for 0x000002A28CB82A58 RDOC 001628: [04:02:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001628: [04:02:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001628: [04:02:39] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002A28CB82A58 RDOC 001628: [04:02:39] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006024: [04:02:39] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001628: [04:02:39] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001628: [04:02:39] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002A28CB82A58 / 0x00000000001103FE RDOC 006024: [04:02:40] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001628: [04:02:52] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001628: [04:02:52] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 001628: [04:02:52] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 001628: [04:02:52] d3d12_device.cpp(2450) - Log - Finished capture, Frame 40 RDOC 001628: [04:02:52] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 001628: [04:02:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 001628: [04:02:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7464 (21.17 %) RDOC 001628: [04:02:52] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.451509 seconds RDOC 001628: [04:02:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001628: [04:02:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001628: [04:02:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001628: [04:02:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001628: [04:02:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 006024: [04:02:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556571 bytes) (time 1673150572) 5116 byte thumbnail RDOC 006024: [04:02:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 006024: [04:02:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006024: [04:02:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006024: [04:02:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006024: [04:02:54] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006024: [04:02:54] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006024: [04:02:54] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006024: [04:02:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006024: [04:02:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006024: [04:02:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006024: [04:02:54] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006024: [04:02:54] d3d12_replay.cpp(4600) - Log - Created device. RDOC 006024: [04:02:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006024: [04:02:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006024: [04:02:54] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006024: [04:02:54] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006024: [04:02:54] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006024: [04:02:54] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 006024: [04:02:54] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006024: [04:02:54] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 239.479 ms RDOC 006024: [04:02:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012556: [04:02:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012556: [04:02:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012556: [04:02:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012556: [04:02:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012556: [04:02:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6484 RDOC 006484: [04:02:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006484: [04:02:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006484: [04:02:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006484: [04:02:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006484: [04:02:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006484: [04:02:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006484: [04:02:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006484: [04:02:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006484: [04:02:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006484: [04:02:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006484: [04:02:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006484: [04:02:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006484: [04:02:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006484: [04:02:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006484: [04:02:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012556: [04:02:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6484] RDOC 006484: [04:02:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006484: [04:02:55] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000027B0B4206C8 RDOC 006484: [04:02:55] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006484: [04:02:55] core.cpp(1984) - Log - Removing device frame capturer for 0x0000027B0B4206C8 RDOC 006484: [04:02:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006484: [04:02:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006484: [04:02:55] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000027B0B4206C8 RDOC 006484: [04:02:55] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012556: [04:02:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006484: [04:02:55] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006484: [04:02:55] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000027B0B4206C8 / 0x00000000001203FE RDOC 012556: [04:02:55] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006484: [04:02:55] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006484: [04:02:55] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 006484: [04:02:55] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006484: [04:02:55] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 006484: [04:02:55] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 006484: [04:02:55] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 006484: [04:02:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15449 (10.58 %) RDOC 006484: [04:02:55] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.113847 seconds RDOC 006484: [04:02:55] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006484: [04:02:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006484: [04:02:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006484: [04:02:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 006484: [04:02:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 012556: [04:02:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564971 bytes) (time 1673150575) 5531 byte thumbnail RDOC 012556: [04:02:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 012556: [04:02:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012556: [04:02:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012556: [04:02:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012556: [04:02:57] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012556: [04:02:57] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012556: [04:02:57] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012556: [04:02:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012556: [04:02:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012556: [04:02:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012556: [04:02:57] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012556: [04:02:57] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012556: [04:02:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012556: [04:02:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012556: [04:02:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012556: [04:02:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012556: [04:02:57] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012556: [04:02:57] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012556: [04:02:57] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012556: [04:02:57] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 309.279 ms RDOC 012556: [04:02:57] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012556: [04:02:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012464: [04:02:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012464: [04:02:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012464: [04:02:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012464: [04:02:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012464: [04:02:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12748 RDOC 012748: [04:02:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012748: [04:02:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012748: [04:02:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012748: [04:02:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012748: [04:02:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012748: [04:02:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012748: [04:02:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012748: [04:02:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012748: [04:02:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012748: [04:02:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012748: [04:02:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012748: [04:02:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012748: [04:02:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012748: [04:02:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012748: [04:02:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012464: [04:02:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12748] RDOC 012748: [04:02:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012748: [04:02:58] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000269E58E1C08 RDOC 012748: [04:02:58] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012748: [04:02:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000269E58E1C08 RDOC 012748: [04:02:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012748: [04:02:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012748: [04:02:58] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000269E58E1C08 RDOC 012748: [04:02:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012464: [04:02:58] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012748: [04:02:58] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012748: [04:02:58] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000269E58E1C08 / 0x00000000001303FE RDOC 012464: [04:02:58] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012748: [04:02:58] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012748: [04:02:58] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 012748: [04:02:58] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012748: [04:02:58] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012748: [04:02:58] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 012748: [04:02:58] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 012748: [04:02:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19151 (2.29 %) RDOC 012748: [04:02:58] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.109773 seconds RDOC 012748: [04:02:58] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012748: [04:02:59] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012748: [04:02:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 012748: [04:02:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012748: [04:02:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012464: [04:02:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571405 bytes) (time 1673150579) 8427 byte thumbnail RDOC 012464: [04:03:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012464: [04:03:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012464: [04:03:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012464: [04:03:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012464: [04:03:00] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012464: [04:03:00] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012464: [04:03:00] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012464: [04:03:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012464: [04:03:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012464: [04:03:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012464: [04:03:00] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012464: [04:03:00] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012464: [04:03:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012464: [04:03:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012464: [04:03:00] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012464: [04:03:00] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012464: [04:03:00] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012464: [04:03:00] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012464: [04:03:00] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012464: [04:03:00] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 256.135 ms RDOC 012464: [04:03:00] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 012464: [04:03:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006828: [04:03:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006828: [04:03:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006828: [04:03:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006828: [04:03:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006828: [04:03:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11680 RDOC 011680: [04:03:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011680: [04:03:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011680: [04:03:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011680: [04:03:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011680: [04:03:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011680: [04:03:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011680: [04:03:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011680: [04:03:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011680: [04:03:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011680: [04:03:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011680: [04:03:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011680: [04:03:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011680: [04:03:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011680: [04:03:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011680: [04:03:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006828: [04:03:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11680] RDOC 011680: [04:03:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011680: [04:03:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022956190158 RDOC 011680: [04:03:01] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011680: [04:03:01] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022956190158 RDOC 011680: [04:03:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011680: [04:03:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011680: [04:03:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022956190158 RDOC 011680: [04:03:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006828: [04:03:01] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011680: [04:03:01] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011680: [04:03:01] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000022956190158 / 0x00000000001403FE RDOC 006828: [04:03:01] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011680: [04:03:01] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011680: [04:03:01] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011680: [04:03:02] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011680: [04:03:02] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011680: [04:03:02] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 011680: [04:03:02] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 50 referenced resources RDOC 011680: [04:03:02] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 011680: [04:03:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429376 bytes to 211053 (2.02 %) RDOC 011680: [04:03:02] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 9.946228 MB capture section in 0.138550 seconds RDOC 011680: [04:03:02] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011680: [04:03:02] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011680: [04:03:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 011680: [04:03:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011680: [04:03:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 006828: [04:03:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2767220 bytes) (time 1673150582) 10031 byte thumbnail RDOC 006828: [04:03:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 006828: [04:03:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006828: [04:03:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006828: [04:03:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006828: [04:03:03] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006828: [04:03:03] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006828: [04:03:03] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006828: [04:03:03] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006828: [04:03:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006828: [04:03:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006828: [04:03:03] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006828: [04:03:03] d3d12_replay.cpp(4600) - Log - Created device. RDOC 006828: [04:03:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006828: [04:03:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006828: [04:03:03] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006828: [04:03:03] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 006828: [04:03:03] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006828: [04:03:03] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006828: [04:03:03] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 006828: [04:03:03] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006828: [04:03:03] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 293.312 ms RDOC 006828: [04:03:03] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.585 ms RDOC 006828: [04:03:03] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.588 ms RDOC 006828: [04:03:03] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 006828: [04:03:03] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 19.715 ms RDOC 006828: [04:03:03] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.820 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 56.617 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.840 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 7.707 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.263 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 8.924 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.783 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.854 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.670 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.670 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.674 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.430 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.703 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.397 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 8.800 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 4.648 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.663 ms RDOC 006828: [04:03:04] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.354 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 9.198 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.034 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.900 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.537 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.473 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 11.007 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.463 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.143 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.889 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 49.250 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 19.265 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.522 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.662 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.062 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 11.715 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 8.199 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 9.147 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.247 ms RDOC 006828: [04:03:05] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.767 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 10.510 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.388 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.970 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.157 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.696 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 14.986 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.756 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.122 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.030 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.936 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 17.182 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 6.557 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 5.575 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.853 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.556 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 23.957 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.935 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 8.872 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.664 ms RDOC 006828: [04:03:06] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 54.966 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 17.453 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 8.340 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.869 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.516 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 12.397 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 5.665 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 8.253 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.041 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.934 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 13.700 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 7.574 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.330 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 2.617 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.618 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 14.080 ms RDOC 006828: [04:03:07] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 11.900 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 8.787 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 4.072 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.215 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 15.110 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(2012) - Log - Timer Quad Overdraw - 8.527 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 6.138 ms RDOC 006828: [04:03:08] d3d12_overlay.cpp(1798) - Log - Timer Triangle size - 3.311 ms RDOC 006828: [04:03:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003076: [04:03:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003076: [04:03:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003076: [04:03:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003076: [04:03:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003076: [04:03:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11872 RDOC 011872: [04:03:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011872: [04:03:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011872: [04:03:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011872: [04:03:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011872: [04:03:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011872: [04:03:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011872: [04:03:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011872: [04:03:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011872: [04:03:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011872: [04:03:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011872: [04:03:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011872: [04:03:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011872: [04:03:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011872: [04:03:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011872: [04:03:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003076: [04:03:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11872] RDOC 011872: [04:03:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011872: [04:03:09] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002720B17FD08 RDOC 011872: [04:03:09] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011872: [04:03:09] core.cpp(1984) - Log - Removing device frame capturer for 0x000002720B17FD08 RDOC 011872: [04:03:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011872: [04:03:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011872: [04:03:09] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002720B17FD08 RDOC 011872: [04:03:09] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003076: [04:03:09] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011872: [04:03:09] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011872: [04:03:09] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002720B17FD08 / 0x00000000001503FE RDOC 003076: [04:03:09] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011872: [04:03:09] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011872: [04:03:09] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 011872: [04:03:09] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 011872: [04:03:09] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011872: [04:03:09] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 33 referenced resources RDOC 011872: [04:03:09] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 011872: [04:03:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094016 bytes to 647965 (0.46 %) RDOC 011872: [04:03:09] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.557739 MB capture section in 0.167768 seconds RDOC 011872: [04:03:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011872: [04:03:09] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011872: [04:03:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011872: [04:03:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 011872: [04:03:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 003076: [04:03:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3198032 bytes) (time 1673150589) 6076 byte thumbnail RDOC 003076: [04:03:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 003076: [04:03:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003076: [04:03:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003076: [04:03:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003076: [04:03:10] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003076: [04:03:10] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003076: [04:03:10] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003076: [04:03:10] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003076: [04:03:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003076: [04:03:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003076: [04:03:10] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003076: [04:03:11] d3d12_replay.cpp(4600) - Log - Created device. RDOC 003076: [04:03:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003076: [04:03:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003076: [04:03:11] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003076: [04:03:11] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003076: [04:03:11] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003076: [04:03:11] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 003076: [04:03:11] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003076: [04:03:11] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 003076: [04:03:11] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 003076: [04:03:11] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 475.142 ms RDOC 003076: [04:03:11] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003076: [04:03:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011672: [04:03:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011672: [04:03:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011672: [04:03:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011672: [04:03:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011672: [04:03:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10340 RDOC 010340: [04:03:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010340: [04:03:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010340: [04:03:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010340: [04:03:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010340: [04:03:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010340: [04:03:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010340: [04:03:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010340: [04:03:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010340: [04:03:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010340: [04:03:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010340: [04:03:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010340: [04:03:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010340: [04:03:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010340: [04:03:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010340: [04:03:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011672: [04:03:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10340] RDOC 010340: [04:03:12] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010340: [04:03:12] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000283E079FBD8 RDOC 010340: [04:03:12] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010340: [04:03:12] core.cpp(1984) - Log - Removing device frame capturer for 0x00000283E079FBD8 RDOC 010340: [04:03:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010340: [04:03:12] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010340: [04:03:12] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000283E079FBD8 RDOC 010340: [04:03:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011672: [04:03:12] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010340: [04:03:12] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010340: [04:03:12] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000283E079FBD8 / 0x00000000001603FE RDOC 010340: [04:03:12] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010340: [04:03:12] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011672: [04:03:12] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010340: [04:03:12] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010340: [04:03:12] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010340: [04:03:12] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 010340: [04:03:12] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 010340: [04:03:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 19382 (12.52 %) RDOC 010340: [04:03:12] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.099903 seconds RDOC 010340: [04:03:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010340: [04:03:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010340: [04:03:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 010340: [04:03:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 010340: [04:03:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011672: [04:03:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2572787 bytes) (time 1673150593) 8902 byte thumbnail RDOC 011672: [04:03:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 011672: [04:03:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011672: [04:03:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011672: [04:03:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011672: [04:03:14] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011672: [04:03:14] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011672: [04:03:14] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011672: [04:03:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011672: [04:03:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011672: [04:03:14] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011672: [04:03:14] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011672: [04:03:14] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011672: [04:03:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011672: [04:03:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011672: [04:03:14] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011672: [04:03:14] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011672: [04:03:14] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011672: [04:03:14] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 011672: [04:03:14] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011672: [04:03:14] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 274.364 ms RDOC 011672: [04:03:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005028: [04:03:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 005028: [04:03:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005028: [04:03:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005028: [04:03:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005028: [04:03:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3872 RDOC 003872: [04:03:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003872: [04:03:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003872: [04:03:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003872: [04:03:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003872: [04:03:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003872: [04:03:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003872: [04:03:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003872: [04:03:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003872: [04:03:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003872: [04:03:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003872: [04:03:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003872: [04:03:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003872: [04:03:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003872: [04:03:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003872: [04:03:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005028: [04:03:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3872] RDOC 003872: [04:03:15] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003872: [04:03:15] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000019774ECFB68 RDOC 003872: [04:03:15] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003872: [04:03:15] core.cpp(1984) - Log - Removing device frame capturer for 0x0000019774ECFB68 RDOC 003872: [04:03:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003872: [04:03:16] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003872: [04:03:16] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000019774ECFB68 RDOC 003872: [04:03:16] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005028: [04:03:16] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003872: [04:03:16] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003872: [04:03:16] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000019774ECFB68 / 0x00000000001703FE RDOC 003872: [04:03:16] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003872: [04:03:16] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 005028: [04:03:16] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003872: [04:03:16] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003872: [04:03:16] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003872: [04:03:16] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 003872: [04:03:16] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 003872: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8392 (14.13 %) RDOC 003872: [04:03:16] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.113006 seconds RDOC 003872: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003872: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003872: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003872: [04:03:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 003872: [04:03:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 005028: [04:03:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557499 bytes) (time 1673150596) 5116 byte thumbnail RDOC 005028: [04:03:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 005028: [04:03:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005028: [04:03:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005028: [04:03:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005028: [04:03:17] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005028: [04:03:17] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005028: [04:03:17] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005028: [04:03:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005028: [04:03:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005028: [04:03:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005028: [04:03:17] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005028: [04:03:17] d3d12_replay.cpp(4600) - Log - Created device. RDOC 005028: [04:03:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005028: [04:03:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005028: [04:03:17] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005028: [04:03:17] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005028: [04:03:17] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005028: [04:03:17] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 005028: [04:03:17] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005028: [04:03:17] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 250.753 ms RDOC 005028: [04:03:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007124: [04:03:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007124: [04:03:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007124: [04:03:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007124: [04:03:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007124: [04:03:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12008 RDOC 012008: [04:03:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012008: [04:03:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012008: [04:03:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012008: [04:03:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012008: [04:03:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012008: [04:03:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012008: [04:03:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012008: [04:03:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012008: [04:03:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012008: [04:03:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012008: [04:03:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012008: [04:03:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012008: [04:03:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012008: [04:03:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012008: [04:03:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007124: [04:03:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12008] RDOC 012008: [04:03:18] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012008: [04:03:18] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000228B22C0C08 RDOC 012008: [04:03:18] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012008: [04:03:18] core.cpp(1984) - Log - Removing device frame capturer for 0x00000228B22C0C08 RDOC 012008: [04:03:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012008: [04:03:18] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012008: [04:03:18] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000228B22C0C08 RDOC 012008: [04:03:18] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007124: [04:03:18] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012008: [04:03:18] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012008: [04:03:19] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000228B22C0C08 / 0x00000000001803FE RDOC 012008: [04:03:19] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012008: [04:03:19] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 007124: [04:03:19] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012008: [04:03:19] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 012008: [04:03:19] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012008: [04:03:19] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 012008: [04:03:19] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 012008: [04:03:19] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 012008: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 96951 (40.47 %) RDOC 012008: [04:03:19] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.101644 seconds RDOC 012008: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012008: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012008: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012008: [04:03:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 012008: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007124: [04:03:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2642963 bytes) (time 1673150599) 2526 byte thumbnail RDOC 007124: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007124: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007124: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007124: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007124: [04:03:20] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007124: [04:03:20] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007124: [04:03:20] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007124: [04:03:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007124: [04:03:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007124: [04:03:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007124: [04:03:20] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007124: [04:03:20] d3d12_replay.cpp(4600) - Log - Created device. RDOC 007124: [04:03:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007124: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007124: [04:03:20] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007124: [04:03:20] d3d12_replay.cpp( 144) - Log - Replaying with DXIL enabled RDOC 007124: [04:03:20] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007124: [04:03:20] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007124: [04:03:20] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 007124: [04:03:20] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007124: [04:03:21] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 302.623 ms RDOC 007124: [04:03:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013256: [04:03:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013256: [04:03:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013256: [04:03:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013256: [04:03:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013256: [04:03:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12068 RDOC 012068: [04:03:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012068: [04:03:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012068: [04:03:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012068: [04:03:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012068: [04:03:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012068: [04:03:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012068: [04:03:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012068: [04:03:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012068: [04:03:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012068: [04:03:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012068: [04:03:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012068: [04:03:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012068: [04:03:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012068: [04:03:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012068: [04:03:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013256: [04:03:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12068] RDOC 012068: [04:03:21] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:03:21] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001BC54E50238 RDOC 012068: [04:03:21] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012068: [04:03:21] core.cpp(1984) - Log - Removing device frame capturer for 0x000001BC54E50238 RDOC 012068: [04:03:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012068: [04:03:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:03:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001BC54E50238 RDOC 012068: [04:03:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 013256: [04:03:22] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012068: [04:03:22] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012068: [04:03:22] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001BC54E50238 / 0x00000000001903FE RDOC 012068: [04:03:22] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012068: [04:03:22] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 013256: [04:03:22] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012068: [04:03:22] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 012068: [04:03:22] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012068: [04:03:22] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 012068: [04:03:22] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 012068: [04:03:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60419 (1.24 %) RDOC 012068: [04:03:22] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.119478 seconds RDOC 012068: [04:03:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012068: [04:03:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012068: [04:03:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012068: [04:03:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 012068: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 013256: [04:03:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606435 bytes) (time 1673150602) 2530 byte thumbnail RDOC 013256: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 013256: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013256: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013256: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013256: [04:03:23] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013256: [04:03:23] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 013256: [04:03:23] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 013256: [04:03:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 013256: [04:03:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013256: [04:03:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013256: [04:03:23] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013256: [04:03:23] d3d12_replay.cpp(4600) - Log - Created device. RDOC 013256: [04:03:23] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 013256: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013256: [04:03:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 013256: [04:03:23] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 013256: [04:03:23] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013256: [04:03:23] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 013256: [04:03:23] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013256: [04:03:24] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 268.099 ms RDOC 013256: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012060: [04:03:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012060: [04:03:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012060: [04:03:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012060: [04:03:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012060: [04:03:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10024 RDOC 010024: [04:03:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010024: [04:03:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010024: [04:03:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010024: [04:03:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010024: [04:03:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010024: [04:03:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010024: [04:03:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010024: [04:03:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010024: [04:03:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010024: [04:03:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010024: [04:03:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010024: [04:03:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010024: [04:03:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010024: [04:03:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010024: [04:03:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012060: [04:03:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10024] RDOC 010024: [04:03:24] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010024: [04:03:24] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001988EBC0518 RDOC 010024: [04:03:24] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010024: [04:03:24] core.cpp(1984) - Log - Removing device frame capturer for 0x000001988EBC0518 RDOC 010024: [04:03:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010024: [04:03:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010024: [04:03:25] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001988EBC0518 RDOC 010024: [04:03:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012060: [04:03:25] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010024: [04:03:25] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010024: [04:03:25] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001988EBC0518 / 0x00000000001A03FE RDOC 010024: [04:03:25] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010024: [04:03:25] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 012060: [04:03:25] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010024: [04:03:25] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010024: [04:03:25] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010024: [04:03:25] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 010024: [04:03:25] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 010024: [04:03:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 28019 (2.84 %) RDOC 010024: [04:03:25] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.118247 seconds RDOC 010024: [04:03:25] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010024: [04:03:25] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010024: [04:03:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 010024: [04:03:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 010024: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 012060: [04:03:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580505 bytes) (time 1673150605) 8201 byte thumbnail RDOC 012060: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 012060: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012060: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012060: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012060: [04:03:26] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012060: [04:03:26] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012060: [04:03:26] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012060: [04:03:26] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012060: [04:03:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012060: [04:03:26] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012060: [04:03:26] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012060: [04:03:26] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012060: [04:03:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012060: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012060: [04:03:26] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012060: [04:03:26] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012060: [04:03:27] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012060: [04:03:27] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012060: [04:03:27] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012060: [04:03:27] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 261.661 ms RDOC 012060: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011720: [04:03:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011720: [04:03:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011720: [04:03:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011720: [04:03:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011720: [04:03:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10844 RDOC 010844: [04:03:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010844: [04:03:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010844: [04:03:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010844: [04:03:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010844: [04:03:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010844: [04:03:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010844: [04:03:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010844: [04:03:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010844: [04:03:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010844: [04:03:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010844: [04:03:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010844: [04:03:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010844: [04:03:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010844: [04:03:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010844: [04:03:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011720: [04:03:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10844] RDOC 010844: [04:03:27] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010844: [04:03:27] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E71F7303C8 RDOC 010844: [04:03:27] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010844: [04:03:27] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E71F7303C8 RDOC 010844: [04:03:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010844: [04:03:28] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010844: [04:03:28] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E71F7303C8 RDOC 010844: [04:03:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011720: [04:03:28] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010844: [04:03:28] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010844: [04:03:28] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001E71F7303C8 / 0x00000000001B03FE RDOC 011720: [04:03:28] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010844: [04:03:33] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010844: [04:03:33] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 010844: [04:03:33] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 010844: [04:03:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 200 RDOC 010844: [04:03:33] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 010844: [04:03:33] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 010844: [04:03:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47744 (0.82 %) RDOC 010844: [04:03:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.172201 seconds RDOC 010844: [04:03:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010844: [04:03:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010844: [04:03:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010844: [04:03:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 010844: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011720: [04:03:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600516 bytes) (time 1673150613) 7788 byte thumbnail RDOC 011720: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011720: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011720: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011720: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011720: [04:03:34] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011720: [04:03:34] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011720: [04:03:34] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011720: [04:03:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011720: [04:03:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011720: [04:03:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011720: [04:03:34] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011720: [04:03:34] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011720: [04:03:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011720: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011720: [04:03:35] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011720: [04:03:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011720: [04:03:35] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011720: [04:03:35] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 011720: [04:03:35] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011720: [04:03:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 011720: [04:03:35] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 263.579 ms RDOC 011720: [04:03:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009796: [04:03:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009796: [04:03:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009796: [04:03:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009796: [04:03:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009796: [04:03:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1456 RDOC 001456: [04:03:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001456: [04:03:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001456: [04:03:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001456: [04:03:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001456: [04:03:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001456: [04:03:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001456: [04:03:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001456: [04:03:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001456: [04:03:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001456: [04:03:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001456: [04:03:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001456: [04:03:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001456: [04:03:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001456: [04:03:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001456: [04:03:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009796: [04:03:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1456] RDOC 001456: [04:03:35] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001456: [04:03:35] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000282B4280358 RDOC 001456: [04:03:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001456: [04:03:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000282B4280358 RDOC 001456: [04:03:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001456: [04:03:36] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001456: [04:03:36] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000282B4280358 RDOC 001456: [04:03:36] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009796: [04:03:36] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001456: [04:03:36] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001456: [04:03:36] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000282B4280358 / 0x00000000001C03FE RDOC 001456: [04:03:36] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001456: [04:03:36] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 009796: [04:03:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001456: [04:03:36] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 001456: [04:03:36] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001456: [04:03:36] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 001456: [04:03:36] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 001456: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 629741 (0.44 %) RDOC 001456: [04:03:36] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.149717 seconds RDOC 001456: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001456: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001456: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001456: [04:03:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 001456: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009796: [04:03:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3175756 bytes) (time 1673150616) 2529 byte thumbnail RDOC 009796: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009796: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009796: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009796: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009796: [04:03:37] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009796: [04:03:37] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009796: [04:03:37] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009796: [04:03:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009796: [04:03:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009796: [04:03:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009796: [04:03:37] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009796: [04:03:37] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009796: [04:03:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009796: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009796: [04:03:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009796: [04:03:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009796: [04:03:38] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009796: [04:03:38] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 009796: [04:03:38] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009796: [04:03:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 009796: [04:03:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 009796: [04:03:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 009796: [04:03:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 472.789 ms RDOC 009796: [04:03:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007816: [04:03:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007816: [04:03:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007816: [04:03:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007816: [04:03:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007816: [04:03:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7768 RDOC 007768: [04:03:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007768: [04:03:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007768: [04:03:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007768: [04:03:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007768: [04:03:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007768: [04:03:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007768: [04:03:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007768: [04:03:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007768: [04:03:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007768: [04:03:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007768: [04:03:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007768: [04:03:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007768: [04:03:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007768: [04:03:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007768: [04:03:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007816: [04:03:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7768] RDOC 007768: [04:03:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007768: [04:03:40] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002727A23FA08 RDOC 007768: [04:03:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007768: [04:03:40] core.cpp(1984) - Log - Removing device frame capturer for 0x000002727A23FA08 RDOC 007768: [04:03:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007768: [04:03:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007768: [04:03:40] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002727A23FA08 RDOC 007768: [04:03:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007816: [04:03:40] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007768: [04:03:40] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007768: [04:03:40] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002727A23FA08 / 0x00000000001D03FE RDOC 007768: [04:03:41] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007768: [04:03:41] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 007816: [04:03:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007768: [04:03:41] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 007768: [04:03:41] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007768: [04:03:41] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 007768: [04:03:41] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 007768: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 145688 (21.23 %) RDOC 007768: [04:03:41] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.119492 seconds RDOC 007768: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007768: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007768: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 007768: [04:03:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007768: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007816: [04:03:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2694513 bytes) (time 1673150621) 4931 byte thumbnail RDOC 007816: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007816: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007816: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007816: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007816: [04:03:42] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007816: [04:03:42] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007816: [04:03:42] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007816: [04:03:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007816: [04:03:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007816: [04:03:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007816: [04:03:42] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007816: [04:03:42] d3d12_replay.cpp(4600) - Log - Created device. RDOC 007816: [04:03:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007816: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007816: [04:03:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007816: [04:03:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007816: [04:03:42] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007816: [04:03:42] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 007816: [04:03:42] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007816: [04:03:42] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 387.045 ms RDOC 007816: [04:03:49] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:49] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:49] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:49] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:49] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:49] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:49] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:49] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:49] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:49] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:49] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:49] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:50] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:57] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:57] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:57] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:57] dxbc_debug.cpp(3588) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 007816: [04:03:57] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:57] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:57] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:57] dxbc_debug.cpp(3603) - Warning - Non-multisampled texture being passed to sample_pos RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:03:58] dxbc_debug.cpp(3378) - Error - Assertion failed: 'data' RDOC 007816: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012072: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012072: [04:04:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012072: [04:04:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012072: [04:04:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012072: [04:04:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7724 RDOC 007724: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007724: [04:04:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007724: [04:04:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007724: [04:04:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007724: [04:04:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007724: [04:04:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007724: [04:04:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007724: [04:04:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007724: [04:04:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007724: [04:04:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007724: [04:04:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007724: [04:04:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007724: [04:04:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007724: [04:04:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007724: [04:04:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012072: [04:04:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7724] RDOC 007724: [04:04:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007724: [04:04:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002C06521FBC8 RDOC 007724: [04:04:01] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007724: [04:04:01] core.cpp(1984) - Log - Removing device frame capturer for 0x000002C06521FBC8 RDOC 007724: [04:04:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007724: [04:04:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007724: [04:04:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002C06521FBC8 RDOC 007724: [04:04:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012072: [04:04:01] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007724: [04:04:01] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007724: [04:04:01] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002C06521FBC8 / 0x00000000001E03FE RDOC 007724: [04:04:01] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007724: [04:04:01] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 012072: [04:04:01] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007724: [04:04:01] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007724: [04:04:01] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007724: [04:04:01] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 007724: [04:04:01] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 007724: [04:04:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19325 (0.98 %) RDOC 007724: [04:04:01] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.114686 seconds RDOC 007724: [04:04:01] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007724: [04:04:01] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007724: [04:04:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 007724: [04:04:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007724: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 012072: [04:04:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2581890 bytes) (time 1673150641) 9073 byte thumbnail RDOC 012072: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 012072: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012072: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012072: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012072: [04:04:02] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012072: [04:04:02] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012072: [04:04:02] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012072: [04:04:02] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012072: [04:04:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012072: [04:04:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012072: [04:04:02] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012072: [04:04:03] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012072: [04:04:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012072: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012072: [04:04:03] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012072: [04:04:03] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012072: [04:04:03] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012072: [04:04:03] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012072: [04:04:03] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012072: [04:04:03] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 272.391 ms RDOC 012072: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006908: [04:04:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006908: [04:04:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006908: [04:04:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006908: [04:04:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006908: [04:04:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9764 RDOC 009764: [04:04:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009764: [04:04:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009764: [04:04:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009764: [04:04:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009764: [04:04:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009764: [04:04:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009764: [04:04:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009764: [04:04:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009764: [04:04:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009764: [04:04:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009764: [04:04:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009764: [04:04:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009764: [04:04:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009764: [04:04:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009764: [04:04:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006908: [04:04:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9764] RDOC 009764: [04:04:04] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009764: [04:04:04] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001FAC8C70178 RDOC 009764: [04:04:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009764: [04:04:04] core.cpp(1984) - Log - Removing device frame capturer for 0x000001FAC8C70178 RDOC 009764: [04:04:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009764: [04:04:04] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009764: [04:04:04] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001FAC8C70178 RDOC 009764: [04:04:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006908: [04:04:04] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009764: [04:04:04] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009764: [04:04:04] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001FAC8C70178 / 0x00000000001F03FE RDOC 009764: [04:04:04] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006908: [04:04:04] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009764: [04:04:04] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 009764: [04:04:04] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 009764: [04:04:04] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009764: [04:04:04] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 009764: [04:04:04] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 009764: [04:04:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7715 (20.82 %) RDOC 009764: [04:04:04] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.091441 seconds RDOC 009764: [04:04:04] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009764: [04:04:04] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009764: [04:04:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009764: [04:04:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 009764: [04:04:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 006908: [04:04:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556822 bytes) (time 1673150644) 5116 byte thumbnail RDOC 006908: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 006908: [04:04:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006908: [04:04:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006908: [04:04:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006908: [04:04:05] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006908: [04:04:05] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006908: [04:04:05] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006908: [04:04:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006908: [04:04:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006908: [04:04:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006908: [04:04:05] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006908: [04:04:06] d3d12_replay.cpp(4600) - Log - Created device. RDOC 006908: [04:04:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006908: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006908: [04:04:06] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006908: [04:04:06] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006908: [04:04:06] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006908: [04:04:06] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 006908: [04:04:06] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006908: [04:04:06] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 261.947 ms RDOC 006908: [04:04:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008724: [04:04:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008724: [04:04:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008724: [04:04:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008724: [04:04:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008724: [04:04:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12832 RDOC 012832: [04:04:07] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012832: [04:04:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012832: [04:04:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012832: [04:04:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012832: [04:04:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012832: [04:04:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012832: [04:04:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012832: [04:04:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012832: [04:04:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012832: [04:04:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012832: [04:04:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012832: [04:04:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012832: [04:04:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012832: [04:04:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012832: [04:04:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008724: [04:04:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12832] RDOC 012832: [04:04:07] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012832: [04:04:07] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002BAF3880FB8 RDOC 012832: [04:04:07] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012832: [04:04:07] core.cpp(1984) - Log - Removing device frame capturer for 0x000002BAF3880FB8 RDOC 012832: [04:04:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012832: [04:04:07] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012832: [04:04:07] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002BAF3880FB8 RDOC 012832: [04:04:07] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008724: [04:04:07] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012832: [04:04:07] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012832: [04:04:07] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002BAF3880FB8 / 0x00000000002003FE RDOC 012832: [04:04:08] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012832: [04:04:08] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008724: [04:04:08] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012832: [04:04:08] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012832: [04:04:08] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012832: [04:04:08] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 012832: [04:04:08] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 012832: [04:04:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 113971 (3.63 %) RDOC 012832: [04:04:08] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.088787 seconds RDOC 012832: [04:04:08] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012832: [04:04:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012832: [04:04:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012832: [04:04:08] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 012832: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 008724: [04:04:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2659986 bytes) (time 1673150648) 2529 byte thumbnail RDOC 008724: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 008724: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008724: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008724: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008724: [04:04:09] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008724: [04:04:09] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008724: [04:04:09] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008724: [04:04:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008724: [04:04:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008724: [04:04:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008724: [04:04:09] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008724: [04:04:09] d3d12_replay.cpp(4600) - Log - Created device. RDOC 008724: [04:04:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008724: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008724: [04:04:09] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008724: [04:04:09] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008724: [04:04:09] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008724: [04:04:09] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 008724: [04:04:09] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008724: [04:04:10] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 433.285 ms RDOC 008724: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001360: [04:04:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001360: [04:04:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001360: [04:04:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001360: [04:04:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001360: [04:04:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3580 RDOC 003580: [04:04:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003580: [04:04:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003580: [04:04:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003580: [04:04:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003580: [04:04:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003580: [04:04:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003580: [04:04:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003580: [04:04:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003580: [04:04:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003580: [04:04:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003580: [04:04:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003580: [04:04:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003580: [04:04:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003580: [04:04:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003580: [04:04:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001360: [04:04:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3580] RDOC 003580: [04:04:10] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003580: [04:04:10] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022773B5F208 RDOC 003580: [04:04:10] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003580: [04:04:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003580: [04:04:10] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022773B6FD58 RDOC 003580: [04:04:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003580: [04:04:10] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022773B6FD58 RDOC 003580: [04:04:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003580: [04:04:11] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003580: [04:04:11] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022773B6FD58 RDOC 003580: [04:04:11] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001360: [04:04:11] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003580: [04:04:11] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003580: [04:04:11] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000022773B6FD58 / 0x00000000002103FE RDOC 003580: [04:04:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003580: [04:04:11] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022773B5F208 RDOC 003580: [04:04:11] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022773B5F208 RDOC 003580: [04:04:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003580: [04:04:11] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003580: [04:04:11] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003580: [04:04:11] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003580: [04:04:11] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 001360: [04:04:11] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003580: [04:04:11] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003580: [04:04:11] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003580: [04:04:11] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 003580: [04:04:11] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003580: [04:04:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10338 (5.42 %) RDOC 003580: [04:04:11] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.102763 seconds RDOC 003580: [04:04:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003580: [04:04:11] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003580: [04:04:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 003580: [04:04:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003580: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 001360: [04:04:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558472 bytes) (time 1673150651) 4639 byte thumbnail RDOC 001360: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 001360: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001360: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001360: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001360: [04:04:12] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001360: [04:04:12] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001360: [04:04:12] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001360: [04:04:12] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001360: [04:04:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001360: [04:04:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001360: [04:04:12] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001360: [04:04:12] d3d12_replay.cpp(4600) - Log - Created device. RDOC 001360: [04:04:12] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001360: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001360: [04:04:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001360: [04:04:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001360: [04:04:13] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001360: [04:04:13] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 001360: [04:04:13] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001360: [04:04:13] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 236.982 ms RDOC 001360: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011004: [04:04:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011004: [04:04:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011004: [04:04:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011004: [04:04:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011004: [04:04:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11196 RDOC 011196: [04:04:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011196: [04:04:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011196: [04:04:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011196: [04:04:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011196: [04:04:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011196: [04:04:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011196: [04:04:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011196: [04:04:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011196: [04:04:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011196: [04:04:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011196: [04:04:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011196: [04:04:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011196: [04:04:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011196: [04:04:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011196: [04:04:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011004: [04:04:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11196] RDOC 011196: [04:04:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011196: [04:04:13] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016A638EFBC8 RDOC 011196: [04:04:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011196: [04:04:13] core.cpp(1984) - Log - Removing device frame capturer for 0x0000016A638EFBC8 RDOC 011196: [04:04:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011196: [04:04:13] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011196: [04:04:13] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016A638EFBC8 RDOC 011196: [04:04:13] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011004: [04:04:13] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011196: [04:04:14] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011196: [04:04:14] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000016A638EFBC8 / 0x00000000002203FE RDOC 011196: [04:04:14] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011196: [04:04:14] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011004: [04:04:14] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011196: [04:04:14] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011196: [04:04:14] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011196: [04:04:14] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 011196: [04:04:14] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011196: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8414 (14.17 %) RDOC 011196: [04:04:14] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.117368 seconds RDOC 011196: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011196: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011196: [04:04:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011196: [04:04:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011196: [04:04:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011004: [04:04:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557521 bytes) (time 1673150654) 5116 byte thumbnail RDOC 011004: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011004: [04:04:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011004: [04:04:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011004: [04:04:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011004: [04:04:15] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011004: [04:04:15] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011004: [04:04:15] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011004: [04:04:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011004: [04:04:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011004: [04:04:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011004: [04:04:15] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011004: [04:04:15] d3d12_replay.cpp(4600) - Log - Created device. RDOC 011004: [04:04:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011004: [04:04:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011004: [04:04:15] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011004: [04:04:15] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011004: [04:04:15] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011004: [04:04:15] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 011004: [04:04:15] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011004: [04:04:16] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 279.465 ms RDOC 011004: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 011004: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3658 (6.16 %) RDOC 011004: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011004: [04:04:16] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 0.466 ms RDOC 011004: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3658 (6.16 %) RDOC 011004: [04:04:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011004: [04:04:16] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 011004: [04:04:16] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 011004: [04:04:16] d3d12_replay.cpp(3510) - Error - Getting texture data for buffer ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 011004: [04:04:16] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 011004: [04:04:16] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 011004: [04:04:16] d3d12_replay.cpp(3168) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 011004: [04:04:16] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 011004: [04:04:16] d3d12_replay.cpp(3159) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011004: [04:04:16] d3d12_replay.cpp(3503) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011004: [04:04:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003216: [04:04:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003216: [04:04:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003216: [04:04:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003216: [04:04:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003216: [04:04:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7840 RDOC 007840: [04:04:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007840: [04:04:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007840: [04:04:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007840: [04:04:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007840: [04:04:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007840: [04:04:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007840: [04:04:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007840: [04:04:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007840: [04:04:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007840: [04:04:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007840: [04:04:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007840: [04:04:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007840: [04:04:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007840: [04:04:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007840: [04:04:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003216: [04:04:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7840] RDOC 007840: [04:04:17] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007840: [04:04:17] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000208F92606C8 RDOC 007840: [04:04:17] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007840: [04:04:17] core.cpp(1984) - Log - Removing device frame capturer for 0x00000208F92606C8 RDOC 007840: [04:04:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007840: [04:04:17] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007840: [04:04:17] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000208F92606C8 RDOC 007840: [04:04:17] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003216: [04:04:17] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007840: [04:04:17] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007840: [04:04:17] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000208F92606C8 / 0x00000000002303FE RDOC 007840: [04:04:18] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000208F92606C8 / 0x00000000000D0382 RDOC 003216: [04:04:18] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007840: [04:04:18] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007840: [04:04:18] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 007840: [04:04:18] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 007840: [04:04:18] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007840: [04:04:18] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 007840: [04:04:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 007840: [04:04:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7729 (21.26 %) RDOC 007840: [04:04:18] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.145806 seconds RDOC 007840: [04:04:18] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007840: [04:04:18] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007840: [04:04:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 007840: [04:04:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 007840: [04:04:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 003216: [04:04:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558101 bytes) (time 1673150658) 6530 byte thumbnail RDOC 003216: [04:04:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 003216: [04:04:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003216: [04:04:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003216: [04:04:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003216: [04:04:19] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003216: [04:04:19] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003216: [04:04:19] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003216: [04:04:19] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003216: [04:04:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003216: [04:04:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003216: [04:04:19] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003216: [04:04:19] d3d12_replay.cpp(4600) - Log - Created device. RDOC 003216: [04:04:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003216: [04:04:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003216: [04:04:19] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003216: [04:04:19] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003216: [04:04:19] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003216: [04:04:19] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 003216: [04:04:19] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003216: [04:04:19] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 249.780 ms RDOC 003216: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003568: [04:04:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003568: [04:04:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003568: [04:04:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003568: [04:04:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003568: [04:04:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10888 RDOC 010888: [04:04:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010888: [04:04:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010888: [04:04:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010888: [04:04:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010888: [04:04:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010888: [04:04:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010888: [04:04:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010888: [04:04:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010888: [04:04:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010888: [04:04:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010888: [04:04:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010888: [04:04:20] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010888: [04:04:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010888: [04:04:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010888: [04:04:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003568: [04:04:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10888] RDOC 010888: [04:04:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010888: [04:04:20] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000018DD3B40978 RDOC 010888: [04:04:20] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010888: [04:04:20] core.cpp(1984) - Log - Removing device frame capturer for 0x0000018DD3B40978 RDOC 010888: [04:04:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010888: [04:04:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010888: [04:04:20] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000018DD3B40978 RDOC 010888: [04:04:20] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003568: [04:04:20] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010888: [04:04:20] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010888: [04:04:20] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000018DD3B40978 / 0x00000000002403FE RDOC 010888: [04:04:20] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010888: [04:04:20] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 003568: [04:04:20] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010888: [04:04:21] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010888: [04:04:21] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010888: [04:04:21] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 010888: [04:04:21] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 010888: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7176 (20.13 %) RDOC 010888: [04:04:21] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.097357 seconds RDOC 010888: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010888: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010888: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 010888: [04:04:21] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010888: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003568: [04:04:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557420 bytes) (time 1673150661) 6419 byte thumbnail RDOC 003568: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003568: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003568: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003568: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003568: [04:04:22] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003568: [04:04:22] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003568: [04:04:22] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003568: [04:04:22] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003568: [04:04:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003568: [04:04:22] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003568: [04:04:22] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003568: [04:04:22] d3d12_replay.cpp(4600) - Log - Created device. RDOC 003568: [04:04:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003568: [04:04:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003568: [04:04:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003568: [04:04:22] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003568: [04:04:22] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003568: [04:04:22] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 003568: [04:04:22] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003568: [04:04:22] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 240.733 ms RDOC 003568: [04:04:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009832: [04:04:23] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009832: [04:04:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009832: [04:04:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009832: [04:04:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009832: [04:04:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1616 RDOC 001616: [04:04:23] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001616: [04:04:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001616: [04:04:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001616: [04:04:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001616: [04:04:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001616: [04:04:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001616: [04:04:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001616: [04:04:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001616: [04:04:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001616: [04:04:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001616: [04:04:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001616: [04:04:23] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001616: [04:04:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001616: [04:04:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001616: [04:04:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009832: [04:04:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1616] RDOC 001616: [04:04:23] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001616: [04:04:23] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E966790D38 RDOC 001616: [04:04:23] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001616: [04:04:23] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E966790D38 RDOC 001616: [04:04:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001616: [04:04:23] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001616: [04:04:23] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E966790D38 RDOC 001616: [04:04:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009832: [04:04:23] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001616: [04:04:24] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001616: [04:04:24] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001E966790D38 / 0x00000000002503FE RDOC 009832: [04:04:24] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001616: [04:04:24] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001616: [04:04:24] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 001616: [04:04:24] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 001616: [04:04:24] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001616: [04:04:24] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 001616: [04:04:24] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 001616: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15474 (26.14 %) RDOC 001616: [04:04:24] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.112073 seconds RDOC 001616: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001616: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001616: [04:04:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 001616: [04:04:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 001616: [04:04:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009832: [04:04:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564042 bytes) (time 1673150664) 4687 byte thumbnail RDOC 009832: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009832: [04:04:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009832: [04:04:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009832: [04:04:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009832: [04:04:25] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009832: [04:04:25] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009832: [04:04:25] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009832: [04:04:25] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009832: [04:04:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009832: [04:04:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009832: [04:04:25] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009832: [04:04:25] d3d12_replay.cpp(4600) - Log - Created device. RDOC 009832: [04:04:25] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009832: [04:04:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009832: [04:04:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009832: [04:04:25] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009832: [04:04:25] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009832: [04:04:25] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 009832: [04:04:25] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 009832: [04:04:25] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 256.540 ms RDOC 009832: [04:04:25] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 009832: [04:04:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003244: [04:04:26] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003244: [04:04:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003244: [04:04:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003244: [04:04:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003244: [04:04:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2320 RDOC 002320: [04:04:26] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002320: [04:04:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002320: [04:04:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002320: [04:04:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002320: [04:04:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002320: [04:04:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002320: [04:04:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002320: [04:04:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002320: [04:04:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002320: [04:04:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002320: [04:04:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002320: [04:04:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002320: [04:04:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002320: [04:04:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002320: [04:04:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003244: [04:04:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2320] RDOC 002320: [04:04:26] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002320: [04:04:26] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000011C97000288 RDOC 002320: [04:04:26] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002320: [04:04:26] core.cpp(1984) - Log - Removing device frame capturer for 0x0000011C97000288 RDOC 002320: [04:04:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002320: [04:04:26] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002320: [04:04:26] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000011C97000288 RDOC 002320: [04:04:26] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003244: [04:04:26] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002320: [04:04:27] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002320: [04:04:27] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000011C97000288 / 0x00000000002603FE RDOC 003244: [04:04:27] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002320: [04:04:27] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002320: [04:04:27] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 002320: [04:04:27] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002320: [04:04:27] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002320: [04:04:27] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 002320: [04:04:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 002320: [04:04:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140143 (0.46 %) RDOC 002320: [04:04:27] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.180110 seconds RDOC 002320: [04:04:27] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002320: [04:04:27] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002320: [04:04:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 002320: [04:04:27] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 002320: [04:04:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 003244: [04:04:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688116 bytes) (time 1673150667) 4618 byte thumbnail RDOC 003244: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 003244: [04:04:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003244: [04:04:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003244: [04:04:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003244: [04:04:28] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003244: [04:04:28] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003244: [04:04:28] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003244: [04:04:28] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003244: [04:04:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003244: [04:04:28] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003244: [04:04:28] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003244: [04:04:28] d3d12_replay.cpp(4600) - Log - Created device. RDOC 003244: [04:04:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003244: [04:04:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003244: [04:04:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003244: [04:04:28] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003244: [04:04:29] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003244: [04:04:29] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 003244: [04:04:29] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003244: [04:04:29] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 003244: [04:04:29] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 003244: [04:04:29] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 003244: [04:04:29] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 003244: [04:04:29] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 298.698 ms RDOC 003244: [04:04:29] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 003244: [04:04:29] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 003244: [04:04:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010272: [04:04:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010272: [04:04:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010272: [04:04:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010272: [04:04:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010272: [04:04:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 900 RDOC 000900: [04:04:29] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 000900: [04:04:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000900: [04:04:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000900: [04:04:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000900: [04:04:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000900: [04:04:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000900: [04:04:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000900: [04:04:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000900: [04:04:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000900: [04:04:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000900: [04:04:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000900: [04:04:29] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000900: [04:04:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000900: [04:04:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000900: [04:04:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010272: [04:04:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [900] RDOC 000900: [04:04:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000900: [04:04:29] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000900: [04:04:29] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A7C7A03240 RDOC 000900: [04:04:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000900: [04:04:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000900: [04:04:29] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000900: [04:04:29] gl_driver.cpp(1116) - Log - Deleting shader group 000001A7C7A03240 RDOC 000900: [04:04:29] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000900: [04:04:29] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A7C7A03C80 RDOC 000900: [04:04:29] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000900: [04:04:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000900: [04:04:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000900: [04:04:29] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 000900: [04:04:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000900: [04:04:30] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002703FE RDOC 010272: [04:04:30] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000900: [04:04:30] gl_driver.cpp(2223) - Log - Starting capture RDOC 000900: [04:04:30] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 000900: [04:04:30] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010272: [04:04:30] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000900: [04:04:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 000900: [04:04:30] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 000900: [04:04:30] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000900: [04:04:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55808 bytes to 5591 (10.02 %) RDOC 000900: [04:04:30] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053223 MB capture section in 0.100014 seconds RDOC 000900: [04:04:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000900: [04:04:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 000900: [04:04:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 010272: [04:04:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15341 bytes) (time 1673150670) 5116 byte thumbnail RDOC 010272: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 010272: [04:04:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010272: [04:04:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010272: [04:04:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010272: [04:04:31] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010272: [04:04:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010272: [04:04:31] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010272: [04:04:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010272: [04:04:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010272: [04:04:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010272: [04:04:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010272: [04:04:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010272: [04:04:31] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010272: [04:04:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010272: [04:04:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010272: [04:04:32] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010272: [04:04:35] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010272: [04:04:35] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 010272: [04:04:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010272: [04:04:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010272: [04:04:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010272: [04:04:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010272: [04:04:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010272: [04:04:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 230.919 ms RDOC 010272: [04:04:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012392: [04:04:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012392: [04:04:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012392: [04:04:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012392: [04:04:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012392: [04:04:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3596 RDOC 003596: [04:04:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003596: [04:04:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003596: [04:04:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003596: [04:04:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003596: [04:04:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003596: [04:04:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003596: [04:04:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003596: [04:04:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003596: [04:04:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003596: [04:04:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003596: [04:04:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003596: [04:04:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003596: [04:04:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003596: [04:04:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003596: [04:04:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003596: [04:04:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012392: [04:04:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3596] RDOC 003596: [04:04:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003596: [04:04:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E9B70E0B70 RDOC 003596: [04:04:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003596: [04:04:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003596: [04:04:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003596: [04:04:36] gl_driver.cpp(1116) - Log - Deleting shader group 000001E9B70E0B70 RDOC 003596: [04:04:36] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003596: [04:04:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E9B70E06F0 RDOC 003596: [04:04:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003596: [04:04:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003596: [04:04:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 003596: [04:04:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 003596: [04:04:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012392: [04:04:41] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003596: [04:04:41] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002903FE RDOC 012392: [04:04:41] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003596: [04:04:41] gl_driver.cpp(2223) - Log - Starting capture RDOC 003596: [04:04:41] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 003596: [04:04:41] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003596: [04:04:42] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003596: [04:04:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 003596: [04:04:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003596: [04:04:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10898939 (21.64 %) RDOC 003596: [04:04:42] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.688375 seconds RDOC 003596: [04:04:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003596: [04:04:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 003596: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 012392: [04:04:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10908689 bytes) (time 1673150682) 5116 byte thumbnail RDOC 012392: [04:04:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 012392: [04:04:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012392: [04:04:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012392: [04:04:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012392: [04:04:43] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012392: [04:04:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012392: [04:04:43] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012392: [04:04:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012392: [04:04:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012392: [04:04:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012392: [04:04:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012392: [04:04:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012392: [04:04:43] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012392: [04:04:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012392: [04:04:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012392: [04:04:44] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012392: [04:04:44] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012392: [04:04:44] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012392: [04:04:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012392: [04:04:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012392: [04:04:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012392: [04:04:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012392: [04:04:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012392: [04:04:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 7357.471 ms RDOC 012392: [04:04:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 012392: [04:04:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3290996 (6.54 %) RDOC 012392: [04:04:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012392: [04:04:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 858.813 ms RDOC 012392: [04:05:04] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 012392: [04:05:04] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 012392: [04:05:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3290996 (6.54 %) RDOC 012392: [04:05:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012392: [04:05:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010104: [04:05:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010104: [04:05:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010104: [04:05:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010104: [04:05:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010104: [04:05:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1028 RDOC 001028: [04:05:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001028: [04:05:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001028: [04:05:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001028: [04:05:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001028: [04:05:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001028: [04:05:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001028: [04:05:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001028: [04:05:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001028: [04:05:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001028: [04:05:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001028: [04:05:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001028: [04:05:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001028: [04:05:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001028: [04:05:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001028: [04:05:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010104: [04:05:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1028] RDOC 001028: [04:05:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001028: [04:05:06] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001028: [04:05:06] gl_driver.cpp(1217) - Log - Created new sharegroup 000002371C177BE0 RDOC 001028: [04:05:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001028: [04:05:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001028: [04:05:06] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001028: [04:05:06] gl_driver.cpp(1116) - Log - Deleting shader group 000002371C177BE0 RDOC 001028: [04:05:06] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001028: [04:05:06] gl_driver.cpp(1217) - Log - Created new sharegroup 000002371C177FA0 RDOC 001028: [04:05:06] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001028: [04:05:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001028: [04:05:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001028: [04:05:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001028: [04:05:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001028: [04:05:06] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002503D8 RDOC 010104: [04:05:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001028: [04:05:06] gl_driver.cpp(2223) - Log - Starting capture RDOC 001028: [04:05:06] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010104: [04:05:06] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001028: [04:05:06] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001028: [04:05:06] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001028: [04:05:06] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 001028: [04:05:06] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001028: [04:05:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 18084 (0.93 %) RDOC 001028: [04:05:06] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.041213 seconds RDOC 001028: [04:05:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 001028: [04:05:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 001028: [04:05:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010104: [04:05:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28064 bytes) (time 1673150706) 5476 byte thumbnail RDOC 010104: [04:05:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010104: [04:05:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010104: [04:05:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010104: [04:05:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010104: [04:05:07] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010104: [04:05:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010104: [04:05:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010104: [04:05:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010104: [04:05:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010104: [04:05:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010104: [04:05:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010104: [04:05:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010104: [04:05:08] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010104: [04:05:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010104: [04:05:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010104: [04:05:08] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010104: [04:05:08] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010104: [04:05:08] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 010104: [04:05:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010104: [04:05:08] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 249.822 ms RDOC 010104: [04:05:09] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010104: [04:05:09] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 010104: [04:05:09] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010104: [04:05:09] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010104: [04:05:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012756: [04:05:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012756: [04:05:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012756: [04:05:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012756: [04:05:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012756: [04:05:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9912 RDOC 009912: [04:05:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009912: [04:05:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009912: [04:05:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009912: [04:05:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009912: [04:05:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009912: [04:05:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009912: [04:05:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009912: [04:05:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009912: [04:05:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009912: [04:05:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009912: [04:05:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009912: [04:05:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009912: [04:05:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009912: [04:05:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009912: [04:05:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009912: [04:05:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012756: [04:05:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9912] RDOC 009912: [04:05:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009912: [04:05:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D7E52D0C00 RDOC 009912: [04:05:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009912: [04:05:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009912: [04:05:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009912: [04:05:09] gl_driver.cpp(1116) - Log - Deleting shader group 000001D7E52D0C00 RDOC 009912: [04:05:09] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009912: [04:05:09] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D7E52D0800 RDOC 009912: [04:05:09] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009912: [04:05:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009912: [04:05:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009912: [04:05:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009912: [04:05:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009912: [04:05:09] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002703E6 RDOC 012756: [04:05:09] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009912: [04:05:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 009912: [04:05:10] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 012756: [04:05:10] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009912: [04:05:10] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 009912: [04:05:10] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 009912: [04:05:10] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 009912: [04:05:10] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 009912: [04:05:10] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 009912: [04:05:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009912: [04:05:10] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 009912: [04:05:10] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 009912: [04:05:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11310 (16.05 %) RDOC 009912: [04:05:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.190923 seconds RDOC 009912: [04:05:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 009912: [04:05:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009912: [04:05:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 012756: [04:05:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28206 bytes) (time 1673150710) 12678 byte thumbnail RDOC 012756: [04:05:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 012756: [04:05:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012756: [04:05:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012756: [04:05:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012756: [04:05:11] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012756: [04:05:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012756: [04:05:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012756: [04:05:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012756: [04:05:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012756: [04:05:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012756: [04:05:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012756: [04:05:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012756: [04:05:11] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012756: [04:05:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012756: [04:05:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012756: [04:05:11] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012756: [04:05:11] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012756: [04:05:11] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012756: [04:05:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012756: [04:05:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 406.825 ms RDOC 012756: [04:05:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 012756: [04:05:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 007144: [04:05:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007144: [04:05:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007144: [04:05:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007144: [04:05:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007144: [04:05:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6492 RDOC 006492: [04:05:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006492: [04:05:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006492: [04:05:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006492: [04:05:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006492: [04:05:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006492: [04:05:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006492: [04:05:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006492: [04:05:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006492: [04:05:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006492: [04:05:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006492: [04:05:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006492: [04:05:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006492: [04:05:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006492: [04:05:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006492: [04:05:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007144: [04:05:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6492] RDOC 006492: [04:05:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006492: [04:05:14] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006492: [04:05:14] gl_driver.cpp(1217) - Log - Created new sharegroup 000002452E386E70 RDOC 006492: [04:05:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006492: [04:05:14] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006492: [04:05:14] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006492: [04:05:14] gl_driver.cpp(1116) - Log - Deleting shader group 000002452E386E70 RDOC 006492: [04:05:14] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006492: [04:05:14] gl_driver.cpp(1217) - Log - Created new sharegroup 000002452E3866B0 RDOC 006492: [04:05:14] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006492: [04:05:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006492: [04:05:14] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006492: [04:05:14] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006492: [04:05:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006492: [04:05:14] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002F0306 RDOC 007144: [04:05:14] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006492: [04:05:14] gl_driver.cpp(2223) - Log - Starting capture RDOC 006492: [04:05:14] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006492: [04:05:14] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007144: [04:05:14] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006492: [04:05:14] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006492: [04:05:14] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 006492: [04:05:14] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006492: [04:05:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 40082 (2.02 %) RDOC 006492: [04:05:14] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.042620 seconds RDOC 006492: [04:05:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006492: [04:05:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 006492: [04:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 007144: [04:05:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49700 bytes) (time 1673150714) 4975 byte thumbnail RDOC 007144: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 007144: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007144: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007144: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007144: [04:05:15] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007144: [04:05:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007144: [04:05:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007144: [04:05:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007144: [04:05:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007144: [04:05:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007144: [04:05:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007144: [04:05:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007144: [04:05:16] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 007144: [04:05:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 007144: [04:05:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007144: [04:05:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 007144: [04:05:16] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007144: [04:05:16] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 007144: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007144: [04:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007144: [04:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007144: [04:05:16] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007144: [04:05:16] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007144: [04:05:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 221.226 ms RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].b RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[0].a RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[1].a RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[2].a RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[0].c[3].a RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[1].c[0].a RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[1].c[1].a RDOC 007144: [04:05:16] gl_replay.cpp(2190) - Warning - Can't find program resource index for G[1].c[2].a RDOC 007144: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012712: [04:05:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012712: [04:05:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012712: [04:05:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012712: [04:05:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012712: [04:05:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10640 RDOC 010640: [04:05:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010640: [04:05:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010640: [04:05:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010640: [04:05:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010640: [04:05:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010640: [04:05:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010640: [04:05:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010640: [04:05:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010640: [04:05:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010640: [04:05:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010640: [04:05:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010640: [04:05:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010640: [04:05:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010640: [04:05:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010640: [04:05:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012712: [04:05:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10640] RDOC 010640: [04:05:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010640: [04:05:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010640: [04:05:17] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027E7BEB4C70 RDOC 010640: [04:05:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010640: [04:05:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010640: [04:05:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010640: [04:05:17] gl_driver.cpp(1116) - Log - Deleting shader group 0000027E7BEB4C70 RDOC 010640: [04:05:17] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010640: [04:05:17] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027E7BEB4930 RDOC 010640: [04:05:17] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010640: [04:05:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010640: [04:05:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010640: [04:05:17] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010640: [04:05:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010640: [04:05:17] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000580388 RDOC 012712: [04:05:17] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010640: [04:05:17] gl_driver.cpp(2223) - Log - Starting capture RDOC 010640: [04:05:17] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010640: [04:05:17] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012712: [04:05:17] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010640: [04:05:17] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010640: [04:05:17] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 010640: [04:05:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010640: [04:05:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3452 (11.60 %) RDOC 010640: [04:05:17] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.034106 seconds RDOC 010640: [04:05:17] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4506 bytes to 4506 (100.00 %) RDOC 010640: [04:05:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010640: [04:05:17] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 010640: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 012712: [04:05:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17777 bytes) (time 1673150717) 5116 byte thumbnail RDOC 012712: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 012712: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012712: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012712: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012712: [04:05:18] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012712: [04:05:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012712: [04:05:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012712: [04:05:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012712: [04:05:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012712: [04:05:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012712: [04:05:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012712: [04:05:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012712: [04:05:19] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012712: [04:05:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012712: [04:05:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012712: [04:05:19] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012712: [04:05:19] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012712: [04:05:19] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012712: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012712: [04:05:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012712: [04:05:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012712: [04:05:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012712: [04:05:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012712: [04:05:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 172.541 ms RDOC 012712: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 012712: [04:05:20] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 012712: [04:05:22] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntdll.pdb RDOC 012712: [04:05:23] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernel32.pdb RDOC 012712: [04:05:27] win32_callstack.cpp(1016) - 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Log - Loaded Symbols for rpcrt4.pdb RDOC 012712: [04:06:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for combase.pdb RDOC 012712: [04:06:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 012712: [04:06:15] win32_callstack.cpp(1016) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 012712: [04:06:16] win32_callstack.cpp(1016) - Log - Loaded Symbols for sechost.pdb RDOC 012712: [04:06:17] win32_callstack.cpp(1016) - Log - Loaded Symbols for advapi32.pdb RDOC 012712: [04:06:18] win32_callstack.cpp(1016) - Log - Loaded Symbols for profapi.pdb RDOC 012712: [04:06:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for powrprof.pdb RDOC 012712: [04:06:20] win32_callstack.cpp(1016) - Log - Loaded Symbols for UMPDC.pdb RDOC 012712: [04:06:21] win32_callstack.cpp(1016) - Log - Loaded Symbols for shlwapi.pdb RDOC 012712: [04:06:22] win32_callstack.cpp(1016) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 012712: [04:06:23] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptsp.pdb RDOC 012712: [04:06:29] win32_callstack.cpp(1016) - Log - Loaded Symbols for ole32.pdb RDOC 012712: [04:06:31] win32_callstack.cpp(1016) - Log - Loaded Symbols for oleaut32.pdb RDOC 012712: [04:06:32] win32_callstack.cpp(1016) - Log - Loaded Symbols for imm32.pdb RDOC 012712: [04:06:32] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 012712: [04:06:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for ws2_32.pdb RDOC 012712: [04:06:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for setupapi.pdb RDOC 012712: [04:06:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for bcrypt.pdb RDOC 012712: [04:06:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for comdlg32.pdb RDOC 012712: [04:06:39] win32_callstack.cpp(1016) - Log - Loaded Symbols for comctl32v582.pdb RDOC 012712: [04:06:43] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 012712: [04:06:44] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 012712: [04:06:45] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 012712: [04:06:46] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 012712: [04:06:47] win32_callstack.cpp(1016) - Log - Loaded Symbols for symsrv.pdb RDOC 012712: [04:06:48] win32_callstack.cpp(1016) - Log - Loaded Symbols for mswsock.pdb RDOC 012712: [04:06:50] win32_callstack.cpp(1016) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 012712: [04:06:52] win32_callstack.cpp(1016) - Log - Loaded Symbols for opengl32.pdb RDOC 012712: [04:06:53] win32_callstack.cpp(1016) - Log - Loaded Symbols for glu32.pdb RDOC 012712: [04:06:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for DXCore.pdb RDOC 012712: [04:06:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for UxTheme.pdb RDOC 012712: [04:06:57] win32_callstack.cpp(1016) - Log - Loaded Symbols for msctf.pdb RDOC 012712: [04:06:57] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 012712: [04:06:58] win32_callstack.cpp(1016) - Log - Loaded Symbols for wtsapi32.pdb RDOC 012712: [04:06:59] win32_callstack.cpp(1016) - Log - Loaded Symbols for version.pdb RDOC 012712: [04:06:59] win32_callstack.cpp(1016) - Log - Loaded Symbols for msasn1.pdb RDOC 012712: [04:07:01] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptnet.pdb RDOC 012712: [04:07:03] win32_callstack.cpp(1016) - Log - Loaded Symbols for crypt32.pdb RDOC 012712: [04:07:04] win32_callstack.cpp(1016) - Log - Loaded Symbols for drvstore.pdb RDOC 012712: [04:07:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for devobj.pdb RDOC 012712: [04:07:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for WLDP.pdb RDOC 012712: [04:07:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for wintrust.pdb RDOC 012712: [04:07:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptbase.pdb RDOC 012712: [04:07:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntmarta.pdb RDOC 012712: [04:07:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for dwmapi.pdb RDOC 012712: [04:07:10] win32_callstack.cpp(1016) - Log - Loaded Symbols for winsta.pdb RDOC 012712: [04:07:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012952: [04:07:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012952: [04:07:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012952: [04:07:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012952: [04:07:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012952: [04:07:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11948 RDOC 011948: [04:07:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011948: [04:07:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011948: [04:07:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011948: [04:07:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011948: [04:07:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011948: [04:07:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011948: [04:07:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011948: [04:07:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011948: [04:07:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011948: [04:07:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011948: [04:07:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011948: [04:07:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011948: [04:07:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011948: [04:07:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011948: [04:07:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012952: [04:07:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11948] RDOC 011948: [04:07:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011948: [04:07:11] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011948: [04:07:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FF37152D60 RDOC 011948: [04:07:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011948: [04:07:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011948: [04:07:11] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011948: [04:07:11] gl_driver.cpp(1116) - Log - Deleting shader group 000001FF37152D60 RDOC 011948: [04:07:11] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011948: [04:07:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FF37152F20 RDOC 011948: [04:07:11] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011948: [04:07:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011948: [04:07:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011948: [04:07:11] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011948: [04:07:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011948: [04:07:11] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001D0382 RDOC 012952: [04:07:11] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011948: [04:07:11] gl_driver.cpp(2223) - Log - Starting capture RDOC 011948: [04:07:11] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011948: [04:07:11] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012952: [04:07:11] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011948: [04:07:11] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011948: [04:07:11] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011948: [04:07:11] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011948: [04:07:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3327 (10.94 %) RDOC 011948: [04:07:11] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028992 MB capture section in 0.033243 seconds RDOC 011948: [04:07:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011948: [04:07:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011948: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 012952: [04:07:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13077 bytes) (time 1673150831) 5116 byte thumbnail RDOC 012952: [04:07:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 012952: [04:07:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012952: [04:07:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012952: [04:07:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012952: [04:07:12] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012952: [04:07:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012952: [04:07:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012952: [04:07:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012952: [04:07:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012952: [04:07:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012952: [04:07:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012952: [04:07:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012952: [04:07:12] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012952: [04:07:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012952: [04:07:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012952: [04:07:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012952: [04:07:13] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012952: [04:07:13] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012952: [04:07:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012952: [04:07:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012952: [04:07:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012952: [04:07:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012952: [04:07:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012952: [04:07:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 192.738 ms RDOC 012952: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 000784: [04:07:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000784: [04:07:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000784: [04:07:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000784: [04:07:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000784: [04:07:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1084 RDOC 001084: [04:07:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001084: [04:07:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001084: [04:07:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001084: [04:07:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001084: [04:07:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001084: [04:07:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001084: [04:07:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001084: [04:07:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001084: [04:07:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001084: [04:07:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001084: [04:07:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001084: [04:07:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001084: [04:07:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001084: [04:07:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001084: [04:07:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000784: [04:07:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1084] RDOC 001084: [04:07:14] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001084: [04:07:14] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022D778FC4B8 RDOC 001084: [04:07:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001084: [04:07:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001084: [04:07:14] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022D778FC4B8 RDOC 001084: [04:07:14] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022D778FC4B8 RDOC 001084: [04:07:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001084: [04:07:14] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001084: [04:07:14] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001084: [04:07:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001084: [04:07:14] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001084: [04:07:14] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022D00E89720 RDOC 001084: [04:07:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001084: [04:07:14] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001084: [04:07:14] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001084: [04:07:14] gl_driver.cpp(1116) - Log - Deleting shader group 0000022D00E89720 RDOC 001084: [04:07:14] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001084: [04:07:14] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022D006650C0 RDOC 001084: [04:07:14] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001084: [04:07:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001084: [04:07:14] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001084: [04:07:14] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001084: [04:07:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001084: [04:07:15] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000150362 RDOC 000784: [04:07:15] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 000784: [04:07:15] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001084: [04:07:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 001084: [04:07:15] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 000784: [04:07:15] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001084: [04:07:15] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001084: [04:07:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 001084: [04:07:15] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 001084: [04:07:15] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 001084: [04:07:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65784 (0.52 %) RDOC 001084: [04:07:15] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.109913 seconds RDOC 001084: [04:07:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 001084: [04:07:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 001084: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000784: [04:07:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88471 bytes) (time 1673150835) 18309 byte thumbnail RDOC 000784: [04:07:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000784: [04:07:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000784: [04:07:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000784: [04:07:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000784: [04:07:16] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000784: [04:07:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000784: [04:07:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000784: [04:07:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000784: [04:07:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000784: [04:07:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000784: [04:07:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000784: [04:07:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000784: [04:07:16] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 000784: [04:07:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 000784: [04:07:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000784: [04:07:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 000784: [04:07:16] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000784: [04:07:16] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 000784: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000784: [04:07:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000784: [04:07:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000784: [04:07:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000784: [04:07:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000784: [04:07:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 234.613 ms RDOC 000784: [04:07:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009096: [04:07:17] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009096: [04:07:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009096: [04:07:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009096: [04:07:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009096: [04:07:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10004 RDOC 010004: [04:07:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010004: [04:07:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010004: [04:07:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010004: [04:07:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010004: [04:07:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010004: [04:07:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010004: [04:07:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010004: [04:07:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010004: [04:07:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010004: [04:07:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010004: [04:07:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010004: [04:07:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010004: [04:07:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010004: [04:07:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010004: [04:07:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010004: [04:07:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009096: [04:07:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10004] RDOC 010004: [04:07:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010004: [04:07:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000002CE0CEC0C20 RDOC 010004: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010004: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010004: [04:07:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010004: [04:07:18] gl_driver.cpp(1116) - Log - Deleting shader group 000002CE0CEC0C20 RDOC 010004: [04:07:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010004: [04:07:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000002CE0CEC0460 RDOC 010004: [04:07:18] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010004: [04:07:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010004: [04:07:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010004: [04:07:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010004: [04:07:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010004: [04:07:18] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005F0388 RDOC 009096: [04:07:18] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009096: [04:07:18] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010004: [04:07:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 010004: [04:07:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010004: [04:07:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010004: [04:07:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010004: [04:07:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 010004: [04:07:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010004: [04:07:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28032 bytes to 2979 (10.63 %) RDOC 010004: [04:07:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026733 MB capture section in 0.045007 seconds RDOC 010004: [04:07:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 010004: [04:07:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 010004: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 009096: [04:07:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12718 bytes) (time 1673150838) 5270 byte thumbnail RDOC 009096: [04:07:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 009096: [04:07:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009096: [04:07:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009096: [04:07:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009096: [04:07:19] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009096: [04:07:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009096: [04:07:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009096: [04:07:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009096: [04:07:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009096: [04:07:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009096: [04:07:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009096: [04:07:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009096: [04:07:19] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009096: [04:07:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009096: [04:07:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009096: [04:07:19] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009096: [04:07:20] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009096: [04:07:20] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 009096: [04:07:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009096: [04:07:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009096: [04:07:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009096: [04:07:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009096: [04:07:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009096: [04:07:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 199.677 ms RDOC 009096: [04:07:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 001660: [04:07:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001660: [04:07:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001660: [04:07:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001660: [04:07:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001660: [04:07:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5516 RDOC 005516: [04:07:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005516: [04:07:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005516: [04:07:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005516: [04:07:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005516: [04:07:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005516: [04:07:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005516: [04:07:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005516: [04:07:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005516: [04:07:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005516: [04:07:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005516: [04:07:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005516: [04:07:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005516: [04:07:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005516: [04:07:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005516: [04:07:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001660: [04:07:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5516] RDOC 005516: [04:07:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005516: [04:07:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005516: [04:07:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F780497420 RDOC 005516: [04:07:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005516: [04:07:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005516: [04:07:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005516: [04:07:21] gl_driver.cpp(1116) - Log - Deleting shader group 000001F780497420 RDOC 005516: [04:07:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005516: [04:07:21] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F780497420 RDOC 005516: [04:07:21] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005516: [04:07:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005516: [04:07:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005516: [04:07:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005516: [04:07:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001660: [04:07:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005516: [04:07:21] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000045037C RDOC 001660: [04:07:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005516: [04:07:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 005516: [04:07:21] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 005516: [04:07:21] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 005516: [04:07:21] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005516: [04:07:21] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 005516: [04:07:21] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005516: [04:07:21] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005516: [04:07:22] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 005516: [04:07:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721923 (0.46 %) RDOC 005516: [04:07:22] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.790514 seconds RDOC 005516: [04:07:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005516: [04:07:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 005516: [04:07:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 001660: [04:07:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (728578 bytes) (time 1673150842) 2526 byte thumbnail RDOC 001660: [04:07:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 001660: [04:07:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001660: [04:07:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001660: [04:07:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001660: [04:07:23] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001660: [04:07:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001660: [04:07:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001660: [04:07:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001660: [04:07:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001660: [04:07:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001660: [04:07:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001660: [04:07:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001660: [04:07:23] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 001660: [04:07:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001660: [04:07:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001660: [04:07:23] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001660: [04:07:23] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001660: [04:07:23] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 001660: [04:07:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001660: [04:07:23] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001660: [04:07:23] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001660: [04:07:25] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1775.312 ms RDOC 001660: [04:07:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012556: [04:07:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012556: [04:07:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012556: [04:07:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012556: [04:07:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012556: [04:07:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13080 RDOC 013080: [04:07:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 013080: [04:07:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013080: [04:07:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013080: [04:07:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013080: [04:07:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013080: [04:07:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013080: [04:07:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013080: [04:07:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013080: [04:07:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013080: [04:07:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013080: [04:07:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013080: [04:07:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 013080: [04:07:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013080: [04:07:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013080: [04:07:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012556: [04:07:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13080] RDOC 013080: [04:07:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013080: [04:07:32] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013080: [04:07:32] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D3F7AB7250 RDOC 013080: [04:07:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013080: [04:07:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 013080: [04:07:32] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013080: [04:07:32] gl_driver.cpp(1116) - Log - Deleting shader group 000001D3F7AB7250 RDOC 013080: [04:07:32] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013080: [04:07:32] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D3F7AB6CD0 RDOC 013080: [04:07:32] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013080: [04:07:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013080: [04:07:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 013080: [04:07:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 013080: [04:07:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013080: [04:07:32] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001103A8 RDOC 012556: [04:07:32] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013080: [04:07:32] gl_driver.cpp(2223) - Log - Starting capture RDOC 013080: [04:07:32] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 012556: [04:07:32] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 013080: [04:07:32] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 013080: [04:07:32] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 013080: [04:07:32] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 013080: [04:07:32] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 013080: [04:07:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52872 (2.14 %) RDOC 013080: [04:07:32] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.163272 seconds RDOC 013080: [04:07:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 013080: [04:07:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 013080: [04:07:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 012556: [04:07:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68097 bytes) (time 1673150852) 9593 byte thumbnail RDOC 012556: [04:07:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 012556: [04:07:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012556: [04:07:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012556: [04:07:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012556: [04:07:34] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012556: [04:07:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012556: [04:07:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012556: [04:07:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012556: [04:07:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012556: [04:07:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012556: [04:07:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012556: [04:07:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012556: [04:07:34] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012556: [04:07:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012556: [04:07:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012556: [04:07:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012556: [04:07:34] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012556: [04:07:34] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012556: [04:07:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012556: [04:07:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 291.883 ms RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 012556: [04:07:35] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 012556: [04:07:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 007612: [04:07:35] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007612: [04:07:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007612: [04:07:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007612: [04:07:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007612: [04:07:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6392 RDOC 006392: [04:07:36] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006392: [04:07:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006392: [04:07:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006392: [04:07:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006392: [04:07:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006392: [04:07:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006392: [04:07:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006392: [04:07:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006392: [04:07:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006392: [04:07:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006392: [04:07:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006392: [04:07:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006392: [04:07:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006392: [04:07:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006392: [04:07:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007612: [04:07:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6392] RDOC 006392: [04:07:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006392: [04:07:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006392: [04:07:36] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016D4F5783A0 RDOC 006392: [04:07:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006392: [04:07:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006392: [04:07:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006392: [04:07:36] gl_driver.cpp(1116) - Log - Deleting shader group 0000016D4F5783A0 RDOC 006392: [04:07:36] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006392: [04:07:36] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016D4F5784A0 RDOC 006392: [04:07:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006392: [04:07:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006392: [04:07:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006392: [04:07:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006392: [04:07:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006392: [04:07:36] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000490338 RDOC 007612: [04:07:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006392: [04:07:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 006392: [04:07:36] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 006392: [04:07:36] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006392: [04:07:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 007612: [04:07:36] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006392: [04:07:36] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 006392: [04:07:36] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006392: [04:07:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1251 (5.10 %) RDOC 006392: [04:07:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.019830 seconds RDOC 006392: [04:07:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 006392: [04:07:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 006392: [04:07:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 006392: [04:07:36] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006392: [04:07:36] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006392: [04:07:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 006392: [04:07:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 007612: [04:07:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7563 bytes) (time 1673150856) 2527 byte thumbnail RDOC 006392: [04:07:36] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 006392: [04:07:36] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006392: [04:07:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1244 (5.08 %) RDOC 006392: [04:07:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.022500 seconds RDOC 006392: [04:07:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 007612: [04:07:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 007612: [04:07:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007612: [04:07:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007612: [04:07:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007612: [04:07:37] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007612: [04:07:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007612: [04:07:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007612: [04:07:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007612: [04:07:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007612: [04:07:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007612: [04:07:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007612: [04:07:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007612: [04:07:37] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 007612: [04:07:37] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 007612: [04:07:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007612: [04:07:37] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 007612: [04:07:38] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007612: [04:07:38] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 007612: [04:07:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007612: [04:07:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4.780 ms RDOC 007612: [04:07:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012956: [04:07:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012956: [04:07:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012956: [04:07:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012956: [04:07:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012956: [04:07:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5824 RDOC 005824: [04:07:39] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005824: [04:07:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005824: [04:07:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005824: [04:07:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005824: [04:07:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005824: [04:07:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005824: [04:07:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005824: [04:07:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005824: [04:07:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005824: [04:07:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005824: [04:07:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005824: [04:07:39] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005824: [04:07:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005824: [04:07:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005824: [04:07:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005824: [04:07:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012956: [04:07:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5824] RDOC 005824: [04:07:39] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005824: [04:07:39] gl_driver.cpp(1217) - Log - Created new sharegroup 00000220B18D1F80 RDOC 005824: [04:07:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005824: [04:07:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005824: [04:07:39] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005824: [04:07:39] gl_driver.cpp(1116) - Log - Deleting shader group 00000220B18D1F80 RDOC 005824: [04:07:39] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005824: [04:07:39] gl_driver.cpp(1217) - Log - Created new sharegroup 00000220B18D23C0 RDOC 005824: [04:07:39] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005824: [04:07:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005824: [04:07:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005824: [04:07:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005824: [04:07:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005824: [04:07:39] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001503A8 RDOC 012956: [04:07:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012956: [04:07:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005824: [04:07:39] gl_driver.cpp(2223) - Log - Starting capture RDOC 005824: [04:07:39] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005824: [04:07:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005824: [04:07:39] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005824: [04:07:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 005824: [04:07:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005824: [04:07:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3101 (10.79 %) RDOC 005824: [04:07:39] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.046612 seconds RDOC 005824: [04:07:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 005824: [04:07:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005824: [04:07:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 012956: [04:07:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12816 bytes) (time 1673150859) 5223 byte thumbnail RDOC 012956: [04:07:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 012956: [04:07:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012956: [04:07:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012956: [04:07:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012956: [04:07:40] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012956: [04:07:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012956: [04:07:40] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012956: [04:07:40] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012956: [04:07:40] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012956: [04:07:40] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012956: [04:07:40] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012956: [04:07:40] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012956: [04:07:40] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012956: [04:07:40] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012956: [04:07:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012956: [04:07:40] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012956: [04:07:41] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012956: [04:07:41] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012956: [04:07:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012956: [04:07:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 124.056 ms RDOC 012956: [04:07:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009896: [04:07:41] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009896: [04:07:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009896: [04:07:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009896: [04:07:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009896: [04:07:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9140 RDOC 009140: [04:07:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009140: [04:07:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009140: [04:07:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009140: [04:07:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009140: [04:07:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009140: [04:07:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009140: [04:07:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009140: [04:07:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009140: [04:07:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009140: [04:07:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009140: [04:07:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009140: [04:07:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009140: [04:07:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009140: [04:07:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009140: [04:07:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009896: [04:07:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9140] RDOC 009140: [04:07:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009140: [04:07:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009140: [04:07:42] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D37CD32E70 RDOC 009140: [04:07:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009140: [04:07:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009140: [04:07:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009140: [04:07:42] gl_driver.cpp(1116) - Log - Deleting shader group 000001D37CD32E70 RDOC 009140: [04:07:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009140: [04:07:42] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D37CD32AF0 RDOC 009140: [04:07:42] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009140: [04:07:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009140: [04:07:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009140: [04:07:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009140: [04:07:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009140: [04:07:42] gl_driver.cpp(2223) - Log - Starting capture RDOC 009140: [04:07:42] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 009140: [04:07:42] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009896: [04:07:42] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009140: [04:07:42] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003E03E6 RDOC 009140: [04:07:42] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 009896: [04:07:42] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009140: [04:07:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 009140: [04:07:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009140: [04:07:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 3227 (11.13 %) RDOC 009140: [04:07:42] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027649 MB capture section in 0.185036 seconds RDOC 009140: [04:07:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009140: [04:07:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009140: [04:07:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009896: [04:07:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12977 bytes) (time 1673150862) 5116 byte thumbnail RDOC 009896: [04:07:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009896: [04:07:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009896: [04:07:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009896: [04:07:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009896: [04:07:43] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009896: [04:07:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009896: [04:07:43] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009896: [04:07:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009896: [04:07:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009896: [04:07:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009896: [04:07:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009896: [04:07:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009896: [04:07:43] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009896: [04:07:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009896: [04:07:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009896: [04:07:43] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009896: [04:07:44] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009896: [04:07:44] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 009896: [04:07:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009896: [04:07:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009896: [04:07:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009896: [04:07:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009896: [04:07:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009896: [04:07:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 172.872 ms RDOC 009896: [04:07:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009896: [04:07:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1453 (5.01 %) RDOC 009896: [04:07:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009896: [04:07:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.531 ms RDOC 009896: [04:07:44] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 009896: [04:07:44] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 009896: [04:07:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1453 (5.01 %) RDOC 009896: [04:07:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 009896: [04:07:44] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 009896: [04:07:44] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 009896: [04:07:44] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 009896: [04:07:44] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 009896: [04:07:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012008: [04:07:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012008: [04:07:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012008: [04:07:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012008: [04:07:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012008: [04:07:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11708 RDOC 011708: [04:07:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011708: [04:07:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011708: [04:07:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011708: [04:07:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011708: [04:07:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011708: [04:07:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011708: [04:07:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011708: [04:07:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011708: [04:07:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011708: [04:07:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011708: [04:07:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011708: [04:07:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011708: [04:07:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011708: [04:07:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011708: [04:07:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012008: [04:07:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11708] RDOC 011708: [04:07:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011708: [04:07:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011708: [04:07:45] gl_driver.cpp(1217) - Log - Created new sharegroup 00000186D59F5A10 RDOC 011708: [04:07:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011708: [04:07:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011708: [04:07:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011708: [04:07:45] gl_driver.cpp(1116) - Log - Deleting shader group 00000186D59F5A10 RDOC 011708: [04:07:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011708: [04:07:45] gl_driver.cpp(1217) - Log - Created new sharegroup 00000186D59F59D0 RDOC 011708: [04:07:45] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011708: [04:07:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011708: [04:07:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011708: [04:07:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011708: [04:07:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011708: [04:07:51] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004003E6 RDOC 012008: [04:07:51] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012008: [04:07:52] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011708: [04:07:52] gl_driver.cpp(2223) - Log - Starting capture RDOC 011708: [04:07:52] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011708: [04:07:52] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011708: [04:07:52] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011708: [04:07:52] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 011708: [04:07:52] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011708: [04:07:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398848 bytes to 9230675 (0.41 %) RDOC 011708: [04:07:52] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027771 MB capture section in 0.427433 seconds RDOC 011708: [04:07:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011708: [04:07:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 011708: [04:07:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 012008: [04:07:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240425 bytes) (time 1673150872) 5116 byte thumbnail RDOC 012008: [04:07:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 012008: [04:07:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012008: [04:07:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012008: [04:07:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012008: [04:07:53] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012008: [04:07:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012008: [04:07:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012008: [04:07:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012008: [04:07:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012008: [04:07:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012008: [04:07:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012008: [04:07:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012008: [04:07:53] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012008: [04:07:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012008: [04:07:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012008: [04:07:54] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012008: [04:07:54] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012008: [04:07:54] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012008: [04:07:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012008: [04:07:59] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012008: [04:07:59] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012008: [04:07:59] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012008: [04:07:59] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012008: [04:07:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5045.466 ms RDOC 012008: [04:08:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002220: [04:08:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002220: [04:08:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002220: [04:08:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002220: [04:08:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002220: [04:08:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12700 RDOC 012700: [04:08:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012700: [04:08:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012700: [04:08:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012700: [04:08:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012700: [04:08:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012700: [04:08:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012700: [04:08:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012700: [04:08:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012700: [04:08:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012700: [04:08:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012700: [04:08:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012700: [04:08:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012700: [04:08:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012700: [04:08:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012700: [04:08:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002220: [04:08:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12700] RDOC 012700: [04:08:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012700: [04:08:06] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012700: [04:08:06] gl_driver.cpp(1217) - Log - Created new sharegroup 00000174DF055380 RDOC 012700: [04:08:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012700: [04:08:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012700: [04:08:06] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012700: [04:08:06] gl_driver.cpp(1116) - Log - Deleting shader group 00000174DF055380 RDOC 012700: [04:08:06] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012700: [04:08:06] gl_driver.cpp(1217) - Log - Created new sharegroup 00000174DF055340 RDOC 012700: [04:08:06] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012700: [04:08:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012700: [04:08:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012700: [04:08:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 012700: [04:08:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012700: [04:08:06] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004203E6 RDOC 002220: [04:08:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002220: [04:08:06] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012700: [04:08:24] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:24] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 012700: [04:08:24] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:24] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 012700: [04:08:24] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 3104 (10.90 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027161 MB capture section in 0.022550 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3168 (10.69 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.015265 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (12854 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3180 (10.73 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.016338 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (12918 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3165 (10.68 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.015189 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (12930 bytes) (time 1673150905) 5116 byte thumbnail RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (12915 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3183 (10.74 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.016370 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3188 (10.76 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.016253 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (12933 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3177 (10.72 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.014802 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (12938 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3189 (10.76 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.015951 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (12927 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3166 (10.68 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.015254 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 012700: [04:08:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 012700: [04:08:25] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012700: [04:08:25] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012700: [04:08:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (12939 bytes) (time 1673150905) 5116 byte thumbnail RDOC 012700: [04:08:25] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012700: [04:08:25] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3184 (10.75 %) RDOC 012700: [04:08:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028259 MB capture section in 0.025019 seconds RDOC 012700: [04:08:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012700: [04:08:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 012700: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (12916 bytes) (time 1673150905) 5116 byte thumbnail RDOC 002220: [04:08:25] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (12934 bytes) (time 1673150905) 5116 byte thumbnail RDOC 002220: [04:08:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 002220: [04:08:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002220: [04:08:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002220: [04:08:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002220: [04:08:26] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002220: [04:08:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002220: [04:08:26] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002220: [04:08:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002220: [04:08:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002220: [04:08:26] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002220: [04:08:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002220: [04:08:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002220: [04:08:26] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002220: [04:08:26] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002220: [04:08:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002220: [04:08:26] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002220: [04:08:26] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002220: [04:08:26] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 002220: [04:08:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002220: [04:08:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002220: [04:08:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002220: [04:08:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002220: [04:08:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002220: [04:08:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 118.570 ms RDOC 002220: [04:08:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002160: [04:08:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002160: [04:08:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002160: [04:08:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002160: [04:08:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002160: [04:08:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 964 RDOC 000964: [04:08:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 000964: [04:08:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000964: [04:08:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000964: [04:08:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000964: [04:08:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000964: [04:08:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000964: [04:08:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000964: [04:08:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000964: [04:08:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000964: [04:08:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000964: [04:08:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000964: [04:08:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000964: [04:08:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000964: [04:08:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000964: [04:08:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002160: [04:08:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [964] RDOC 000964: [04:08:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000964: [04:08:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000964: [04:08:27] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017F208E5E60 RDOC 000964: [04:08:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000964: [04:08:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000964: [04:08:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000964: [04:08:27] gl_driver.cpp(1116) - Log - Deleting shader group 0000017F208E5E60 RDOC 000964: [04:08:27] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000964: [04:08:27] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017F208E6A60 RDOC 000964: [04:08:27] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000964: [04:08:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000964: [04:08:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000964: [04:08:27] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 000964: [04:08:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000964: [04:08:27] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001D03A8 RDOC 002160: [04:08:27] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000964: [04:08:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000964: [04:08:27] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 000964: [04:08:27] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002160: [04:08:27] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000964: [04:08:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000964: [04:08:27] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 000964: [04:08:27] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000964: [04:08:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29696 bytes to 3637 (12.25 %) RDOC 000964: [04:08:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028320 MB capture section in 0.033114 seconds RDOC 000964: [04:08:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000964: [04:08:27] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 000964: [04:08:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 002160: [04:08:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13387 bytes) (time 1673150907) 5116 byte thumbnail RDOC 002160: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 002160: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002160: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002160: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002160: [04:08:29] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002160: [04:08:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002160: [04:08:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002160: [04:08:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002160: [04:08:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002160: [04:08:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002160: [04:08:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002160: [04:08:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002160: [04:08:29] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 002160: [04:08:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002160: [04:08:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002160: [04:08:29] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002160: [04:08:29] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002160: [04:08:29] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 002160: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002160: [04:08:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002160: [04:08:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002160: [04:08:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002160: [04:08:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002160: [04:08:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 178.160 ms RDOC 002160: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 009884: [04:08:30] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009884: [04:08:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009884: [04:08:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009884: [04:08:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009884: [04:08:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2832 RDOC 002832: [04:08:30] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002832: [04:08:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002832: [04:08:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002832: [04:08:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002832: [04:08:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002832: [04:08:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002832: [04:08:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002832: [04:08:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002832: [04:08:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002832: [04:08:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002832: [04:08:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002832: [04:08:30] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002832: [04:08:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002832: [04:08:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002832: [04:08:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009884: [04:08:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2832] RDOC 002832: [04:08:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002832: [04:08:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002832: [04:08:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000002BB5FBE6EC0 RDOC 002832: [04:08:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002832: [04:08:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002832: [04:08:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002832: [04:08:30] gl_driver.cpp(1116) - Log - Deleting shader group 000002BB5FBE6EC0 RDOC 002832: [04:08:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002832: [04:08:30] gl_driver.cpp(1217) - Log - Created new sharegroup 000002BB5FBE6600 RDOC 002832: [04:08:30] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002832: [04:08:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002832: [04:08:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002832: [04:08:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002832: [04:08:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002832: [04:08:30] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001F03A8 RDOC 009884: [04:08:30] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002832: [04:08:31] gl_driver.cpp(2223) - Log - Starting capture RDOC 002832: [04:08:31] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 002832: [04:08:31] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 009884: [04:08:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002832: [04:08:31] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002832: [04:08:31] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 002832: [04:08:31] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 002832: [04:08:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21704 (2.17 %) RDOC 002832: [04:08:31] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.088908 seconds RDOC 002832: [04:08:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 002832: [04:08:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 002832: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 009884: [04:08:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37859 bytes) (time 1673150911) 11067 byte thumbnail RDOC 009884: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 009884: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009884: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009884: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009884: [04:08:32] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009884: [04:08:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009884: [04:08:32] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009884: [04:08:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009884: [04:08:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009884: [04:08:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009884: [04:08:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009884: [04:08:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009884: [04:08:32] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009884: [04:08:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009884: [04:08:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009884: [04:08:32] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009884: [04:08:32] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009884: [04:08:32] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 009884: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009884: [04:08:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 457.920 ms RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 009884: [04:08:33] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 009884: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 013304: [04:08:33] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013304: [04:08:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013304: [04:08:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013304: [04:08:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013304: [04:08:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10988 RDOC 010988: [04:08:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010988: [04:08:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010988: [04:08:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010988: [04:08:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010988: [04:08:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010988: [04:08:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010988: [04:08:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010988: [04:08:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010988: [04:08:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010988: [04:08:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010988: [04:08:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010988: [04:08:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010988: [04:08:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010988: [04:08:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010988: [04:08:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010988: [04:08:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013304: [04:08:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10988] RDOC 010988: [04:08:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010988: [04:08:34] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025DFB942800 RDOC 010988: [04:08:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010988: [04:08:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010988: [04:08:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010988: [04:08:34] gl_driver.cpp(1116) - Log - Deleting shader group 0000025DFB942800 RDOC 010988: [04:08:34] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010988: [04:08:34] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025DFB942040 RDOC 010988: [04:08:34] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010988: [04:08:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010988: [04:08:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010988: [04:08:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010988: [04:08:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010988: [04:08:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000012010899 - possibly stale. Using new DC 00000000270108C9 to ensure context is rebound properly RDOC 010988: [04:08:34] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 010988: [04:08:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025DFB942040 RDOC 010988: [04:08:34] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 010988: [04:08:34] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 010988: [04:08:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000025DFB942040 RDOC 010988: [04:08:34] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 010988: [04:08:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010988: [04:08:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010988: [04:08:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010988: [04:08:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 013304: [04:08:34] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010988: [04:08:34] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004803E6 RDOC 013304: [04:08:34] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010988: [04:08:35] gl_driver.cpp(2223) - Log - Starting capture RDOC 010988: [04:08:35] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010988: [04:08:35] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010988: [04:08:41] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010988: [04:08:41] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 010988: [04:08:41] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 010988: [04:08:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11029696 bytes to 421053 (3.82 %) RDOC 010988: [04:08:41] gl_driver.cpp(2443) - Log - Captured GL frame with 10.518738 MB capture section in 5.780232 seconds RDOC 010988: [04:08:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 010988: [04:08:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010988: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 013304: [04:08:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (498652 bytes) (time 1673150921) 69967 byte thumbnail RDOC 013304: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 013304: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013304: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013304: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013304: [04:08:42] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 013304: [04:08:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013304: [04:08:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 013304: [04:08:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 013304: [04:08:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 013304: [04:08:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 013304: [04:08:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 013304: [04:08:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 013304: [04:08:42] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 013304: [04:08:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 013304: [04:08:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013304: [04:08:42] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 013304: [04:08:42] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013304: [04:08:42] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 013304: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013304: [04:08:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013304: [04:08:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013304: [04:08:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013304: [04:08:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013304: [04:08:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013304: [04:08:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013304: [04:08:43] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013304: [04:08:43] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013304: [04:08:46] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3439.292 ms RDOC 013304: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011624: [04:08:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011624: [04:08:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011624: [04:08:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011624: [04:08:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011624: [04:08:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5976 RDOC 005976: [04:08:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005976: [04:08:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005976: [04:08:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005976: [04:08:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005976: [04:08:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005976: [04:08:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005976: [04:08:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005976: [04:08:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005976: [04:08:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005976: [04:08:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005976: [04:08:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005976: [04:08:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005976: [04:08:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005976: [04:08:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005976: [04:08:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011624: [04:08:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5976] RDOC 005976: [04:08:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005976: [04:08:48] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005976: [04:08:48] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B1475685C0 RDOC 005976: [04:08:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005976: [04:08:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005976: [04:08:48] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005976: [04:08:48] gl_driver.cpp(1116) - Log - Deleting shader group 000001B1475685C0 RDOC 005976: [04:08:48] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005976: [04:08:48] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B147568080 RDOC 005976: [04:08:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005976: [04:08:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005976: [04:08:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005976: [04:08:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005976: [04:08:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005976: [04:08:48] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000780388 RDOC 011624: [04:08:48] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005976: [04:08:49] gl_driver.cpp(2223) - Log - Starting capture RDOC 005976: [04:08:49] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011624: [04:08:49] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005976: [04:08:49] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 005976: [04:08:49] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005976: [04:08:49] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 005976: [04:08:49] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 005976: [04:08:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 114449 (1.43 %) RDOC 005976: [04:08:49] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.242032 seconds RDOC 005976: [04:08:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 005976: [04:08:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 005976: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 011624: [04:08:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (131195 bytes) (time 1673150929) 9954 byte thumbnail RDOC 011624: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 011624: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011624: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011624: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011624: [04:08:50] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011624: [04:08:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011624: [04:08:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011624: [04:08:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011624: [04:08:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011624: [04:08:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011624: [04:08:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011624: [04:08:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011624: [04:08:50] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011624: [04:08:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011624: [04:08:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011624: [04:08:50] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011624: [04:08:51] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011624: [04:08:51] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 011624: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011624: [04:08:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011624: [04:08:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011624: [04:08:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011624: [04:08:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011624: [04:08:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011624: [04:08:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011624: [04:08:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011624: [04:08:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011624: [04:08:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 272.525 ms RDOC 011624: [04:08:51] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 19.131 ms RDOC 011624: [04:08:51] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 3.014 ms RDOC 011624: [04:08:51] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 15.948 ms RDOC 011624: [04:08:51] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.252 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 83.074 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 10.667 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 6.716 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.717 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 11.628 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 3.460 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 7.104 ms RDOC 011624: [04:08:52] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.631 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 10.936 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.135 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 4.862 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.003 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.105 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.133 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.507 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 8.198 ms RDOC 011624: [04:08:53] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.225 ms RDOC 011624: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 010844: [04:08:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010844: [04:08:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010844: [04:08:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010844: [04:08:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010844: [04:08:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8088 RDOC 008088: [04:08:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 008088: [04:08:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008088: [04:08:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008088: [04:08:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008088: [04:08:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008088: [04:08:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008088: [04:08:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008088: [04:08:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008088: [04:08:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008088: [04:08:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008088: [04:08:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008088: [04:08:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008088: [04:08:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008088: [04:08:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008088: [04:08:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010844: [04:08:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8088] RDOC 008088: [04:08:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008088: [04:08:54] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008088: [04:08:54] gl_driver.cpp(1217) - Log - Created new sharegroup 0000019283555100 RDOC 008088: [04:08:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008088: [04:08:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008088: [04:08:54] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008088: [04:08:54] gl_driver.cpp(1116) - Log - Deleting shader group 0000019283555100 RDOC 008088: [04:08:54] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008088: [04:08:54] gl_driver.cpp(1217) - Log - Created new sharegroup 0000019283554FC0 RDOC 008088: [04:08:54] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008088: [04:08:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008088: [04:08:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008088: [04:08:54] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000603F2 RDOC 010844: [04:08:54] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008088: [04:08:54] gl_driver.cpp(2223) - Log - Starting capture RDOC 008088: [04:08:54] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 008088: [04:08:54] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010844: [04:08:54] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008088: [04:08:54] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 008088: [04:08:54] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 008088: [04:08:54] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008088: [04:08:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3660 (11.60 %) RDOC 008088: [04:08:54] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.046999 seconds RDOC 008088: [04:08:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 008088: [04:08:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 008088: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 010844: [04:08:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14402 bytes) (time 1673150934) 6102 byte thumbnail RDOC 010844: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 010844: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010844: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010844: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010844: [04:08:55] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010844: [04:08:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010844: [04:08:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010844: [04:08:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010844: [04:08:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010844: [04:08:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010844: [04:08:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010844: [04:08:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010844: [04:08:55] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010844: [04:08:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010844: [04:08:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010844: [04:08:55] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010844: [04:08:56] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010844: [04:08:56] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 010844: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010844: [04:08:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 257.051 ms RDOC 010844: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009340: [04:08:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009340: [04:08:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009340: [04:08:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009340: [04:08:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009340: [04:08:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10636 RDOC 010636: [04:08:57] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010636: [04:08:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010636: [04:08:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010636: [04:08:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010636: [04:08:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010636: [04:08:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010636: [04:08:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010636: [04:08:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010636: [04:08:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010636: [04:08:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010636: [04:08:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010636: [04:08:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010636: [04:08:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010636: [04:08:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010636: [04:08:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009340: [04:08:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10636] RDOC 010636: [04:08:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010636: [04:08:57] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010636: [04:08:57] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017B38B92B70 RDOC 010636: [04:08:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010636: [04:08:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010636: [04:08:57] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010636: [04:08:57] gl_driver.cpp(1116) - Log - Deleting shader group 0000017B38B92B70 RDOC 010636: [04:08:57] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010636: [04:08:57] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017B38B92270 RDOC 010636: [04:08:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010636: [04:08:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010636: [04:08:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010636: [04:08:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010636: [04:08:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009340: [04:08:57] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010636: [04:08:57] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000A03F6 RDOC 010636: [04:08:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 010636: [04:08:58] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010636: [04:08:58] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009340: [04:08:58] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010636: [04:08:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010636: [04:08:58] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 010636: [04:08:58] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010636: [04:08:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3665 (12.40 %) RDOC 010636: [04:08:58] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.043158 seconds RDOC 010636: [04:08:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010636: [04:08:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010636: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 009340: [04:08:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14128 bytes) (time 1673150938) 5829 byte thumbnail RDOC 009340: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 009340: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009340: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009340: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009340: [04:08:59] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009340: [04:08:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009340: [04:08:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009340: [04:08:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009340: [04:08:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009340: [04:08:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009340: [04:08:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009340: [04:08:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009340: [04:08:59] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 009340: [04:08:59] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009340: [04:08:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009340: [04:08:59] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009340: [04:08:59] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009340: [04:08:59] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 009340: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009340: [04:08:59] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009340: [04:08:59] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009340: [04:09:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009340: [04:09:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009340: [04:09:00] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 195.796 ms RDOC 009340: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012448: [04:09:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012448: [04:09:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012448: [04:09:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012448: [04:09:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012448: [04:09:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1268 RDOC 001268: [04:09:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001268: [04:09:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001268: [04:09:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001268: [04:09:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001268: [04:09:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001268: [04:09:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001268: [04:09:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001268: [04:09:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001268: [04:09:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001268: [04:09:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001268: [04:09:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001268: [04:09:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001268: [04:09:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001268: [04:09:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001268: [04:09:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012448: [04:09:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1268] RDOC 001268: [04:09:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001268: [04:09:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001268: [04:09:01] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021C8C414CD0 RDOC 001268: [04:09:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001268: [04:09:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001268: [04:09:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001268: [04:09:01] gl_driver.cpp(1116) - Log - Deleting shader group 0000021C8C414CD0 RDOC 001268: [04:09:01] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001268: [04:09:01] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021C8C413F90 RDOC 001268: [04:09:01] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001268: [04:09:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001268: [04:09:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001268: [04:09:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001268: [04:09:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012448: [04:09:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001268: [04:09:01] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000C03D2 RDOC 001268: [04:09:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 001268: [04:09:01] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 001268: [04:09:01] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012448: [04:09:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001268: [04:09:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001268: [04:09:01] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 001268: [04:09:01] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001268: [04:09:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32128 bytes to 3700 (11.52 %) RDOC 001268: [04:09:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030640 MB capture section in 0.035864 seconds RDOC 001268: [04:09:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001268: [04:09:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 001268: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012448: [04:09:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13450 bytes) (time 1673150941) 5116 byte thumbnail RDOC 012448: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012448: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012448: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012448: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012448: [04:09:02] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012448: [04:09:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012448: [04:09:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012448: [04:09:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012448: [04:09:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012448: [04:09:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012448: [04:09:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012448: [04:09:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012448: [04:09:02] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012448: [04:09:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012448: [04:09:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012448: [04:09:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012448: [04:09:02] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012448: [04:09:02] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012448: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012448: [04:09:02] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012448: [04:09:02] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012448: [04:09:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012448: [04:09:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012448: [04:09:03] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 192.992 ms RDOC 012448: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 000532: [04:09:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 000532: [04:09:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000532: [04:09:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000532: [04:09:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000532: [04:09:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9332 RDOC 009332: [04:09:04] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009332: [04:09:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009332: [04:09:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009332: [04:09:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009332: [04:09:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009332: [04:09:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009332: [04:09:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009332: [04:09:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009332: [04:09:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009332: [04:09:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009332: [04:09:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009332: [04:09:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009332: [04:09:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009332: [04:09:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009332: [04:09:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009332: [04:09:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000532: [04:09:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9332] RDOC 009332: [04:09:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009332: [04:09:04] gl_driver.cpp(1217) - Log - Created new sharegroup 00000213CEA71E30 RDOC 009332: [04:09:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009332: [04:09:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009332: [04:09:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009332: [04:09:04] gl_driver.cpp(1116) - Log - Deleting shader group 00000213CEA71E30 RDOC 009332: [04:09:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009332: [04:09:04] gl_driver.cpp(1217) - Log - Created new sharegroup 00000213CEA720F0 RDOC 009332: [04:09:04] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009332: [04:09:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009332: [04:09:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009332: [04:09:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009332: [04:09:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000532: [04:09:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009332: [04:09:04] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E03F6 RDOC 000532: [04:09:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009332: [04:09:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 009332: [04:09:04] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 009332: [04:09:04] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 009332: [04:09:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009332: [04:09:05] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009332: [04:09:05] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009332: [04:09:05] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 009332: [04:09:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33920 bytes to 4961 (14.63 %) RDOC 009332: [04:09:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032349 MB capture section in 0.973323 seconds RDOC 009332: [04:09:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 009332: [04:09:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 009332: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 000532: [04:09:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28923 bytes) (time 1673150945) 9804 byte thumbnail RDOC 000532: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 000532: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000532: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000532: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000532: [04:09:06] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000532: [04:09:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000532: [04:09:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000532: [04:09:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000532: [04:09:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000532: [04:09:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000532: [04:09:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000532: [04:09:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000532: [04:09:06] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 000532: [04:09:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 000532: [04:09:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000532: [04:09:06] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 000532: [04:09:06] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000532: [04:09:06] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 000532: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000532: [04:09:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000532: [04:09:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000532: [04:09:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000532: [04:09:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000532: [04:09:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000532: [04:09:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 189.509 ms RDOC 000532: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 001644: [04:09:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001644: [04:09:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001644: [04:09:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001644: [04:09:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001644: [04:09:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7880 RDOC 007880: [04:09:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007880: [04:09:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007880: [04:09:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007880: [04:09:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007880: [04:09:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007880: [04:09:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007880: [04:09:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007880: [04:09:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007880: [04:09:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007880: [04:09:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007880: [04:09:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007880: [04:09:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007880: [04:09:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007880: [04:09:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007880: [04:09:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001644: [04:09:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7880] RDOC 007880: [04:09:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007880: [04:09:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007880: [04:09:08] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021C921B70A0 RDOC 007880: [04:09:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007880: [04:09:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007880: [04:09:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007880: [04:09:08] gl_driver.cpp(1116) - Log - Deleting shader group 0000021C921B70A0 RDOC 007880: [04:09:08] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007880: [04:09:08] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021C921B7820 RDOC 007880: [04:09:08] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007880: [04:09:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007880: [04:09:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007880: [04:09:08] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007880: [04:09:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001644: [04:09:08] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007880: [04:09:08] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001003F6 RDOC 001644: [04:09:08] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007880: [04:09:09] gl_driver.cpp(2223) - Log - Starting capture RDOC 007880: [04:09:09] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 007880: [04:09:09] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 007880: [04:09:09] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 007880: [04:09:09] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 007880: [04:09:09] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 007880: [04:09:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13201 (10.56 %) RDOC 007880: [04:09:09] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.022009 seconds RDOC 007880: [04:09:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 007880: [04:09:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 007880: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 001644: [04:09:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26616 bytes) (time 1673150949) 7788 byte thumbnail RDOC 001644: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 001644: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001644: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001644: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001644: [04:09:10] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001644: [04:09:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001644: [04:09:10] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001644: [04:09:10] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001644: [04:09:10] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001644: [04:09:10] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001644: [04:09:10] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001644: [04:09:10] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001644: [04:09:10] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 001644: [04:09:10] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001644: [04:09:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001644: [04:09:10] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001644: [04:09:11] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001644: [04:09:11] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 001644: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001644: [04:09:11] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 316.800 ms RDOC 001644: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004540: [04:09:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004540: [04:09:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004540: [04:09:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004540: [04:09:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004540: [04:09:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10216 RDOC 010216: [04:09:12] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010216: [04:09:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010216: [04:09:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010216: [04:09:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010216: [04:09:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010216: [04:09:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010216: [04:09:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010216: [04:09:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010216: [04:09:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010216: [04:09:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010216: [04:09:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010216: [04:09:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010216: [04:09:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010216: [04:09:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010216: [04:09:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004540: [04:09:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10216] RDOC 010216: [04:09:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010216: [04:09:12] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010216: [04:09:12] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D67AC40AC0 RDOC 010216: [04:09:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010216: [04:09:12] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010216: [04:09:12] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010216: [04:09:12] gl_driver.cpp(1116) - Log - Deleting shader group 000001D67AC40AC0 RDOC 010216: [04:09:12] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010216: [04:09:12] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D67AC40EC0 RDOC 010216: [04:09:12] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010216: [04:09:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010216: [04:09:12] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010216: [04:09:12] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010216: [04:09:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010216: [04:09:12] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003801D4 RDOC 004540: [04:09:12] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004540: [04:09:12] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010216: [04:09:12] gl_driver.cpp(2223) - Log - Starting capture RDOC 010216: [04:09:12] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 010216: [04:09:12] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010216: [04:09:12] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010216: [04:09:12] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 010216: [04:09:12] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 010216: [04:09:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3707 (12.90 %) RDOC 010216: [04:09:12] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.028556 seconds RDOC 010216: [04:09:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 010216: [04:09:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 010216: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 004540: [04:09:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17950 bytes) (time 1673150952) 8936 byte thumbnail RDOC 004540: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 004540: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004540: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004540: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004540: [04:09:13] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004540: [04:09:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004540: [04:09:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004540: [04:09:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004540: [04:09:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004540: [04:09:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004540: [04:09:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004540: [04:09:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004540: [04:09:13] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 004540: [04:09:13] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004540: [04:09:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004540: [04:09:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004540: [04:09:14] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004540: [04:09:14] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 004540: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004540: [04:09:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 199.211 ms RDOC 004540: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011864: [04:09:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011864: [04:09:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011864: [04:09:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011864: [04:09:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011864: [04:09:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1280 RDOC 001280: [04:09:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001280: [04:09:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001280: [04:09:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001280: [04:09:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001280: [04:09:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001280: [04:09:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001280: [04:09:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001280: [04:09:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001280: [04:09:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001280: [04:09:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001280: [04:09:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001280: [04:09:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001280: [04:09:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001280: [04:09:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001280: [04:09:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011864: [04:09:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1280] RDOC 001280: [04:09:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001280: [04:09:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001280: [04:09:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A74A910AB0 RDOC 001280: [04:09:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001280: [04:09:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001280: [04:09:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001280: [04:09:15] gl_driver.cpp(1116) - Log - Deleting shader group 000001A74A910AB0 RDOC 001280: [04:09:15] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001280: [04:09:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A74A910530 RDOC 001280: [04:09:15] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001280: [04:09:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001280: [04:09:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001280: [04:09:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001280: [04:09:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001280: [04:09:15] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000690338 RDOC 011864: [04:09:15] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001280: [04:09:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 001280: [04:09:15] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 001280: [04:09:15] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011864: [04:09:15] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001280: [04:09:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001280: [04:09:15] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 001280: [04:09:15] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 001280: [04:09:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 17307 (0.89 %) RDOC 001280: [04:09:15] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.075119 seconds RDOC 001280: [04:09:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 001280: [04:09:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 001280: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 011864: [04:09:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29732 bytes) (time 1673150955) 7478 byte thumbnail RDOC 011864: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 011864: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011864: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011864: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011864: [04:09:17] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011864: [04:09:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011864: [04:09:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011864: [04:09:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011864: [04:09:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011864: [04:09:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011864: [04:09:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011864: [04:09:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011864: [04:09:17] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011864: [04:09:17] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011864: [04:09:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011864: [04:09:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011864: [04:09:17] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011864: [04:09:17] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 011864: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011864: [04:09:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 189.631 ms RDOC 011864: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004372: [04:09:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004372: [04:09:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004372: [04:09:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004372: [04:09:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004372: [04:09:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2888 RDOC 002888: [04:09:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002888: [04:09:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002888: [04:09:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002888: [04:09:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002888: [04:09:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002888: [04:09:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002888: [04:09:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002888: [04:09:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002888: [04:09:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002888: [04:09:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002888: [04:09:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002888: [04:09:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002888: [04:09:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002888: [04:09:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002888: [04:09:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004372: [04:09:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2888] RDOC 002888: [04:09:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002888: [04:09:19] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002888: [04:09:19] gl_driver.cpp(1217) - Log - Created new sharegroup 00000223D54E8AD0 RDOC 002888: [04:09:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002888: [04:09:19] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002888: [04:09:19] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002888: [04:09:19] gl_driver.cpp(1116) - Log - Deleting shader group 00000223D54E8AD0 RDOC 002888: [04:09:19] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002888: [04:09:19] gl_driver.cpp(1217) - Log - Created new sharegroup 00000223D54E8950 RDOC 002888: [04:09:19] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002888: [04:09:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002888: [04:09:19] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002888: [04:09:19] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 002888: [04:09:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002888: [04:09:19] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001603F6 RDOC 004372: [04:09:19] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002888: [04:09:19] gl_driver.cpp(2223) - Log - Starting capture RDOC 002888: [04:09:19] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 002888: [04:09:19] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004372: [04:09:19] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002888: [04:09:19] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002888: [04:09:19] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 002888: [04:09:19] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002888: [04:09:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3261 (11.40 %) RDOC 002888: [04:09:19] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.035751 seconds RDOC 002888: [04:09:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002888: [04:09:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 002888: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 004372: [04:09:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13011 bytes) (time 1673150959) 5116 byte thumbnail RDOC 004372: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 004372: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004372: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004372: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004372: [04:09:20] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004372: [04:09:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004372: [04:09:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004372: [04:09:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004372: [04:09:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004372: [04:09:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004372: [04:09:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004372: [04:09:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004372: [04:09:20] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 004372: [04:09:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004372: [04:09:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004372: [04:09:20] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004372: [04:09:21] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004372: [04:09:21] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 004372: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004372: [04:09:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004372: [04:09:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004372: [04:09:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004372: [04:09:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004372: [04:09:21] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 144.808 ms RDOC 004372: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005508: [04:09:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 005508: [04:09:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005508: [04:09:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005508: [04:09:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005508: [04:09:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4460 RDOC 004460: [04:09:22] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 004460: [04:09:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004460: [04:09:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004460: [04:09:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004460: [04:09:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004460: [04:09:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004460: [04:09:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004460: [04:09:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004460: [04:09:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004460: [04:09:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004460: [04:09:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004460: [04:09:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004460: [04:09:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004460: [04:09:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004460: [04:09:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005508: [04:09:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4460] RDOC 004460: [04:09:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004460: [04:09:22] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004460: [04:09:22] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F030B4B2E0 RDOC 004460: [04:09:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004460: [04:09:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004460: [04:09:22] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004460: [04:09:22] gl_driver.cpp(1116) - Log - Deleting shader group 000001F030B4B2E0 RDOC 004460: [04:09:22] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004460: [04:09:22] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F030B4B4A0 RDOC 004460: [04:09:22] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004460: [04:09:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004460: [04:09:22] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004460: [04:09:22] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 004460: [04:09:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004460: [04:09:22] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000890388 RDOC 005508: [04:09:22] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005508: [04:09:22] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004460: [04:09:22] gl_driver.cpp(2223) - Log - Starting capture RDOC 004460: [04:09:22] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 004460: [04:09:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004460: [04:09:22] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004460: [04:09:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 004460: [04:09:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004460: [04:09:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3354 (11.03 %) RDOC 004460: [04:09:22] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028992 MB capture section in 0.038218 seconds RDOC 004460: [04:09:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004460: [04:09:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 004460: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005508: [04:09:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13104 bytes) (time 1673150962) 5116 byte thumbnail RDOC 005508: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005508: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005508: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005508: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005508: [04:09:23] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005508: [04:09:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005508: [04:09:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005508: [04:09:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005508: [04:09:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005508: [04:09:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005508: [04:09:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005508: [04:09:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005508: [04:09:23] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 005508: [04:09:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005508: [04:09:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005508: [04:09:23] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005508: [04:09:24] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005508: [04:09:24] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 005508: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005508: [04:09:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005508: [04:09:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005508: [04:09:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005508: [04:09:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005508: [04:09:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 118.376 ms RDOC 005508: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005508: [04:09:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1472 (4.84 %) RDOC 005508: [04:09:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005508: [04:09:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.973 ms RDOC 005508: [04:09:24] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 005508: [04:09:24] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 005508: [04:09:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1472 (4.84 %) RDOC 005508: [04:09:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 005508: [04:09:24] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 005508: [04:09:24] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 005508: [04:09:24] gl_replay.cpp(2429) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 005508: [04:09:24] gl_replay.cpp( 390) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 005508: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010508: [04:09:24] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010508: [04:09:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010508: [04:09:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010508: [04:09:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010508: [04:09:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6124 RDOC 006124: [04:09:25] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006124: [04:09:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006124: [04:09:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006124: [04:09:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006124: [04:09:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006124: [04:09:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006124: [04:09:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006124: [04:09:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006124: [04:09:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006124: [04:09:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006124: [04:09:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006124: [04:09:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006124: [04:09:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006124: [04:09:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006124: [04:09:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010508: [04:09:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6124] RDOC 006124: [04:09:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006124: [04:09:25] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006124: [04:09:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014C030F50A0 RDOC 006124: [04:09:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006124: [04:09:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006124: [04:09:25] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006124: [04:09:25] gl_driver.cpp(1116) - Log - Deleting shader group 0000014C030F50A0 RDOC 006124: [04:09:25] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006124: [04:09:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014C030F4CA0 RDOC 006124: [04:09:25] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006124: [04:09:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006124: [04:09:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006124: [04:09:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006124: [04:09:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006124: [04:09:25] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001A03F6 RDOC 010508: [04:09:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006124: [04:09:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 006124: [04:09:25] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010508: [04:09:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006124: [04:09:25] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006124: [04:09:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006124: [04:09:25] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 006124: [04:09:25] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 006124: [04:09:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14839936 bytes to 68279 (0.46 %) RDOC 006124: [04:09:25] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152466 MB capture section in 0.091071 seconds RDOC 006124: [04:09:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006124: [04:09:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 006124: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 010508: [04:09:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77808 bytes) (time 1673150965) 4886 byte thumbnail RDOC 010508: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 010508: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010508: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010508: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010508: [04:09:26] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010508: [04:09:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010508: [04:09:26] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010508: [04:09:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010508: [04:09:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010508: [04:09:26] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010508: [04:09:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010508: [04:09:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010508: [04:09:26] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010508: [04:09:26] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010508: [04:09:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010508: [04:09:26] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010508: [04:09:27] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010508: [04:09:27] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 010508: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010508: [04:09:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010508: [04:09:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010508: [04:09:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010508: [04:09:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010508: [04:09:27] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 353.438 ms RDOC 010508: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006220: [04:09:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006220: [04:09:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006220: [04:09:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006220: [04:09:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006220: [04:09:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12940 RDOC 012940: [04:09:28] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012940: [04:09:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012940: [04:09:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012940: [04:09:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012940: [04:09:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012940: [04:09:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012940: [04:09:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012940: [04:09:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012940: [04:09:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012940: [04:09:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012940: [04:09:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012940: [04:09:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012940: [04:09:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012940: [04:09:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012940: [04:09:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006220: [04:09:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12940] RDOC 012940: [04:09:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012940: [04:09:28] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012940: [04:09:28] gl_driver.cpp(1217) - Log - Created new sharegroup 00000207EB646340 RDOC 012940: [04:09:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012940: [04:09:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012940: [04:09:28] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012940: [04:09:28] gl_driver.cpp(1116) - Log - Deleting shader group 00000207EB646340 RDOC 012940: [04:09:28] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012940: [04:09:28] gl_driver.cpp(1217) - Log - Created new sharegroup 00000207EB645B00 RDOC 012940: [04:09:28] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012940: [04:09:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012940: [04:09:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012940: [04:09:28] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 012940: [04:09:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012940: [04:09:28] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 012940: [04:09:28] gl_driver.cpp(1217) - Log - Created new sharegroup 00000207EB64C780 RDOC 012940: [04:09:28] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 012940: [04:09:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012940: [04:09:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006220: [04:09:28] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012940: [04:09:31] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001C03F6 RDOC 012940: [04:09:31] gl_driver.cpp(2223) - Log - Starting capture RDOC 012940: [04:09:31] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012940: [04:09:31] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 006220: [04:09:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012940: [04:09:31] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012940: [04:09:31] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012940: [04:09:31] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012940: [04:09:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5942 (1.03 %) RDOC 012940: [04:09:31] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.072569 seconds RDOC 012940: [04:09:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 012940: [04:09:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 012940: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 006220: [04:09:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12600 bytes) (time 1673150971) 2530 byte thumbnail RDOC 006220: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 006220: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006220: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006220: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006220: [04:09:32] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006220: [04:09:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006220: [04:09:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006220: [04:09:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006220: [04:09:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006220: [04:09:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006220: [04:09:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006220: [04:09:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006220: [04:09:33] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006220: [04:09:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006220: [04:09:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006220: [04:09:33] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006220: [04:09:33] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006220: [04:09:33] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 006220: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006220: [04:09:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006220: [04:09:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006220: [04:09:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006220: [04:09:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006220: [04:09:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 189.970 ms RDOC 006220: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 008560: [04:09:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008560: [04:09:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008560: [04:09:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008560: [04:09:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008560: [04:09:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12208 RDOC 012208: [04:09:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012208: [04:09:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012208: [04:09:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012208: [04:09:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012208: [04:09:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012208: [04:09:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012208: [04:09:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012208: [04:09:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012208: [04:09:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012208: [04:09:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012208: [04:09:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012208: [04:09:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012208: [04:09:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012208: [04:09:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012208: [04:09:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008560: [04:09:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12208] RDOC 012208: [04:09:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012208: [04:09:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012208: [04:09:34] gl_driver.cpp(1217) - Log - Created new sharegroup 0000019CCD236BE0 RDOC 012208: [04:09:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012208: [04:09:34] gl_driver.cpp(1116) - Log - Deleting shader group 0000019CCD236BE0 RDOC 012208: [04:09:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012208: [04:09:34] gl_driver.cpp(1217) - Log - Created new sharegroup 0000019CCD236D60 RDOC 012208: [04:09:34] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012208: [04:09:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 012208: [04:09:35] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 012208: [04:09:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:35] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 012208: [04:09:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000026010895 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 012208: [04:09:36] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 012208: [04:09:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:36] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 012208: [04:09:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000002010961 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFA6010899 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC 0000000026010895 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 012208: [04:09:37] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000002010961 - possibly stale. Using new DC FFFFFFFFA6010899 to ensure context is rebound properly RDOC 012208: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 012208: [04:09:37] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000019CCD236D60 RDOC 012208: [04:09:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 012208: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012208: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012208: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 012208: [04:09:37] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 012208: [04:09:37] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006B0306 RDOC 008560: [04:09:37] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012208: [04:09:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 012208: [04:09:37] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012208: [04:09:37] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008560: [04:09:37] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012208: [04:09:37] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012208: [04:09:37] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 012208: [04:09:37] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012208: [04:09:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5193 (13.55 %) RDOC 012208: [04:09:37] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.069411 seconds RDOC 012208: [04:09:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 012208: [04:09:37] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 012208: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 008560: [04:09:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22051 bytes) (time 1673150977) 12009 byte thumbnail RDOC 008560: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 008560: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008560: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008560: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008560: [04:09:38] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008560: [04:09:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008560: [04:09:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008560: [04:09:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008560: [04:09:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008560: [04:09:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008560: [04:09:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008560: [04:09:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008560: [04:09:38] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 008560: [04:09:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008560: [04:09:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008560: [04:09:38] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008560: [04:09:39] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008560: [04:09:39] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 008560: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008560: [04:09:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008560: [04:09:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008560: [04:09:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008560: [04:09:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008560: [04:09:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 191.027 ms RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 008560: [04:09:39] gl_replay.cpp( 413) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 008560: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010564: [04:09:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010564: [04:09:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010564: [04:09:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010564: [04:09:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010564: [04:09:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12256 RDOC 012256: [04:09:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012256: [04:09:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012256: [04:09:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012256: [04:09:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012256: [04:09:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012256: [04:09:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012256: [04:09:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012256: [04:09:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012256: [04:09:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012256: [04:09:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012256: [04:09:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012256: [04:09:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012256: [04:09:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012256: [04:09:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012256: [04:09:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010564: [04:09:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12256] RDOC 012256: [04:09:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012256: [04:09:40] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012256: [04:09:40] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E46B1B21C0 RDOC 012256: [04:09:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012256: [04:09:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012256: [04:09:40] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012256: [04:09:40] gl_driver.cpp(1116) - Log - Deleting shader group 000001E46B1B21C0 RDOC 012256: [04:09:40] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012256: [04:09:40] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E46B1B2540 RDOC 012256: [04:09:40] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012256: [04:09:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012256: [04:09:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012256: [04:09:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 012256: [04:09:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012256: [04:09:40] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006D0306 RDOC 010564: [04:09:40] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012256: [04:09:40] gl_driver.cpp(2223) - Log - Starting capture RDOC 012256: [04:09:40] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012256: [04:09:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010564: [04:09:40] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012256: [04:09:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012256: [04:09:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 012256: [04:09:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012256: [04:09:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5210 (16.48 %) RDOC 012256: [04:09:40] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.038498 seconds RDOC 012256: [04:09:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 012256: [04:09:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012256: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010564: [04:09:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14421 bytes) (time 1673150980) 4687 byte thumbnail RDOC 010564: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010564: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010564: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010564: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010564: [04:09:42] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010564: [04:09:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010564: [04:09:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010564: [04:09:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010564: [04:09:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010564: [04:09:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010564: [04:09:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010564: [04:09:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010564: [04:09:42] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 010564: [04:09:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010564: [04:09:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010564: [04:09:42] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010564: [04:09:42] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010564: [04:09:42] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 010564: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010564: [04:09:42] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 323.436 ms RDOC 010564: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007836: [04:09:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007836: [04:09:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007836: [04:09:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007836: [04:09:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007836: [04:09:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12924 RDOC 012924: [04:09:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012924: [04:09:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012924: [04:09:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012924: [04:09:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012924: [04:09:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012924: [04:09:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012924: [04:09:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012924: [04:09:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012924: [04:09:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012924: [04:09:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012924: [04:09:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012924: [04:09:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012924: [04:09:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012924: [04:09:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012924: [04:09:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007836: [04:09:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12924] RDOC 012924: [04:09:44] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001AFEDC2C500 RDOC 012924: [04:09:44] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012924: [04:09:44] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012924: [04:09:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012924: [04:09:44] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012924: [04:09:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012924: [04:09:45] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000002203F6 RDOC 012924: [04:09:45] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001AFEDC2C500 / 0x00000000002203F6 RDOC 012924: [04:09:45] vk_core.cpp(1854) - Log - Starting capture RDOC 012924: [04:09:45] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007836: [04:09:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012924: [04:09:45] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012924: [04:09:45] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 012924: [04:09:45] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 012924: [04:09:45] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012924: [04:09:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525312 bytes to 25819 (0.73 %) RDOC 012924: [04:09:45] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.362000 MB capture section in 0.016438 seconds RDOC 012924: [04:09:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012924: [04:09:45] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 012924: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007836: [04:09:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35569 bytes) (time 1673150985) 5116 byte thumbnail RDOC 007836: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007836: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007836: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007836: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007836: [04:09:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007836: [04:09:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007836: [04:09:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007836: [04:09:46] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007836: [04:09:46] vk_replay.cpp(4693) - Log - Created device. RDOC 007836: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007836: [04:09:46] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 007836: [04:09:46] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007836: [04:09:46] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007836: [04:09:46] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 007836: [04:09:46] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007836: [04:09:46] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007836: [04:09:46] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 007836: [04:09:46] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 007836: [04:09:46] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 007836: [04:09:46] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007836: [04:09:46] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007836: [04:09:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007836: [04:09:46] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 007836: [04:09:46] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 007836: [04:09:46] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007836: [04:09:46] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007836: [04:09:46] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 007836: [04:09:46] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007836: [04:09:46] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007836: [04:09:46] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 007836: [04:09:46] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007836: [04:09:46] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007836: [04:09:46] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 007836: [04:09:46] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007836: [04:09:46] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007836: [04:09:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007836: [04:09:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007836: [04:09:47] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007836: [04:09:47] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007836: [04:09:47] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007836: [04:09:47] vk_core.cpp(2647) - Log - Timer chunk initialisation - 1331.780 ms RDOC 007836: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013264: [04:09:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 013264: [04:09:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013264: [04:09:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013264: [04:09:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013264: [04:09:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11476 RDOC 011476: [04:09:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011476: [04:09:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011476: [04:09:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011476: [04:09:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011476: [04:09:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011476: [04:09:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011476: [04:09:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011476: [04:09:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011476: [04:09:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011476: [04:09:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011476: [04:09:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011476: [04:09:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011476: [04:09:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011476: [04:09:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011476: [04:09:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013264: [04:09:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11476] RDOC 011476: [04:09:49] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000026E3C94FB70 RDOC 011476: [04:09:49] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 011476: [04:09:49] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011476: [04:09:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011476: [04:09:49] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011476: [04:09:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011476: [04:09:49] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000940388 RDOC 011476: [04:09:49] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000026E3C94FB70 / 0x0000000000940388 RDOC 011476: [04:09:49] vk_core.cpp(1854) - Log - Starting capture RDOC 011476: [04:09:49] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011476: [04:09:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011476: [04:09:49] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 011476: [04:09:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011476: [04:09:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011476: [04:09:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21393 (0.61 %) RDOC 011476: [04:09:49] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.021171 seconds RDOC 011476: [04:09:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 011476: [04:09:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 011476: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 013264: [04:09:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 013264: [04:09:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30892 bytes) (time 1673150989) 4844 byte thumbnail RDOC 013264: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 013264: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013264: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013264: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013264: [04:09:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013264: [04:09:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013264: [04:09:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013264: [04:09:50] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 013264: [04:09:51] vk_replay.cpp(4693) - Log - Created device. RDOC 013264: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013264: [04:09:51] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 013264: [04:09:51] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 013264: [04:09:51] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 013264: [04:09:51] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 013264: [04:09:51] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 013264: [04:09:51] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 013264: [04:09:51] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 013264: [04:09:51] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 013264: [04:09:51] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 013264: [04:09:51] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013264: [04:09:51] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013264: [04:09:51] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013264: [04:09:51] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 013264: [04:09:51] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 013264: [04:09:51] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013264: [04:09:51] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013264: [04:09:51] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 013264: [04:09:51] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013264: [04:09:51] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013264: [04:09:51] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 013264: [04:09:51] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013264: [04:09:51] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013264: [04:09:51] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 013264: [04:09:51] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013264: [04:09:51] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 013264: [04:09:51] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013264: [04:09:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013264: [04:09:51] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013264: [04:09:51] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 013264: [04:09:51] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013264: [04:09:51] vk_core.cpp(2647) - Log - Timer chunk initialisation - 230.690 ms RDOC 013264: [04:09:51] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 013264: [04:09:51] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 013264: [04:09:51] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 013264: [04:09:51] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 013264: [04:09:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 15000 total instances RDOC 013264: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006768: [04:09:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006768: [04:09:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006768: [04:09:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006768: [04:09:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006768: [04:09:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6636 RDOC 006636: [04:09:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006636: [04:09:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006636: [04:09:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006636: [04:09:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006636: [04:09:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006636: [04:09:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006636: [04:09:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006636: [04:09:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006636: [04:09:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006636: [04:09:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006636: [04:09:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006636: [04:09:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006636: [04:09:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006636: [04:09:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006636: [04:09:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006768: [04:09:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6636] RDOC 006636: [04:09:52] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000023CC9A82450 RDOC 006636: [04:09:52] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 006636: [04:09:52] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006636: [04:09:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006636: [04:09:53] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006636: [04:09:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006636: [04:09:53] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007E037C RDOC 006636: [04:09:53] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000023CC9A82450 / 0x00000000007E037C RDOC 006636: [04:09:53] vk_core.cpp(1854) - Log - Starting capture RDOC 006636: [04:09:53] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 006636: [04:09:53] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006768: [04:09:53] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006636: [04:09:53] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 006636: [04:09:53] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 006636: [04:09:53] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006636: [04:09:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479424 bytes to 58986 (1.08 %) RDOC 006636: [04:09:53] vk_core.cpp(2393) - Log - Captured Vulkan frame with 5.225586 MB capture section in 0.018750 seconds RDOC 006636: [04:09:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006636: [04:09:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 006636: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 006768: [04:09:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68604 bytes) (time 1673150993) 4975 byte thumbnail RDOC 006768: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 006768: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006768: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006768: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006768: [04:09:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006768: [04:09:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006768: [04:09:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006768: [04:09:54] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006768: [04:09:54] vk_replay.cpp(4693) - Log - Created device. RDOC 006768: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006768: [04:09:54] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 006768: [04:09:54] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006768: [04:09:54] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006768: [04:09:54] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 006768: [04:09:54] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006768: [04:09:54] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006768: [04:09:54] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 006768: [04:09:54] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 006768: [04:09:54] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 006768: [04:09:54] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006768: [04:09:54] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006768: [04:09:54] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006768: [04:09:54] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 006768: [04:09:54] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 006768: [04:09:54] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006768: [04:09:54] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006768: [04:09:54] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 006768: [04:09:54] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006768: [04:09:54] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006768: [04:09:54] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 006768: [04:09:54] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006768: [04:09:54] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006768: [04:09:54] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 006768: [04:09:54] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006768: [04:09:54] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006768: [04:09:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006768: [04:09:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006768: [04:09:54] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006768: [04:09:54] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 006768: [04:09:54] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006768: [04:09:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 006768: [04:09:54] vk_core.cpp(2647) - Log - Timer chunk initialisation - 240.423 ms RDOC 006768: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001780: [04:09:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001780: [04:09:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001780: [04:09:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001780: [04:09:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001780: [04:09:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1612 RDOC 001612: [04:09:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001612: [04:09:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001612: [04:09:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001612: [04:09:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001612: [04:09:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001612: [04:09:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001612: [04:09:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001612: [04:09:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001612: [04:09:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001612: [04:09:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001612: [04:09:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001612: [04:09:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001612: [04:09:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001612: [04:09:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001612: [04:09:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001780: [04:09:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1612] RDOC 001612: [04:09:56] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000020BD93657C0 RDOC 001612: [04:09:56] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 001612: [04:09:56] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001612: [04:09:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001612: [04:09:56] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001612: [04:09:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001612: [04:09:56] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000002503F6 RDOC 001612: [04:09:56] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000020BD93657C0 / 0x00000000002503F6 RDOC 001780: [04:09:57] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001612: [04:09:57] vk_core.cpp(1854) - Log - Starting capture RDOC 001612: [04:09:57] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 001612: [04:09:57] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001612: [04:09:57] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 001612: [04:09:57] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 001612: [04:09:57] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001612: [04:09:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21794 (0.62 %) RDOC 001612: [04:09:57] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.019461 seconds RDOC 001612: [04:09:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001612: [04:09:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 001780: [04:09:57] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001612: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 001780: [04:09:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31544 bytes) (time 1673150997) 5116 byte thumbnail RDOC 001780: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 001780: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001780: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001780: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001780: [04:09:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001780: [04:09:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001780: [04:09:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001780: [04:09:58] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001780: [04:09:58] vk_replay.cpp(4693) - Log - Created device. RDOC 001780: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001780: [04:09:58] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 001780: [04:09:58] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001780: [04:09:58] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001780: [04:09:58] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 001780: [04:09:58] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001780: [04:09:58] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001780: [04:09:58] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 001780: [04:09:58] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 001780: [04:09:58] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 001780: [04:09:58] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001780: [04:09:58] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001780: [04:09:58] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001780: [04:09:58] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 001780: [04:09:58] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 001780: [04:09:58] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001780: [04:09:58] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001780: [04:09:58] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 001780: [04:09:58] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001780: [04:09:58] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001780: [04:09:58] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 001780: [04:09:58] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001780: [04:09:58] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001780: [04:09:58] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 001780: [04:09:58] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001780: [04:09:58] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001780: [04:09:58] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001780: [04:09:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001780: [04:09:58] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001780: [04:09:58] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 001780: [04:09:58] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001780: [04:09:58] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 001780: [04:09:58] vk_core.cpp(2647) - Log - Timer chunk initialisation - 262.602 ms RDOC 001780: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011812: [04:09:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011812: [04:09:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011812: [04:09:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011812: [04:09:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011812: [04:09:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2188 RDOC 002188: [04:09:59] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002188: [04:09:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002188: [04:09:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002188: [04:09:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002188: [04:09:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002188: [04:09:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002188: [04:09:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002188: [04:09:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002188: [04:09:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002188: [04:09:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002188: [04:09:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002188: [04:09:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002188: [04:09:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002188: [04:09:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002188: [04:09:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011812: [04:09:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2188] RDOC 002188: [04:10:00] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000230BA925EC0 RDOC 002188: [04:10:00] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 002188: [04:10:00] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002188: [04:10:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002188: [04:10:00] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002188: [04:10:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002188: [04:10:00] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000002603F6 RDOC 002188: [04:10:00] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000230BA925EC0 / 0x00000000002603F6 RDOC 011812: [04:10:00] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002188: [04:10:00] vk_core.cpp(1854) - Log - Starting capture RDOC 002188: [04:10:00] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011812: [04:10:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002188: [04:10:00] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002188: [04:10:00] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 002188: [04:10:00] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 002188: [04:10:00] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 002188: [04:10:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 23872 bytes to 8848 (37.06 %) RDOC 002188: [04:10:00] vk_core.cpp(2393) - Log - Captured Vulkan frame with 0.022766 MB capture section in 0.016841 seconds RDOC 002188: [04:10:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 002188: [04:10:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 002188: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 011812: [04:10:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27173 bytes) (time 1673151000) 11541 byte thumbnail RDOC 011812: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 011812: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011812: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011812: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011812: [04:10:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011812: [04:10:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011812: [04:10:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011812: [04:10:01] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011812: [04:10:01] vk_replay.cpp(4693) - Log - Created device. RDOC 011812: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011812: [04:10:01] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011812: [04:10:01] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011812: [04:10:01] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011812: [04:10:01] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011812: [04:10:01] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011812: [04:10:01] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011812: [04:10:01] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011812: [04:10:01] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011812: [04:10:01] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011812: [04:10:01] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011812: [04:10:01] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011812: [04:10:01] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011812: [04:10:01] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011812: [04:10:01] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011812: [04:10:01] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011812: [04:10:01] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011812: [04:10:01] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011812: [04:10:01] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011812: [04:10:01] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011812: [04:10:01] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011812: [04:10:01] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011812: [04:10:01] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011812: [04:10:01] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011812: [04:10:01] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011812: [04:10:01] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011812: [04:10:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011812: [04:10:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011812: [04:10:02] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011812: [04:10:02] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011812: [04:10:02] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011812: [04:10:02] vk_core.cpp(2647) - Log - Timer chunk initialisation - 294.988 ms RDOC 011812: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006132: [04:10:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006132: [04:10:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006132: [04:10:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006132: [04:10:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006132: [04:10:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10880 RDOC 010880: [04:10:03] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010880: [04:10:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010880: [04:10:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010880: [04:10:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010880: [04:10:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010880: [04:10:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010880: [04:10:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010880: [04:10:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010880: [04:10:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010880: [04:10:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010880: [04:10:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010880: [04:10:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010880: [04:10:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010880: [04:10:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010880: [04:10:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006132: [04:10:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10880] RDOC 010880: [04:10:04] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000018A87DF2830 RDOC 010880: [04:10:04] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 010880: [04:10:04] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010880: [04:10:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010880: [04:10:04] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010880: [04:10:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010880: [04:10:04] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000370300 RDOC 010880: [04:10:04] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000018A87DF2830 / 0x0000000000370300 RDOC 010880: [04:10:05] vk_core.cpp(1854) - Log - Starting capture RDOC 010880: [04:10:05] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 006132: [04:10:05] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010880: [04:10:05] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 010880: [04:10:05] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 010880: [04:10:05] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 010880: [04:10:05] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 010880: [04:10:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214016 bytes to 171622 (0.46 %) RDOC 010880: [04:10:05] vk_core.cpp(2393) - Log - Captured Vulkan frame with 35.490051 MB capture section in 0.049623 seconds RDOC 010880: [04:10:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 010880: [04:10:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 010880: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 006132: [04:10:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (202015 bytes) (time 1673151005) 6074 byte thumbnail RDOC 006132: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 006132: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006132: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006132: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006132: [04:10:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006132: [04:10:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006132: [04:10:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006132: [04:10:06] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006132: [04:10:06] vk_replay.cpp(4693) - Log - Created device. RDOC 006132: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006132: [04:10:06] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 006132: [04:10:06] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006132: [04:10:06] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006132: [04:10:06] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 006132: [04:10:06] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006132: [04:10:06] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006132: [04:10:06] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 006132: [04:10:06] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 006132: [04:10:06] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 006132: [04:10:06] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006132: [04:10:06] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006132: [04:10:06] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006132: [04:10:06] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 006132: [04:10:06] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 006132: [04:10:06] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006132: [04:10:06] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006132: [04:10:06] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 006132: [04:10:06] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006132: [04:10:06] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006132: [04:10:06] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 006132: [04:10:06] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006132: [04:10:06] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006132: [04:10:06] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 006132: [04:10:06] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006132: [04:10:06] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006132: [04:10:06] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006132: [04:10:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006132: [04:10:06] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006132: [04:10:06] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 006132: [04:10:06] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006132: [04:10:07] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 006132: [04:10:07] vk_core.cpp(2647) - Log - Timer chunk initialisation - 1034.515 ms RDOC 006132: [04:10:07] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 006132: [04:10:08] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 006132: [04:10:08] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 006132: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1394.960000 ms = 13.811485 average frametime
RDOC 006464: [04:10:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006464: [04:10:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006464: [04:10:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006464: [04:10:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006464: [04:10:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7456 RDOC 007456: [04:10:09] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007456: [04:10:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007456: [04:10:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007456: [04:10:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007456: [04:10:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007456: [04:10:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007456: [04:10:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007456: [04:10:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007456: [04:10:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007456: [04:10:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007456: [04:10:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007456: [04:10:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007456: [04:10:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007456: [04:10:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007456: [04:10:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006464: [04:10:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7456] RDOC 007456: [04:10:09] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002236F8FE240 RDOC 007456: [04:10:09] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 007456: [04:10:09] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007456: [04:10:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007456: [04:10:09] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007456: [04:10:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007456: [04:10:10] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000002803F6 RDOC 007456: [04:10:10] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002236F8FE240 / 0x00000000002803F6 RDOC 006464: [04:10:10] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006464: [04:10:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007456: [04:10:11] vk_core.cpp(1854) - Log - Starting capture RDOC 007456: [04:10:11] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 007456: [04:10:11] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 007456: [04:10:11] vk_core.cpp(1989) - Log - Finished capture, Frame 100 RDOC 007456: [04:10:11] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 007456: [04:10:11] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 007456: [04:10:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247360 bytes to 1516369 (3.59 %) RDOC 007456: [04:10:11] vk_core.cpp(2393) - Log - Captured Vulkan frame with 40.290222 MB capture section in 0.957140 seconds RDOC 007456: [04:10:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007456: [04:10:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 007456: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 006464: [04:10:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1523024 bytes) (time 1673151011) 2526 byte thumbnail RDOC 006464: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 006464: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006464: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006464: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006464: [04:10:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006464: [04:10:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006464: [04:10:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006464: [04:10:13] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006464: [04:10:13] vk_replay.cpp(4693) - Log - Created device. RDOC 006464: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006464: [04:10:13] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 006464: [04:10:13] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006464: [04:10:13] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006464: [04:10:13] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 006464: [04:10:13] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006464: [04:10:13] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006464: [04:10:13] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 006464: [04:10:13] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 006464: [04:10:13] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 006464: [04:10:13] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006464: [04:10:13] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006464: [04:10:13] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006464: [04:10:13] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 006464: [04:10:13] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 006464: [04:10:13] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006464: [04:10:13] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006464: [04:10:13] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 006464: [04:10:13] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006464: [04:10:13] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006464: [04:10:13] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 006464: [04:10:13] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006464: [04:10:13] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006464: [04:10:13] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 006464: [04:10:13] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006464: [04:10:13] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006464: [04:10:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006464: [04:10:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006464: [04:10:13] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006464: [04:10:13] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 006464: [04:10:13] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006464: [04:10:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 006464: [04:10:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 006464: [04:10:13] vk_core.cpp(2647) - Log - Timer chunk initialisation - 901.521 ms RDOC 006464: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004796: [04:10:15] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004796: [04:10:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004796: [04:10:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004796: [04:10:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004796: [04:10:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7048 RDOC 007048: [04:10:16] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007048: [04:10:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007048: [04:10:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007048: [04:10:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007048: [04:10:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007048: [04:10:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007048: [04:10:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007048: [04:10:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007048: [04:10:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007048: [04:10:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007048: [04:10:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007048: [04:10:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007048: [04:10:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007048: [04:10:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007048: [04:10:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004796: [04:10:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7048] RDOC 007048: [04:10:16] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021CCEE946C0 RDOC 007048: [04:10:16] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 007048: [04:10:16] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007048: [04:10:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007048: [04:10:16] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007048: [04:10:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007048: [04:10:16] vk_core.cpp(3808) - Log - RegisterSurface() window 000000000083037C RDOC 007048: [04:10:16] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021CCEE946C0 / 0x000000000083037C RDOC 004796: [04:10:17] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004796: [04:10:17] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007048: [04:10:17] vk_core.cpp(1854) - Log - Starting capture RDOC 007048: [04:10:17] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 007048: [04:10:17] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 007048: [04:10:17] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 007048: [04:10:17] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 007048: [04:10:17] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 007048: [04:10:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552576 bytes to 621540 (5.38 %) RDOC 007048: [04:10:17] vk_core.cpp(2393) - Log - Captured Vulkan frame with 11.017395 MB capture section in 0.172007 seconds RDOC 007048: [04:10:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007048: [04:10:17] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 007048: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 004796: [04:10:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (631290 bytes) (time 1673151017) 5116 byte thumbnail RDOC 004796: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 004796: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004796: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004796: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004796: [04:10:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004796: [04:10:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004796: [04:10:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004796: [04:10:18] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004796: [04:10:18] vk_replay.cpp(4693) - Log - Created device. RDOC 004796: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004796: [04:10:18] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 004796: [04:10:18] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004796: [04:10:18] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004796: [04:10:18] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 004796: [04:10:18] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004796: [04:10:18] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004796: [04:10:18] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 004796: [04:10:18] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 004796: [04:10:18] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 004796: [04:10:18] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004796: [04:10:18] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004796: [04:10:18] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004796: [04:10:18] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 004796: [04:10:18] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 004796: [04:10:18] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004796: [04:10:18] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004796: [04:10:18] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 004796: [04:10:18] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004796: [04:10:18] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004796: [04:10:18] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 004796: [04:10:18] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004796: [04:10:18] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004796: [04:10:18] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 004796: [04:10:18] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004796: [04:10:18] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004796: [04:10:18] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004796: [04:10:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004796: [04:10:18] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004796: [04:10:18] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 004796: [04:10:18] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004796: [04:10:19] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 004796: [04:10:19] vk_core.cpp(2647) - Log - Timer chunk initialisation - 735.281 ms RDOC 004796: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011176: [04:10:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011176: [04:10:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011176: [04:10:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011176: [04:10:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011176: [04:10:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1548 RDOC 001548: [04:10:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001548: [04:10:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001548: [04:10:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001548: [04:10:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001548: [04:10:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001548: [04:10:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001548: [04:10:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001548: [04:10:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001548: [04:10:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001548: [04:10:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001548: [04:10:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001548: [04:10:20] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001548: [04:10:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001548: [04:10:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001548: [04:10:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011176: [04:10:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1548] RDOC 001548: [04:10:21] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E605423EB0 RDOC 001548: [04:10:21] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 001548: [04:10:21] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001548: [04:10:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001548: [04:10:21] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001548: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001548: [04:10:21] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000002A03F6 RDOC 001548: [04:10:21] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E605423EB0 / 0x00000000002A03F6 RDOC 011176: [04:10:21] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011176: [04:10:21] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001548: [04:10:21] vk_core.cpp(1854) - Log - Starting capture RDOC 001548: [04:10:21] resource_manager.h(1441) - Log - Preparing up to 60 potentially dirty resources RDOC 001548: [04:10:22] resource_manager.h(1494) - Log - Prepared 52 dirty resources, postponed 0, skipped 0 RDOC 001548: [04:10:22] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 001548: [04:10:22] resource_manager.h(1506) - Log - Checking 52 resources with initial contents against 82 referenced resources RDOC 001548: [04:10:22] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 0 unreferenced RDOC 001548: [04:10:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 436891200 bytes to 1873934 (0.43 %) RDOC 001548: [04:10:22] vk_core.cpp(2393) - Log - Captured Vulkan frame with 416.651917 MB capture section in 0.908177 seconds RDOC 001548: [04:10:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001548: [04:10:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 001548: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 011176: [04:10:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1880589 bytes) (time 1673151022) 2526 byte thumbnail RDOC 011176: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 011176: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011176: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011176: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011176: [04:10:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011176: [04:10:24] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011176: [04:10:24] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011176: [04:10:24] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011176: [04:10:24] vk_replay.cpp(4693) - Log - Created device. RDOC 011176: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011176: [04:10:24] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011176: [04:10:24] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011176: [04:10:24] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011176: [04:10:24] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011176: [04:10:24] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011176: [04:10:24] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011176: [04:10:24] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011176: [04:10:24] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011176: [04:10:24] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011176: [04:10:24] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011176: [04:10:24] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011176: [04:10:24] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011176: [04:10:24] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011176: [04:10:24] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011176: [04:10:24] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011176: [04:10:24] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011176: [04:10:24] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011176: [04:10:24] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011176: [04:10:24] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011176: [04:10:24] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011176: [04:10:24] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011176: [04:10:24] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011176: [04:10:24] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011176: [04:10:24] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011176: [04:10:24] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011176: [04:10:24] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011176: [04:10:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011176: [04:10:24] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011176: [04:10:24] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011176: [04:10:24] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011176: [04:10:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 011176: [04:10:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 011176: [04:10:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 011176: [04:10:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::226 RDOC 011176: [04:10:24] vk_core.cpp(2647) - Log - Timer chunk initialisation - 744.160 ms RDOC 011176: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005504: [04:10:33] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 005504: [04:10:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005504: [04:10:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005504: [04:10:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005504: [04:10:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11692 RDOC 011692: [04:10:34] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011692: [04:10:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011692: [04:10:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011692: [04:10:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011692: [04:10:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011692: [04:10:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011692: [04:10:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011692: [04:10:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011692: [04:10:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011692: [04:10:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011692: [04:10:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011692: [04:10:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011692: [04:10:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011692: [04:10:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011692: [04:10:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005504: [04:10:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11692] RDOC 011692: [04:10:34] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002CE06C29EC0 RDOC 011692: [04:10:34] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 011692: [04:10:34] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011692: [04:10:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011692: [04:10:35] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011692: [04:10:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011692: [04:10:35] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000002B03F6 RDOC 011692: [04:10:35] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002CE06C29EC0 / 0x00000000002B03F6 RDOC 005504: [04:10:35] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011692: [04:10:35] vk_core.cpp(1854) - Log - Starting capture RDOC 011692: [04:10:35] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011692: [04:10:35] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011692: [04:10:35] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 005504: [04:10:35] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011692: [04:10:35] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 011692: [04:10:35] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011692: [04:10:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955264 bytes to 82981 (0.93 %) RDOC 011692: [04:10:35] vk_core.cpp(2393) - Log - Captured Vulkan frame with 8.540405 MB capture section in 0.026565 seconds RDOC 011692: [04:10:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 011692: [04:10:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 011692: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005504: [04:10:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98293 bytes) (time 1673151035) 9645 byte thumbnail RDOC 005504: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005504: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005504: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005504: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005504: [04:10:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005504: [04:10:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005504: [04:10:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005504: [04:10:36] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005504: [04:10:36] vk_replay.cpp(4693) - Log - Created device. RDOC 005504: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005504: [04:10:36] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 005504: [04:10:36] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005504: [04:10:36] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005504: [04:10:36] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 005504: [04:10:36] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005504: [04:10:36] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005504: [04:10:36] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 005504: [04:10:36] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 005504: [04:10:36] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 005504: [04:10:36] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005504: [04:10:36] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005504: [04:10:36] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005504: [04:10:36] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 005504: [04:10:36] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 005504: [04:10:36] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005504: [04:10:36] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005504: [04:10:36] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 005504: [04:10:36] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005504: [04:10:36] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005504: [04:10:36] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 005504: [04:10:36] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005504: [04:10:36] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005504: [04:10:36] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 005504: [04:10:36] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005504: [04:10:36] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005504: [04:10:36] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005504: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005504: [04:10:36] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005504: [04:10:36] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 005504: [04:10:36] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005504: [04:10:36] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 005504: [04:10:36] vk_core.cpp(2647) - Log - Timer chunk initialisation - 223.283 ms RDOC 005504: [04:10:37] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005504: [04:10:38] vk_debug.cpp(1730) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005504: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011564: [04:10:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011564: [04:10:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011564: [04:10:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011564: [04:10:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011564: [04:10:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4356 RDOC 004356: [04:10:38] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 004356: [04:10:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004356: [04:10:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004356: [04:10:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004356: [04:10:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004356: [04:10:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004356: [04:10:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004356: [04:10:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004356: [04:10:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004356: [04:10:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004356: [04:10:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004356: [04:10:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004356: [04:10:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004356: [04:10:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004356: [04:10:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011564: [04:10:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4356] RDOC 004356: [04:10:39] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001CDB9FA31A0 RDOC 004356: [04:10:39] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 004356: [04:10:39] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004356: [04:10:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004356: [04:10:39] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004356: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004356: [04:10:39] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000009D0388 RDOC 004356: [04:10:39] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001CDB9FA31A0 / 0x00000000009D0388 RDOC 004356: [04:10:39] vk_core.cpp(1854) - Log - Starting capture RDOC 004356: [04:10:39] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 004356: [04:10:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004356: [04:10:39] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 011564: [04:10:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004356: [04:10:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004356: [04:10:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004356: [04:10:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529408 bytes to 25018 (0.71 %) RDOC 004356: [04:10:39] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.365906 MB capture section in 0.016565 seconds RDOC 004356: [04:10:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 004356: [04:10:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 004356: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011564: [04:10:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35974 bytes) (time 1673151039) 6118 byte thumbnail RDOC 011564: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011564: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011564: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011564: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011564: [04:10:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011564: [04:10:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011564: [04:10:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011564: [04:10:41] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011564: [04:10:41] vk_replay.cpp(4693) - Log - Created device. RDOC 011564: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011564: [04:10:41] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011564: [04:10:41] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011564: [04:10:41] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011564: [04:10:41] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011564: [04:10:41] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011564: [04:10:41] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011564: [04:10:41] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011564: [04:10:41] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011564: [04:10:41] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011564: [04:10:41] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011564: [04:10:41] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011564: [04:10:41] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011564: [04:10:41] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011564: [04:10:41] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011564: [04:10:41] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011564: [04:10:41] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011564: [04:10:41] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011564: [04:10:41] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011564: [04:10:41] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011564: [04:10:41] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011564: [04:10:41] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011564: [04:10:41] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011564: [04:10:41] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011564: [04:10:41] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011564: [04:10:41] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011564: [04:10:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011564: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011564: [04:10:41] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011564: [04:10:41] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011564: [04:10:41] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011564: [04:10:41] vk_core.cpp(2647) - Log - Timer chunk initialisation - 243.338 ms RDOC 011564: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009524: [04:10:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009524: [04:10:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009524: [04:10:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009524: [04:10:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009524: [04:10:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5856 RDOC 005856: [04:10:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005856: [04:10:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005856: [04:10:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005856: [04:10:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005856: [04:10:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005856: [04:10:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005856: [04:10:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005856: [04:10:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005856: [04:10:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005856: [04:10:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005856: [04:10:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005856: [04:10:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005856: [04:10:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005856: [04:10:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005856: [04:10:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009524: [04:10:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5856] RDOC 005856: [04:10:43] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000025E2FB3F6B0 RDOC 005856: [04:10:43] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 005856: [04:10:43] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005856: [04:10:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005856: [04:10:43] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005856: [04:10:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005856: [04:10:43] vk_core.cpp(3808) - Log - RegisterSurface() window 000000000087037C RDOC 005856: [04:10:43] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000025E2FB3F6B0 / 0x000000000087037C RDOC 005856: [04:10:43] vk_core.cpp(1854) - Log - Starting capture RDOC 005856: [04:10:43] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005856: [04:10:43] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005856: [04:10:43] vk_core.cpp(1989) - Log - Finished capture, Frame 4294967295 RDOC 009524: [04:10:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005856: [04:10:43] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 005856: [04:10:43] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 005856: [04:10:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1753 (42.14 %) RDOC 005856: [04:10:43] vk_core.cpp(2393) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.017808 seconds RDOC 005856: [04:10:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 005856: [04:10:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005856: [04:10:43] vk_core.cpp(1854) - Log - Starting capture RDOC 005856: [04:10:43] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005856: [04:10:43] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005856: [04:10:43] vk_core.cpp(1989) - Log - Finished capture, Frame 4294967295 RDOC 005856: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 009524: [04:10:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24077 bytes) (time 1673151043) 8206 byte thumbnail RDOC 009524: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 009524: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009524: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009524: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009524: [04:10:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009524: [04:10:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009524: [04:10:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009524: [04:10:44] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009524: [04:10:44] vk_replay.cpp(4693) - Log - Created device. RDOC 009524: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009524: [04:10:44] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 009524: [04:10:44] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009524: [04:10:44] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009524: [04:10:44] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 009524: [04:10:44] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009524: [04:10:44] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009524: [04:10:44] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 009524: [04:10:44] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 009524: [04:10:44] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 009524: [04:10:44] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009524: [04:10:44] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009524: [04:10:44] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009524: [04:10:44] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 009524: [04:10:44] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 009524: [04:10:44] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:10:44] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:10:44] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 009524: [04:10:44] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:10:44] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:10:44] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 009524: [04:10:44] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:10:44] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:10:44] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 009524: [04:10:44] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:10:44] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009524: [04:10:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009524: [04:10:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009524: [04:10:44] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009524: [04:10:44] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 009524: [04:10:44] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009524: [04:10:44] vk_core.cpp(2647) - Log - Timer chunk initialisation - 160.584 ms RDOC 009524: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009884: [04:10:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009884: [04:10:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009884: [04:10:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009884: [04:10:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009884: [04:10:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9680 RDOC 009680: [04:10:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009680: [04:10:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009680: [04:10:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009680: [04:10:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009680: [04:10:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009680: [04:10:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009680: [04:10:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009680: [04:10:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009680: [04:10:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009680: [04:10:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009680: [04:10:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009680: [04:10:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009680: [04:10:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009680: [04:10:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009680: [04:10:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009884: [04:10:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9680] RDOC 009680: [04:10:46] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021DC3DA6310 RDOC 009680: [04:10:46] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 009680: [04:10:46] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009680: [04:10:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009680: [04:10:46] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009680: [04:10:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009680: [04:10:46] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003E0300 RDOC 009680: [04:10:46] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021DC3DA6310 / 0x00000000003E0300 RDOC 009680: [04:10:46] vk_core.cpp(1854) - Log - Starting capture RDOC 009680: [04:10:46] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009680: [04:10:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009680: [04:10:46] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 009884: [04:10:46] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009680: [04:10:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 009680: [04:10:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009680: [04:10:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120640 bytes to 25666 (0.62 %) RDOC 009680: [04:10:46] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.929749 MB capture section in 0.023368 seconds RDOC 009680: [04:10:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 009680: [04:10:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009680: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009884: [04:10:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38490 bytes) (time 1673151046) 7918 byte thumbnail RDOC 009884: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009884: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009884: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009884: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009884: [04:10:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009884: [04:10:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009884: [04:10:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009884: [04:10:48] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009884: [04:10:48] vk_replay.cpp(4693) - Log - Created device. RDOC 009884: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009884: [04:10:48] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 009884: [04:10:48] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009884: [04:10:48] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009884: [04:10:48] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 009884: [04:10:48] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009884: [04:10:48] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009884: [04:10:48] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 009884: [04:10:48] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 009884: [04:10:48] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 009884: [04:10:48] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009884: [04:10:48] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009884: [04:10:48] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009884: [04:10:48] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 009884: [04:10:48] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 009884: [04:10:48] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009884: [04:10:48] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009884: [04:10:48] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 009884: [04:10:48] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009884: [04:10:48] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009884: [04:10:48] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 009884: [04:10:48] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009884: [04:10:48] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009884: [04:10:48] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 009884: [04:10:48] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009884: [04:10:48] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009884: [04:10:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009884: [04:10:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009884: [04:10:48] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009884: [04:10:48] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 009884: [04:10:48] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009884: [04:10:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 009884: [04:10:48] vk_core.cpp(2647) - Log - Timer chunk initialisation - 236.369 ms RDOC 009884: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005812: [04:10:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 005812: [04:10:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005812: [04:10:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005812: [04:10:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005812: [04:10:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4036 RDOC 004036: [04:10:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 004036: [04:10:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004036: [04:10:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004036: [04:10:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004036: [04:10:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004036: [04:10:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004036: [04:10:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004036: [04:10:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004036: [04:10:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004036: [04:10:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004036: [04:10:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004036: [04:10:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004036: [04:10:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004036: [04:10:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004036: [04:10:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005812: [04:10:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4036] RDOC 004036: [04:10:50] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C7D9EC3FF0 RDOC 004036: [04:10:50] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 004036: [04:10:50] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004036: [04:10:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004036: [04:10:50] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004036: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004036: [04:10:50] vk_core.cpp(1854) - Log - Starting capture RDOC 004036: [04:10:50] vk_core.cpp(1858) - Log - Creating desired queue as none was obtained by the application RDOC 004036: [04:10:50] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 004036: [04:10:50] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 004036: [04:10:50] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007C0306 RDOC 004036: [04:10:50] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C7D9EC3FF0 / 0x00000000007C0306 RDOC 004036: [04:10:50] vk_core.cpp(1989) - Log - Finished capture, Frame 0 RDOC 005812: [04:10:50] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004036: [04:10:50] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 004036: [04:10:50] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 004036: [04:10:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21731 (0.62 %) RDOC 004036: [04:10:50] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.525194 seconds RDOC 004036: [04:10:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004036: [04:10:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004036: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 005812: [04:10:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31481 bytes) (time 1673151050) 5116 byte thumbnail RDOC 005812: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 005812: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005812: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005812: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005812: [04:10:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005812: [04:10:51] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005812: [04:10:51] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005812: [04:10:51] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005812: [04:10:52] vk_replay.cpp(4693) - Log - Created device. RDOC 005812: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005812: [04:10:52] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 005812: [04:10:52] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005812: [04:10:52] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005812: [04:10:52] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 005812: [04:10:52] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005812: [04:10:52] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005812: [04:10:52] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 005812: [04:10:52] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 005812: [04:10:52] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 005812: [04:10:52] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005812: [04:10:52] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005812: [04:10:52] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005812: [04:10:52] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 005812: [04:10:52] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 005812: [04:10:52] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005812: [04:10:52] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005812: [04:10:52] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 005812: [04:10:52] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005812: [04:10:52] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005812: [04:10:52] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 005812: [04:10:52] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005812: [04:10:52] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005812: [04:10:52] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 005812: [04:10:52] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005812: [04:10:52] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005812: [04:10:52] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005812: [04:10:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005812: [04:10:52] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005812: [04:10:52] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 005812: [04:10:52] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005812: [04:10:52] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 005812: [04:10:52] vk_core.cpp(2647) - Log - Timer chunk initialisation - 173.158 ms RDOC 005812: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 005812: [04:10:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3739 (0.11 %) RDOC 005812: [04:10:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005812: [04:10:52] vk_core.cpp(2647) - Log - Timer chunk initialisation - 9.773 ms RDOC 005812: [04:10:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3739 (0.11 %) RDOC 005812: [04:10:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 005812: [04:10:52] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 005812: [04:10:52] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 005812: [04:10:52] vk_debug.cpp(1701) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 005812: [04:10:52] vk_debug.cpp(1677) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 005812: [04:10:52] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000592! RDOC 005812: [04:10:52] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000592! RDOC 005812: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012568: [04:10:52] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012568: [04:10:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012568: [04:10:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012568: [04:10:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012568: [04:10:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3172 RDOC 003172: [04:10:53] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003172: [04:10:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003172: [04:10:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003172: [04:10:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003172: [04:10:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003172: [04:10:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003172: [04:10:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003172: [04:10:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003172: [04:10:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003172: [04:10:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003172: [04:10:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003172: [04:10:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003172: [04:10:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003172: [04:10:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003172: [04:10:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012568: [04:10:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3172] RDOC 003172: [04:10:54] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000022A284538C0 RDOC 003172: [04:10:54] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 003172: [04:10:54] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003172: [04:10:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003172: [04:10:54] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003172: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003172: [04:10:54] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003303D2 RDOC 003172: [04:10:54] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000022A284538C0 / 0x00000000003303D2 RDOC 003172: [04:10:54] vk_core.cpp(1854) - Log - Starting capture RDOC 003172: [04:10:54] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003172: [04:10:54] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003172: [04:10:54] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 003172: [04:10:54] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 003172: [04:10:54] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003172: [04:10:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22384 (0.64 %) RDOC 003172: [04:10:54] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.019831 seconds RDOC 003172: [04:10:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003172: [04:10:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003172: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 012568: [04:10:54] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012568: [04:10:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32134 bytes) (time 1673151054) 5116 byte thumbnail RDOC 012568: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 012568: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012568: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012568: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012568: [04:10:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012568: [04:10:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012568: [04:10:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012568: [04:10:55] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012568: [04:10:55] vk_replay.cpp(4693) - Log - Created device. RDOC 012568: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012568: [04:10:55] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 012568: [04:10:55] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012568: [04:10:55] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012568: [04:10:55] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 012568: [04:10:55] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012568: [04:10:55] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012568: [04:10:55] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 012568: [04:10:55] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 012568: [04:10:55] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 012568: [04:10:55] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012568: [04:10:55] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012568: [04:10:55] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012568: [04:10:55] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 012568: [04:10:55] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 012568: [04:10:55] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012568: [04:10:55] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012568: [04:10:55] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 012568: [04:10:55] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012568: [04:10:55] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012568: [04:10:55] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 012568: [04:10:55] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012568: [04:10:55] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012568: [04:10:55] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 012568: [04:10:55] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012568: [04:10:55] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012568: [04:10:55] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012568: [04:10:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012568: [04:10:55] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012568: [04:10:55] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012568: [04:10:55] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012568: [04:10:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 012568: [04:10:56] vk_core.cpp(2647) - Log - Timer chunk initialisation - 231.311 ms RDOC 012568: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007932: [04:10:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007932: [04:10:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007932: [04:10:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007932: [04:10:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007932: [04:10:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6780 RDOC 006780: [04:10:56] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006780: [04:10:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006780: [04:10:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006780: [04:10:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006780: [04:10:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006780: [04:10:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006780: [04:10:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006780: [04:10:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006780: [04:10:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006780: [04:10:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006780: [04:10:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006780: [04:10:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006780: [04:10:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006780: [04:10:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006780: [04:10:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007932: [04:10:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6780] RDOC 006780: [04:10:57] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000028D8E7DBEF0 RDOC 006780: [04:10:57] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 006780: [04:10:57] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006780: [04:10:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006780: [04:10:57] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006780: [04:10:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006780: [04:10:57] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000A20388 RDOC 006780: [04:10:57] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000028D8E7DBEF0 / 0x0000000000A20388 RDOC 006780: [04:10:58] vk_core.cpp(1854) - Log - Starting capture RDOC 006780: [04:10:58] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 006780: [04:10:58] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006780: [04:10:58] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 007932: [04:10:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006780: [04:10:58] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 006780: [04:10:58] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006780: [04:10:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520064 bytes to 21784 (0.62 %) RDOC 006780: [04:10:58] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356995 MB capture section in 0.019374 seconds RDOC 006780: [04:10:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 006780: [04:10:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 006780: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007932: [04:10:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32740 bytes) (time 1673151058) 6118 byte thumbnail RDOC 007932: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007932: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007932: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007932: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007932: [04:10:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007932: [04:10:59] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007932: [04:10:59] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007932: [04:10:59] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007932: [04:10:59] vk_replay.cpp(4693) - Log - Created device. RDOC 007932: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007932: [04:10:59] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 007932: [04:10:59] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007932: [04:10:59] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007932: [04:10:59] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 007932: [04:10:59] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007932: [04:10:59] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007932: [04:10:59] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 007932: [04:10:59] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 007932: [04:10:59] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 007932: [04:10:59] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007932: [04:10:59] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007932: [04:10:59] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007932: [04:10:59] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 007932: [04:10:59] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 007932: [04:10:59] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:10:59] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:10:59] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 007932: [04:10:59] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:10:59] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:10:59] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 007932: [04:10:59] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:10:59] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:10:59] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 007932: [04:10:59] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:10:59] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007932: [04:10:59] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007932: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007932: [04:10:59] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007932: [04:10:59] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007932: [04:10:59] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007932: [04:10:59] vk_core.cpp(2647) - Log - Timer chunk initialisation - 312.362 ms RDOC 007932: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001948: [04:11:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 001948: [04:11:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001948: [04:11:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001948: [04:11:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001948: [04:11:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12160 RDOC 012160: [04:11:00] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012160: [04:11:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012160: [04:11:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012160: [04:11:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012160: [04:11:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012160: [04:11:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012160: [04:11:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012160: [04:11:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012160: [04:11:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012160: [04:11:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012160: [04:11:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012160: [04:11:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012160: [04:11:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012160: [04:11:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012160: [04:11:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001948: [04:11:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12160] RDOC 012160: [04:11:01] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019873EB0270 RDOC 012160: [04:11:01] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012160: [04:11:01] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012160: [04:11:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012160: [04:11:01] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012160: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012160: [04:11:01] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000008C037C RDOC 012160: [04:11:01] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019873EB0270 / 0x00000000008C037C RDOC 012160: [04:11:02] vk_core.cpp(1854) - Log - Starting capture RDOC 012160: [04:11:02] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 001948: [04:11:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012160: [04:11:02] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012160: [04:11:02] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 012160: [04:11:02] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 012160: [04:11:02] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012160: [04:11:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097728 bytes to 169311 (0.46 %) RDOC 012160: [04:11:02] vk_core.cpp(2393) - Log - Captured Vulkan frame with 35.379150 MB capture section in 0.049263 seconds RDOC 012160: [04:11:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 012160: [04:11:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 012160: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 001948: [04:11:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184318 bytes) (time 1673151062) 9596 byte thumbnail RDOC 001948: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 001948: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001948: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001948: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001948: [04:11:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001948: [04:11:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001948: [04:11:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001948: [04:11:03] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001948: [04:11:03] vk_replay.cpp(4693) - Log - Created device. RDOC 001948: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001948: [04:11:03] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 001948: [04:11:03] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001948: [04:11:03] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001948: [04:11:03] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 001948: [04:11:03] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001948: [04:11:03] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001948: [04:11:03] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 001948: [04:11:03] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 001948: [04:11:03] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 001948: [04:11:03] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001948: [04:11:03] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001948: [04:11:03] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001948: [04:11:03] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 001948: [04:11:03] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 001948: [04:11:03] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001948: [04:11:03] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001948: [04:11:03] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 001948: [04:11:03] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001948: [04:11:03] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001948: [04:11:03] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 001948: [04:11:03] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001948: [04:11:03] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001948: [04:11:03] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 001948: [04:11:03] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001948: [04:11:03] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001948: [04:11:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001948: [04:11:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001948: [04:11:03] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001948: [04:11:03] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 001948: [04:11:03] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001948: [04:11:03] vk_core.cpp(2647) - Log - Timer chunk initialisation - 251.681 ms RDOC 001948: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011468: [04:11:04] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011468: [04:11:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011468: [04:11:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011468: [04:11:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011468: [04:11:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3736 RDOC 003736: [04:11:04] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003736: [04:11:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003736: [04:11:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003736: [04:11:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003736: [04:11:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003736: [04:11:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003736: [04:11:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003736: [04:11:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003736: [04:11:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003736: [04:11:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003736: [04:11:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003736: [04:11:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003736: [04:11:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003736: [04:11:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003736: [04:11:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011468: [04:11:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3736] RDOC 003736: [04:11:05] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000026121D9D910 RDOC 003736: [04:11:05] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 003736: [04:11:05] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003736: [04:11:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003736: [04:11:05] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003736: [04:11:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003736: [04:11:05] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000430300 RDOC 003736: [04:11:05] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000026121D9D910 / 0x0000000000430300 RDOC 011468: [04:11:06] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003736: [04:11:06] vk_core.cpp(1854) - Log - Starting capture RDOC 003736: [04:11:06] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003736: [04:11:06] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003736: [04:11:06] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 011468: [04:11:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003736: [04:11:06] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 003736: [04:11:06] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003736: [04:11:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519040 bytes to 21814 (0.62 %) RDOC 003736: [04:11:06] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356018 MB capture section in 0.019640 seconds RDOC 003736: [04:11:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 003736: [04:11:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 003736: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 011468: [04:11:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31724 bytes) (time 1673151066) 5744 byte thumbnail RDOC 011468: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 011468: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011468: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011468: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011468: [04:11:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011468: [04:11:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011468: [04:11:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011468: [04:11:07] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011468: [04:11:07] vk_replay.cpp(4693) - Log - Created device. RDOC 011468: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011468: [04:11:07] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011468: [04:11:07] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011468: [04:11:07] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011468: [04:11:07] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011468: [04:11:07] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011468: [04:11:07] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011468: [04:11:07] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011468: [04:11:07] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011468: [04:11:07] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011468: [04:11:07] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011468: [04:11:07] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011468: [04:11:07] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011468: [04:11:07] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011468: [04:11:07] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011468: [04:11:07] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011468: [04:11:07] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011468: [04:11:07] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011468: [04:11:07] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011468: [04:11:07] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011468: [04:11:07] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011468: [04:11:07] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011468: [04:11:07] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011468: [04:11:07] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011468: [04:11:07] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011468: [04:11:07] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011468: [04:11:07] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011468: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011468: [04:11:07] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011468: [04:11:07] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011468: [04:11:07] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011468: [04:11:07] vk_core.cpp(2647) - Log - Timer chunk initialisation - 212.656 ms RDOC 011468: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005056: [04:11:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 005056: [04:11:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005056: [04:11:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005056: [04:11:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005056: [04:11:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7844 RDOC 007844: [04:11:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007844: [04:11:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007844: [04:11:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007844: [04:11:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007844: [04:11:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007844: [04:11:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007844: [04:11:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007844: [04:11:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007844: [04:11:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007844: [04:11:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007844: [04:11:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007844: [04:11:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007844: [04:11:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007844: [04:11:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007844: [04:11:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005056: [04:11:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7844] RDOC 007844: [04:11:09] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001D416FECEF0 RDOC 007844: [04:11:09] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 007844: [04:11:09] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007844: [04:11:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007844: [04:11:09] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007844: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007844: [04:11:09] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003403F6 RDOC 007844: [04:11:09] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001D416FECEF0 / 0x00000000003403F6 RDOC 005056: [04:11:09] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007844: [04:11:09] vk_core.cpp(1854) - Log - Starting capture RDOC 007844: [04:11:09] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007844: [04:11:10] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007844: [04:11:10] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 007844: [04:11:10] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 007844: [04:11:10] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007844: [04:11:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738624 bytes to 576761 (0.42 %) RDOC 007844: [04:11:10] vk_core.cpp(2393) - Log - Captured Vulkan frame with 131.357788 MB capture section in 0.112489 seconds RDOC 007844: [04:11:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007844: [04:11:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 007844: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 005056: [04:11:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586511 bytes) (time 1673151070) 5116 byte thumbnail RDOC 005056: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 005056: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005056: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005056: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005056: [04:11:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005056: [04:11:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005056: [04:11:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005056: [04:11:11] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005056: [04:11:11] vk_replay.cpp(4693) - Log - Created device. RDOC 005056: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005056: [04:11:11] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 005056: [04:11:11] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005056: [04:11:11] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005056: [04:11:11] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 005056: [04:11:11] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005056: [04:11:11] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005056: [04:11:11] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 005056: [04:11:11] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 005056: [04:11:11] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 005056: [04:11:11] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005056: [04:11:11] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005056: [04:11:11] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005056: [04:11:11] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 005056: [04:11:11] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 005056: [04:11:11] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005056: [04:11:11] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005056: [04:11:11] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 005056: [04:11:11] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005056: [04:11:11] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005056: [04:11:11] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 005056: [04:11:11] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005056: [04:11:11] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005056: [04:11:11] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 005056: [04:11:11] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005056: [04:11:11] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005056: [04:11:11] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005056: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005056: [04:11:11] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005056: [04:11:11] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 005056: [04:11:11] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005056: [04:11:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 005056: [04:11:11] vk_core.cpp(2647) - Log - Timer chunk initialisation - 604.005 ms RDOC 005056: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010916: [04:11:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010916: [04:11:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010916: [04:11:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010916: [04:11:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010916: [04:11:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 344 RDOC 000344: [04:11:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 000344: [04:11:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000344: [04:11:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000344: [04:11:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000344: [04:11:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000344: [04:11:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000344: [04:11:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000344: [04:11:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000344: [04:11:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000344: [04:11:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000344: [04:11:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000344: [04:11:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000344: [04:11:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000344: [04:11:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000344: [04:11:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010916: [04:11:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [344] RDOC 000344: [04:11:13] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002CC9C7476A0 RDOC 000344: [04:11:13] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 000344: [04:11:14] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000344: [04:11:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000344: [04:11:14] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000344: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000344: [04:11:14] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003503F6 RDOC 000344: [04:11:14] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002CC9C7476A0 / 0x00000000003503F6 RDOC 010916: [04:11:14] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000344: [04:11:14] vk_core.cpp(1854) - Log - Starting capture RDOC 000344: [04:11:14] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 010916: [04:11:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000344: [04:11:14] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 000344: [04:11:14] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 000344: [04:11:14] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 000344: [04:11:16] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 000344: [04:11:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532608 bytes to 690144 (0.42 %) RDOC 000344: [04:11:16] vk_core.cpp(2393) - Log - Captured Vulkan frame with 155.956848 MB capture section in 2.208535 seconds RDOC 000344: [04:11:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 000344: [04:11:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 000344: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 010916: [04:11:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706094 bytes) (time 1673151076) 9775 byte thumbnail RDOC 010916: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 010916: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010916: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010916: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010916: [04:11:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010916: [04:11:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010916: [04:11:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010916: [04:11:17] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010916: [04:11:17] vk_replay.cpp(4693) - Log - Created device. RDOC 010916: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010916: [04:11:17] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 010916: [04:11:17] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010916: [04:11:17] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010916: [04:11:17] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 010916: [04:11:17] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010916: [04:11:17] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010916: [04:11:17] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 010916: [04:11:17] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 010916: [04:11:17] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 010916: [04:11:17] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010916: [04:11:17] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010916: [04:11:17] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010916: [04:11:17] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 010916: [04:11:17] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 010916: [04:11:17] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010916: [04:11:17] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010916: [04:11:17] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 010916: [04:11:17] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010916: [04:11:17] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010916: [04:11:17] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 010916: [04:11:17] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010916: [04:11:17] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010916: [04:11:17] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 010916: [04:11:17] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010916: [04:11:17] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010916: [04:11:17] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010916: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010916: [04:11:18] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010916: [04:11:18] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 010916: [04:11:18] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010916: [04:11:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 010916: [04:11:18] vk_core.cpp(4797) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 010916: [04:11:18] vk_core.cpp(2647) - Log - Timer chunk initialisation - 889.249 ms RDOC 010916: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008348: [04:11:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008348: [04:11:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008348: [04:11:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008348: [04:11:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008348: [04:11:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5140 RDOC 005140: [04:11:19] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005140: [04:11:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005140: [04:11:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005140: [04:11:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005140: [04:11:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005140: [04:11:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005140: [04:11:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005140: [04:11:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005140: [04:11:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005140: [04:11:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005140: [04:11:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005140: [04:11:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005140: [04:11:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005140: [04:11:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005140: [04:11:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008348: [04:11:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5140] RDOC 005140: [04:11:19] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002A13B1F0E40 RDOC 005140: [04:11:19] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 005140: [04:11:19] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005140: [04:11:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005140: [04:11:20] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005140: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005140: [04:11:20] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000830306 RDOC 005140: [04:11:20] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002A13B1F0E40 / 0x0000000000830306 RDOC 008348: [04:11:20] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005140: [04:11:39] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:39] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 005140: [04:11:39] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:39] vk_core.cpp(1989) - Log - Finished capture, Frame 50000 RDOC 005140: [04:11:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21593 (0.61 %) RDOC 005140: [04:11:39] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.023738 seconds RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 005140: [04:11:39] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:39] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 005140: [04:11:39] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 005140: [04:11:39] vk_core.cpp(1989) - Log - Finished capture, Frame 50001 RDOC 005140: [04:11:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008348: [04:11:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31343 bytes) (time 1673151099) 5116 byte thumbnail RDOC 005140: [04:11:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21523 (0.61 %) RDOC 005140: [04:11:39] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025240 seconds RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 005140: [04:11:39] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:39] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005140: [04:11:39] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:39] vk_core.cpp(1989) - Log - Finished capture, Frame 50002 RDOC 005140: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 005140: [04:11:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21513 (0.61 %) RDOC 005140: [04:11:39] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.024507 seconds RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 005140: [04:11:39] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:39] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005140: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 008348: [04:11:39] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31273 bytes) (time 1673151099) 5116 byte thumbnail RDOC 008348: [04:11:39] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31263 bytes) (time 1673151099) 5116 byte thumbnail RDOC 005140: [04:11:39] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:39] vk_core.cpp(1989) - Log - Finished capture, Frame 50003 RDOC 005140: [04:11:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21571 (0.61 %) RDOC 005140: [04:11:39] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.036042 seconds RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 005140: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 008348: [04:11:39] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31321 bytes) (time 1673151099) 5116 byte thumbnail RDOC 005140: [04:11:39] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:39] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005140: [04:11:39] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:39] vk_core.cpp(1989) - Log - Finished capture, Frame 50004 RDOC 005140: [04:11:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21544 (0.61 %) RDOC 005140: [04:11:39] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.031469 seconds RDOC 005140: [04:11:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 005140: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 005140: [04:11:40] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:40] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008348: [04:11:40] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31294 bytes) (time 1673151099) 5116 byte thumbnail RDOC 005140: [04:11:40] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:40] vk_core.cpp(1989) - Log - Finished capture, Frame 50005 RDOC 005140: [04:11:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21590 (0.61 %) RDOC 005140: [04:11:40] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.035302 seconds RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 005140: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 008348: [04:11:40] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31340 bytes) (time 1673151100) 5116 byte thumbnail RDOC 005140: [04:11:40] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:40] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005140: [04:11:40] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:40] vk_core.cpp(1989) - Log - Finished capture, Frame 50006 RDOC 005140: [04:11:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21522 (0.61 %) RDOC 005140: [04:11:40] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.031921 seconds RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 005140: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 008348: [04:11:40] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31272 bytes) (time 1673151100) 5116 byte thumbnail RDOC 005140: [04:11:40] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:40] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005140: [04:11:40] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:40] vk_core.cpp(1989) - Log - Finished capture, Frame 50007 RDOC 005140: [04:11:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21616 (0.61 %) RDOC 005140: [04:11:40] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.035490 seconds RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 005140: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 008348: [04:11:40] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31366 bytes) (time 1673151100) 5116 byte thumbnail RDOC 005140: [04:11:40] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:40] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005140: [04:11:40] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:40] vk_core.cpp(1989) - Log - Finished capture, Frame 50008 RDOC 005140: [04:11:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21536 (0.61 %) RDOC 005140: [04:11:40] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.032263 seconds RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 005140: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 005140: [04:11:40] vk_core.cpp(1854) - Log - Starting capture RDOC 005140: [04:11:40] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 008348: [04:11:40] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31286 bytes) (time 1673151100) 5116 byte thumbnail RDOC 005140: [04:11:40] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 005140: [04:11:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 005140: [04:11:40] vk_core.cpp(1989) - Log - Finished capture, Frame 50009 RDOC 005140: [04:11:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 005140: [04:11:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21570 (0.61 %) RDOC 005140: [04:11:40] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.035853 seconds RDOC 005140: [04:11:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005140: [04:11:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 005140: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 008348: [04:11:40] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31320 bytes) (time 1673151100) 5116 byte thumbnail RDOC 008348: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 008348: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008348: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008348: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008348: [04:11:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008348: [04:11:41] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008348: [04:11:41] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008348: [04:11:41] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008348: [04:11:41] vk_replay.cpp(4693) - Log - Created device. RDOC 008348: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008348: [04:11:41] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 008348: [04:11:41] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008348: [04:11:41] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008348: [04:11:41] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 008348: [04:11:41] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008348: [04:11:41] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008348: [04:11:41] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 008348: [04:11:41] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 008348: [04:11:41] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 008348: [04:11:41] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008348: [04:11:41] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008348: [04:11:41] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008348: [04:11:41] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 008348: [04:11:41] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 008348: [04:11:41] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008348: [04:11:41] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008348: [04:11:41] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 008348: [04:11:41] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008348: [04:11:41] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008348: [04:11:41] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 008348: [04:11:41] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008348: [04:11:41] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008348: [04:11:41] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 008348: [04:11:41] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008348: [04:11:41] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008348: [04:11:41] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008348: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008348: [04:11:41] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008348: [04:11:41] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 008348: [04:11:41] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008348: [04:11:41] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008348: [04:11:41] vk_core.cpp(2647) - Log - Timer chunk initialisation - 244.879 ms RDOC 008348: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003508: [04:11:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003508: [04:11:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003508: [04:11:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003508: [04:11:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003508: [04:11:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5800 RDOC 005800: [04:11:42] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005800: [04:11:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005800: [04:11:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005800: [04:11:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005800: [04:11:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005800: [04:11:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005800: [04:11:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005800: [04:11:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005800: [04:11:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005800: [04:11:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005800: [04:11:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005800: [04:11:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005800: [04:11:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005800: [04:11:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005800: [04:11:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003508: [04:11:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5800] RDOC 005800: [04:11:43] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000027BA9066440 RDOC 005800: [04:11:43] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 005800: [04:11:43] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005800: [04:11:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005800: [04:11:43] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005800: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005800: [04:11:43] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003703F6 RDOC 005800: [04:11:43] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000027BA9066440 / 0x00000000003703F6 RDOC 005800: [04:11:43] vk_core.cpp(1854) - Log - Starting capture RDOC 005800: [04:11:43] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003508: [04:11:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005800: [04:11:43] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005800: [04:11:43] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 005800: [04:11:43] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 005800: [04:11:43] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005800: [04:11:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522816 bytes to 20749 (0.59 %) RDOC 005800: [04:11:43] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.359619 MB capture section in 0.017455 seconds RDOC 005800: [04:11:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 005800: [04:11:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 005800: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 003508: [04:11:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37339 bytes) (time 1673151103) 10965 byte thumbnail RDOC 003508: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 003508: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003508: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003508: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003508: [04:11:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003508: [04:11:44] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003508: [04:11:44] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003508: [04:11:44] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003508: [04:11:44] vk_replay.cpp(4693) - Log - Created device. RDOC 003508: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003508: [04:11:44] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 003508: [04:11:44] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003508: [04:11:44] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003508: [04:11:44] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 003508: [04:11:44] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003508: [04:11:44] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003508: [04:11:44] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 003508: [04:11:44] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 003508: [04:11:44] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 003508: [04:11:44] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003508: [04:11:44] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003508: [04:11:44] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003508: [04:11:44] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 003508: [04:11:44] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 003508: [04:11:44] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003508: [04:11:44] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003508: [04:11:44] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 003508: [04:11:44] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003508: [04:11:44] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003508: [04:11:44] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 003508: [04:11:44] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003508: [04:11:44] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003508: [04:11:44] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 003508: [04:11:44] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003508: [04:11:44] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003508: [04:11:44] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003508: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003508: [04:11:45] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003508: [04:11:45] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 003508: [04:11:45] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003508: [04:11:45] vk_core.cpp(2647) - Log - Timer chunk initialisation - 283.787 ms RDOC 003508: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004280: [04:11:45] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004280: [04:11:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004280: [04:11:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004280: [04:11:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004280: [04:11:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6224 RDOC 006224: [04:11:46] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 006224: [04:11:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006224: [04:11:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006224: [04:11:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006224: [04:11:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006224: [04:11:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006224: [04:11:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006224: [04:11:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006224: [04:11:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006224: [04:11:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006224: [04:11:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006224: [04:11:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006224: [04:11:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006224: [04:11:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006224: [04:11:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004280: [04:11:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6224] RDOC 006224: [04:11:46] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002096247F780 RDOC 006224: [04:11:46] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 006224: [04:11:46] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006224: [04:11:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006224: [04:11:46] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006224: [04:11:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006224: [04:11:47] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003803F6 RDOC 006224: [04:11:47] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002096247F780 / 0x00000000003803F6 RDOC 006224: [04:11:47] vk_core.cpp(1854) - Log - Starting capture RDOC 006224: [04:11:47] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 004280: [04:11:47] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006224: [04:11:47] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006224: [04:11:47] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 006224: [04:11:47] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 006224: [04:11:47] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006224: [04:11:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360768 bytes to 41229 (0.56 %) RDOC 006224: [04:11:47] vk_core.cpp(2393) - Log - Captured Vulkan frame with 7.019775 MB capture section in 0.019520 seconds RDOC 006224: [04:11:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 006224: [04:11:47] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 006224: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 004280: [04:11:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48818 bytes) (time 1673151107) 3444 byte thumbnail RDOC 004280: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 004280: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004280: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004280: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004280: [04:11:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004280: [04:11:48] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004280: [04:11:48] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004280: [04:11:48] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004280: [04:11:48] vk_replay.cpp(4693) - Log - Created device. RDOC 004280: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004280: [04:11:48] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 004280: [04:11:48] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004280: [04:11:48] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004280: [04:11:48] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 004280: [04:11:48] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004280: [04:11:48] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004280: [04:11:48] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 004280: [04:11:48] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 004280: [04:11:48] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 004280: [04:11:48] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004280: [04:11:48] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004280: [04:11:48] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004280: [04:11:48] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 004280: [04:11:48] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 004280: [04:11:48] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004280: [04:11:48] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004280: [04:11:48] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 004280: [04:11:48] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004280: [04:11:48] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004280: [04:11:48] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 004280: [04:11:48] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004280: [04:11:48] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004280: [04:11:48] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 004280: [04:11:48] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004280: [04:11:48] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004280: [04:11:48] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004280: [04:11:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004280: [04:11:48] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004280: [04:11:48] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 004280: [04:11:48] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004280: [04:11:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 004280: [04:11:48] vk_core.cpp(2647) - Log - Timer chunk initialisation - 234.844 ms RDOC 004280: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012860: [04:11:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012860: [04:11:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012860: [04:11:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012860: [04:11:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012860: [04:11:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11908 RDOC 011908: [04:11:49] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011908: [04:11:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011908: [04:11:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011908: [04:11:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011908: [04:11:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011908: [04:11:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011908: [04:11:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011908: [04:11:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011908: [04:11:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011908: [04:11:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011908: [04:11:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011908: [04:11:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011908: [04:11:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011908: [04:11:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011908: [04:11:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012860: [04:11:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11908] RDOC 011908: [04:11:50] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001A7FEB12070 RDOC 011908: [04:11:50] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 011908: [04:11:50] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011908: [04:11:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011908: [04:11:50] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011908: [04:11:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011908: [04:11:50] vk_core.cpp(3808) - Log - RegisterSurface() window 000000000093037C RDOC 011908: [04:11:50] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001A7FEB12070 / 0x000000000093037C RDOC 012860: [04:11:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011908: [04:11:51] vk_core.cpp(1854) - Log - Starting capture RDOC 011908: [04:11:51] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011908: [04:11:51] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011908: [04:11:51] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 011908: [04:11:51] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 011908: [04:11:51] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011908: [04:11:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694080 bytes to 172095 (0.46 %) RDOC 011908: [04:11:51] vk_core.cpp(2393) - Log - Captured Vulkan frame with 35.947876 MB capture section in 0.043769 seconds RDOC 011908: [04:11:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 011908: [04:11:51] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 011908: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 012860: [04:11:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (185102 bytes) (time 1673151111) 8518 byte thumbnail RDOC 012860: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 012860: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012860: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012860: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012860: [04:11:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012860: [04:11:52] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012860: [04:11:52] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012860: [04:11:52] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012860: [04:11:53] vk_replay.cpp(4693) - Log - Created device. RDOC 012860: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012860: [04:11:53] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 012860: [04:11:53] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012860: [04:11:53] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012860: [04:11:53] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 012860: [04:11:53] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012860: [04:11:53] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012860: [04:11:53] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 012860: [04:11:53] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 012860: [04:11:53] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 012860: [04:11:53] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012860: [04:11:53] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012860: [04:11:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012860: [04:11:53] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 012860: [04:11:53] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 012860: [04:11:53] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012860: [04:11:53] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012860: [04:11:53] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 012860: [04:11:53] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012860: [04:11:53] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012860: [04:11:53] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 012860: [04:11:53] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012860: [04:11:53] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012860: [04:11:53] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 012860: [04:11:53] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012860: [04:11:53] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012860: [04:11:53] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012860: [04:11:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012860: [04:11:53] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012860: [04:11:53] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012860: [04:11:53] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012860: [04:11:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 012860: [04:11:53] vk_core.cpp(2647) - Log - Timer chunk initialisation - 204.306 ms RDOC 012860: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004764: [04:11:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004764: [04:11:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004764: [04:11:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004764: [04:11:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004764: [04:11:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1776 RDOC 001776: [04:11:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001776: [04:11:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001776: [04:11:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001776: [04:11:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001776: [04:11:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001776: [04:11:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001776: [04:11:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001776: [04:11:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001776: [04:11:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001776: [04:11:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001776: [04:11:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001776: [04:11:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001776: [04:11:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001776: [04:11:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001776: [04:11:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004764: [04:11:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1776] RDOC 001776: [04:11:55] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001F7E70F8BF0 RDOC 001776: [04:11:55] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 001776: [04:11:55] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001776: [04:11:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001776: [04:11:55] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001776: [04:11:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001776: [04:11:55] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003A03F6 RDOC 001776: [04:11:55] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001F7E70F8BF0 / 0x00000000003A03F6 RDOC 004764: [04:11:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001776: [04:11:55] vk_core.cpp(1854) - Log - Starting capture RDOC 001776: [04:11:55] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 001776: [04:11:55] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 001776: [04:11:55] vk_debug.cpp(2333) - Log - Allocating readback window of 4096 bytes RDOC 001776: [04:11:55] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 001776: [04:11:55] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 001776: [04:11:55] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 001776: [04:11:55] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 001776: [04:11:55] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 001776: [04:11:55] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 001776: [04:11:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521856 bytes to 22320 (0.63 %) RDOC 001776: [04:11:55] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.358704 MB capture section in 0.018732 seconds RDOC 001776: [04:11:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 001776: [04:11:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 001776: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 004764: [04:11:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33294 bytes) (time 1673151115) 6206 byte thumbnail RDOC 004764: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 004764: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004764: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004764: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004764: [04:11:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004764: [04:11:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004764: [04:11:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004764: [04:11:57] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004764: [04:11:57] vk_replay.cpp(4693) - Log - Created device. RDOC 004764: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004764: [04:11:57] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 004764: [04:11:57] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004764: [04:11:57] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004764: [04:11:57] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 004764: [04:11:57] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004764: [04:11:57] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004764: [04:11:57] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 004764: [04:11:57] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 004764: [04:11:57] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 004764: [04:11:57] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004764: [04:11:57] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004764: [04:11:57] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004764: [04:11:57] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 004764: [04:11:57] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 004764: [04:11:57] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004764: [04:11:57] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004764: [04:11:57] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 004764: [04:11:57] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004764: [04:11:57] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004764: [04:11:57] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 004764: [04:11:57] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004764: [04:11:57] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004764: [04:11:57] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 004764: [04:11:57] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004764: [04:11:57] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004764: [04:11:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004764: [04:11:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004764: [04:11:57] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004764: [04:11:57] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 004764: [04:11:57] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004764: [04:11:57] vk_core.cpp(2647) - Log - Timer chunk initialisation - 215.609 ms RDOC 004764: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012784: [04:11:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012784: [04:11:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012784: [04:11:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012784: [04:11:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012784: [04:11:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11668 RDOC 011668: [04:11:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011668: [04:11:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011668: [04:11:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011668: [04:11:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011668: [04:11:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011668: [04:11:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011668: [04:11:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011668: [04:11:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011668: [04:11:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011668: [04:11:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011668: [04:11:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011668: [04:11:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011668: [04:11:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011668: [04:11:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011668: [04:11:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012784: [04:11:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11668] RDOC 011668: [04:11:59] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001B4C7AABE80 RDOC 011668: [04:11:59] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 011668: [04:11:59] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011668: [04:11:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011668: [04:11:59] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011668: [04:11:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011668: [04:11:59] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000AC0388 RDOC 011668: [04:11:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001B4C7AABE80 / 0x0000000000AC0388 RDOC 012784: [04:11:59] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011668: [04:11:59] vk_core.cpp(1854) - Log - Starting capture RDOC 011668: [04:11:59] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011668: [04:11:59] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011668: [04:11:59] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 011668: [04:11:59] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011668: [04:11:59] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011668: [04:11:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522752 bytes to 20837 (0.59 %) RDOC 011668: [04:11:59] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.359558 MB capture section in 0.020111 seconds RDOC 011668: [04:11:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011668: [04:11:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 011668: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 012784: [04:11:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30587 bytes) (time 1673151119) 5116 byte thumbnail RDOC 012784: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 012784: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012784: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012784: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012784: [04:12:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012784: [04:12:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012784: [04:12:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012784: [04:12:00] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012784: [04:12:00] vk_replay.cpp(4693) - Log - Created device. RDOC 012784: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012784: [04:12:00] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 012784: [04:12:00] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012784: [04:12:00] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012784: [04:12:00] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 012784: [04:12:00] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012784: [04:12:00] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012784: [04:12:00] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 012784: [04:12:00] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 012784: [04:12:00] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 012784: [04:12:00] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012784: [04:12:00] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012784: [04:12:00] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012784: [04:12:00] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 012784: [04:12:00] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 012784: [04:12:00] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012784: [04:12:00] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012784: [04:12:00] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 012784: [04:12:00] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012784: [04:12:00] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012784: [04:12:00] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 012784: [04:12:00] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012784: [04:12:00] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012784: [04:12:00] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 012784: [04:12:00] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012784: [04:12:00] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012784: [04:12:00] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012784: [04:12:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012784: [04:12:00] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012784: [04:12:00] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012784: [04:12:00] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012784: [04:12:00] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 012784: [04:12:00] vk_core.cpp(2647) - Log - Timer chunk initialisation - 227.776 ms RDOC 012784: [04:12:01] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 44.538 ms RDOC 012784: [04:12:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012784: [04:12:01] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012784: [04:12:01] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 22.390 ms RDOC 012784: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011780: [04:12:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011780: [04:12:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011780: [04:12:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011780: [04:12:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011780: [04:12:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7208 RDOC 007208: [04:12:01] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007208: [04:12:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007208: [04:12:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007208: [04:12:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007208: [04:12:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007208: [04:12:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007208: [04:12:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007208: [04:12:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007208: [04:12:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007208: [04:12:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007208: [04:12:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007208: [04:12:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007208: [04:12:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007208: [04:12:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007208: [04:12:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011780: [04:12:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7208] RDOC 007208: [04:12:02] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000020F4140D910 RDOC 007208: [04:12:02] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 007208: [04:12:02] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007208: [04:12:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007208: [04:12:02] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007208: [04:12:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007208: [04:12:02] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000003C03F6 RDOC 007208: [04:12:02] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000020F4140D910 / 0x00000000003C03F6 RDOC 011780: [04:12:03] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007208: [04:12:03] vk_core.cpp(1854) - Log - Starting capture RDOC 007208: [04:12:03] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 011780: [04:12:03] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007208: [04:12:03] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 007208: [04:12:03] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 007208: [04:12:03] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 007208: [04:12:03] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 007208: [04:12:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13091968 bytes to 106197 (0.81 %) RDOC 007208: [04:12:03] vk_core.cpp(2393) - Log - Captured Vulkan frame with 12.485474 MB capture section in 0.050510 seconds RDOC 007208: [04:12:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 007208: [04:12:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 007208: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011780: [04:12:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (123007 bytes) (time 1673151123) 10031 byte thumbnail RDOC 011780: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011780: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011780: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011780: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011780: [04:12:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011780: [04:12:04] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011780: [04:12:04] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011780: [04:12:04] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011780: [04:12:04] vk_replay.cpp(4693) - Log - Created device. RDOC 011780: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011780: [04:12:04] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011780: [04:12:04] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011780: [04:12:04] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011780: [04:12:04] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011780: [04:12:04] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011780: [04:12:04] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011780: [04:12:04] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011780: [04:12:04] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011780: [04:12:04] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011780: [04:12:04] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011780: [04:12:04] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011780: [04:12:04] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011780: [04:12:04] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011780: [04:12:04] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011780: [04:12:04] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011780: [04:12:04] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011780: [04:12:04] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011780: [04:12:04] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011780: [04:12:04] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011780: [04:12:04] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011780: [04:12:04] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011780: [04:12:04] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011780: [04:12:04] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011780: [04:12:04] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011780: [04:12:04] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011780: [04:12:04] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011780: [04:12:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011780: [04:12:04] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011780: [04:12:04] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011780: [04:12:04] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011780: [04:12:04] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 011780: [04:12:04] vk_core.cpp(2647) - Log - Timer chunk initialisation - 197.067 ms RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:04] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:05] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 33.565 ms RDOC 011780: [04:12:05] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.638 ms RDOC 011780: [04:12:05] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 17.382 ms RDOC 011780: [04:12:05] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.358 ms RDOC 011780: [04:12:05] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:05] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:05] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 29.071 ms RDOC 011780: [04:12:05] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.072 ms RDOC 011780: [04:12:05] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 14.264 ms RDOC 011780: [04:12:05] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 16.109 ms RDOC 011780: [04:12:05] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:05] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:06] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.906 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.717 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 13.134 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.516 ms RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:06] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.513 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 29.490 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.760 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.580 ms RDOC 011780: [04:12:06] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.053 ms RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:06] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:07] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 37.560 ms RDOC 011780: [04:12:07] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 29.149 ms RDOC 011780: [04:12:07] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.755 ms RDOC 011780: [04:12:07] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.926 ms RDOC 011780: [04:12:07] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011780: [04:12:07] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011780: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 011436: [04:12:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011436: [04:12:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011436: [04:12:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011436: [04:12:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011436: [04:12:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10848 RDOC 010848: [04:12:08] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010848: [04:12:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010848: [04:12:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010848: [04:12:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010848: [04:12:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010848: [04:12:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010848: [04:12:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010848: [04:12:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010848: [04:12:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010848: [04:12:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010848: [04:12:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010848: [04:12:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010848: [04:12:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010848: [04:12:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010848: [04:12:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011436: [04:12:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10848] RDOC 010848: [04:12:09] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000207682D3AD0 RDOC 010848: [04:12:09] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 010848: [04:12:09] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010848: [04:12:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010848: [04:12:09] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010848: [04:12:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010848: [04:12:09] vk_core.cpp(3808) - Log - RegisterSurface() window 000000000097037C RDOC 010848: [04:12:09] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000207682D3AD0 / 0x000000000097037C RDOC 011436: [04:12:11] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011436: [04:12:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010848: [04:12:11] vk_core.cpp(1854) - Log - Starting capture RDOC 010848: [04:12:11] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 010848: [04:12:11] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 010848: [04:12:11] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 010848: [04:12:11] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 010848: [04:12:11] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 010848: [04:12:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058496 bytes to 182568 (0.47 %) RDOC 010848: [04:12:11] vk_core.cpp(2393) - Log - Captured Vulkan frame with 37.249084 MB capture section in 0.053558 seconds RDOC 010848: [04:12:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010848: [04:12:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 010848: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 011436: [04:12:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192318 bytes) (time 1673151131) 5116 byte thumbnail RDOC 011436: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 011436: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011436: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011436: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011436: [04:12:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011436: [04:12:12] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011436: [04:12:12] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011436: [04:12:12] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011436: [04:12:12] vk_replay.cpp(4693) - Log - Created device. RDOC 011436: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011436: [04:12:12] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011436: [04:12:12] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011436: [04:12:12] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011436: [04:12:12] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011436: [04:12:12] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011436: [04:12:12] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011436: [04:12:12] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011436: [04:12:12] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011436: [04:12:12] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011436: [04:12:12] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011436: [04:12:12] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011436: [04:12:12] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011436: [04:12:12] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011436: [04:12:12] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011436: [04:12:12] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011436: [04:12:12] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011436: [04:12:12] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011436: [04:12:12] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011436: [04:12:12] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011436: [04:12:12] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011436: [04:12:12] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011436: [04:12:12] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011436: [04:12:12] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011436: [04:12:12] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011436: [04:12:12] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011436: [04:12:12] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011436: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011436: [04:12:12] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011436: [04:12:12] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011436: [04:12:12] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011436: [04:12:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 011436: [04:12:12] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:12] vk_core.cpp(2647) - Log - Timer chunk initialisation - 291.217 ms RDOC 011436: [04:12:13] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:13] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:13] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:13] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:13] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:13] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 011436: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011744: [04:12:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011744: [04:12:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011744: [04:12:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011744: [04:12:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011744: [04:12:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4020 RDOC 004020: [04:12:13] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 004020: [04:12:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004020: [04:12:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004020: [04:12:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004020: [04:12:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004020: [04:12:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004020: [04:12:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004020: [04:12:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004020: [04:12:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004020: [04:12:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004020: [04:12:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004020: [04:12:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004020: [04:12:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004020: [04:12:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004020: [04:12:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011744: [04:12:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4020] RDOC 004020: [04:12:14] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000185CAB29A70 RDOC 004020: [04:12:14] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 004020: [04:12:14] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004020: [04:12:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004020: [04:12:14] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004020: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004020: [04:12:14] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000AF0388 RDOC 004020: [04:12:14] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000185CAB29A70 / 0x0000000000AF0388 RDOC 004020: [04:12:14] vk_core.cpp(1854) - Log - Starting capture RDOC 004020: [04:12:14] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011744: [04:12:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004020: [04:12:14] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 004020: [04:12:14] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 004020: [04:12:14] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 004020: [04:12:14] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 004020: [04:12:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689856 bytes to 124682 (0.55 %) RDOC 004020: [04:12:14] vk_core.cpp(2393) - Log - Captured Vulkan frame with 21.638733 MB capture section in 0.034299 seconds RDOC 004020: [04:12:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 004020: [04:12:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 004020: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 011744: [04:12:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (147318 bytes) (time 1673151134) 15389 byte thumbnail RDOC 011744: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 011744: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011744: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011744: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011744: [04:12:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011744: [04:12:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011744: [04:12:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011744: [04:12:16] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011744: [04:12:16] vk_replay.cpp(4693) - Log - Created device. RDOC 011744: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011744: [04:12:16] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011744: [04:12:16] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011744: [04:12:16] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011744: [04:12:16] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011744: [04:12:16] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011744: [04:12:16] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011744: [04:12:16] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011744: [04:12:16] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011744: [04:12:16] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011744: [04:12:16] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011744: [04:12:16] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011744: [04:12:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011744: [04:12:16] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011744: [04:12:16] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011744: [04:12:16] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011744: [04:12:16] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011744: [04:12:16] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011744: [04:12:16] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011744: [04:12:16] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011744: [04:12:16] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011744: [04:12:16] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011744: [04:12:16] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011744: [04:12:16] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011744: [04:12:16] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011744: [04:12:16] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011744: [04:12:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011744: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011744: [04:12:16] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011744: [04:12:16] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011744: [04:12:16] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011744: [04:12:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::186 RDOC 011744: [04:12:16] vk_core.cpp(2647) - Log - Timer chunk initialisation - 229.109 ms RDOC 011744: [04:12:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 229.634 ms RDOC 011744: [04:12:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 166.214 ms RDOC 011744: [04:12:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 147.520 ms RDOC 011744: [04:12:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 182.385 ms RDOC 011744: [04:12:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 201.151 ms RDOC 011744: [04:12:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 142.852 ms RDOC 011744: [04:12:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 177.091 ms RDOC 011744: [04:12:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 154.063 ms RDOC 011744: [04:12:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 177.110 ms RDOC 011744: [04:12:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 172.613 ms RDOC 011744: [04:12:19] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 160.332 ms RDOC 011744: [04:12:19] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 187.646 ms RDOC 011744: [04:12:19] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 154.994 ms RDOC 011744: [04:12:19] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 158.900 ms RDOC 011744: [04:12:19] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 126.166 ms RDOC 011744: [04:12:20] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 134.885 ms RDOC 011744: [04:12:20] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 192.036 ms RDOC 011744: [04:12:20] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 186.735 ms RDOC 011744: [04:12:20] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 190.572 ms RDOC 011744: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003872: [04:12:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003872: [04:12:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003872: [04:12:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003872: [04:12:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003872: [04:12:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11696 RDOC 011696: [04:12:21] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011696: [04:12:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011696: [04:12:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011696: [04:12:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011696: [04:12:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011696: [04:12:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011696: [04:12:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011696: [04:12:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011696: [04:12:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011696: [04:12:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011696: [04:12:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011696: [04:12:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011696: [04:12:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011696: [04:12:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011696: [04:12:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003872: [04:12:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11696] RDOC 011696: [04:12:22] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000257E0CCF4B0 RDOC 011696: [04:12:22] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 011696: [04:12:22] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011696: [04:12:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011696: [04:12:22] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011696: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011696: [04:12:22] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000004F0300 RDOC 011696: [04:12:22] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000257E0CCF4B0 / 0x00000000004F0300 RDOC 003872: [04:12:23] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011696: [04:12:29] vk_core.cpp(1854) - Log - Starting capture RDOC 011696: [04:12:29] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011696: [04:12:29] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 011696: [04:12:29] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 011696: [04:12:29] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 011696: [04:12:29] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 011696: [04:12:29] vk_core.cpp(1989) - Log - Finished capture, Frame 505 RDOC 011696: [04:12:29] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 011696: [04:12:29] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 011696: [04:12:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22592 bytes to 8649 (38.28 %) RDOC 011696: [04:12:29] vk_core.cpp(2393) - Log - Captured Vulkan frame with 0.021545 MB capture section in 0.016675 seconds RDOC 011696: [04:12:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 011696: [04:12:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 011696: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 003872: [04:12:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20724 bytes) (time 1673151149) 7241 byte thumbnail RDOC 003872: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 003872: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003872: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003872: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003872: [04:12:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003872: [04:12:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003872: [04:12:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003872: [04:12:30] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003872: [04:12:30] vk_replay.cpp(4693) - Log - Created device. RDOC 003872: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003872: [04:12:30] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 003872: [04:12:30] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003872: [04:12:30] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003872: [04:12:30] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 003872: [04:12:30] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003872: [04:12:30] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003872: [04:12:30] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 003872: [04:12:30] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 003872: [04:12:30] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 003872: [04:12:30] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003872: [04:12:30] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003872: [04:12:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003872: [04:12:30] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 003872: [04:12:30] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 003872: [04:12:30] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:12:30] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:12:30] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 003872: [04:12:30] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:12:30] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:12:30] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 003872: [04:12:30] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:12:30] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:12:30] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 003872: [04:12:30] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003872: [04:12:30] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003872: [04:12:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003872: [04:12:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003872: [04:12:30] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003872: [04:12:30] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 003872: [04:12:30] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003872: [04:12:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 003872: [04:12:30] vk_core.cpp(2647) - Log - Timer chunk initialisation - 206.450 ms RDOC 003872: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005512: [04:12:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 005512: [04:12:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005512: [04:12:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005512: [04:12:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005512: [04:12:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12576 RDOC 012576: [04:12:31] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012576: [04:12:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012576: [04:12:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012576: [04:12:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012576: [04:12:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012576: [04:12:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012576: [04:12:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012576: [04:12:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012576: [04:12:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012576: [04:12:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012576: [04:12:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012576: [04:12:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012576: [04:12:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012576: [04:12:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012576: [04:12:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005512: [04:12:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12576] RDOC 012576: [04:12:32] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002004C9E3DB0 RDOC 012576: [04:12:32] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012576: [04:12:32] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012576: [04:12:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012576: [04:12:32] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012576: [04:12:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012576: [04:12:32] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000008D0306 RDOC 012576: [04:12:32] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002004C9E3DB0 / 0x00000000008D0306 RDOC 012576: [04:12:32] vk_core.cpp(1854) - Log - Starting capture RDOC 012576: [04:12:32] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005512: [04:12:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012576: [04:12:32] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012576: [04:12:32] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 012576: [04:12:32] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 012576: [04:12:32] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012576: [04:12:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519296 bytes to 21362 (0.61 %) RDOC 012576: [04:12:32] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.356262 MB capture section in 0.020636 seconds RDOC 012576: [04:12:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012576: [04:12:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 012576: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 005512: [04:12:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31112 bytes) (time 1673151152) 5116 byte thumbnail RDOC 005512: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 005512: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005512: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005512: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005512: [04:12:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005512: [04:12:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005512: [04:12:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005512: [04:12:34] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005512: [04:12:34] vk_replay.cpp(4693) - Log - Created device. RDOC 005512: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005512: [04:12:34] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 005512: [04:12:34] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005512: [04:12:34] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005512: [04:12:34] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 005512: [04:12:34] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005512: [04:12:34] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005512: [04:12:34] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 005512: [04:12:34] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 005512: [04:12:34] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 005512: [04:12:34] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005512: [04:12:34] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005512: [04:12:34] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005512: [04:12:34] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 005512: [04:12:34] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 005512: [04:12:34] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005512: [04:12:34] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005512: [04:12:34] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 005512: [04:12:34] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005512: [04:12:34] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005512: [04:12:34] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 005512: [04:12:34] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005512: [04:12:34] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005512: [04:12:34] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 005512: [04:12:34] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005512: [04:12:34] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005512: [04:12:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005512: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005512: [04:12:34] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005512: [04:12:34] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 005512: [04:12:34] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005512: [04:12:58] vk_core.cpp(2647) - Log - Timer chunk initialisation - 24099.789 ms RDOC 005512: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003640: [04:12:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003640: [04:12:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003640: [04:12:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003640: [04:12:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003640: [04:12:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8756 RDOC 008756: [04:12:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 008756: [04:12:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008756: [04:12:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008756: [04:12:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008756: [04:12:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008756: [04:12:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008756: [04:12:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008756: [04:12:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008756: [04:12:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008756: [04:12:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008756: [04:12:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008756: [04:12:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008756: [04:12:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008756: [04:12:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008756: [04:12:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003640: [04:12:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8756] RDOC 008756: [04:12:59] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000025953424760 RDOC 008756: [04:12:59] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 008756: [04:12:59] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008756: [04:12:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008756: [04:12:59] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008756: [04:12:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008756: [04:12:59] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000004403D2 RDOC 008756: [04:12:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000025953424760 / 0x00000000004403D2 RDOC 008756: [04:13:00] vk_core.cpp(1854) - Log - Starting capture RDOC 008756: [04:13:00] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003640: [04:13:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008756: [04:13:00] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008756: [04:13:00] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 008756: [04:13:00] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 008756: [04:13:00] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008756: [04:13:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21740 (0.62 %) RDOC 008756: [04:13:00] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.023223 seconds RDOC 008756: [04:13:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008756: [04:13:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 008756: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 003640: [04:13:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31490 bytes) (time 1673151180) 5116 byte thumbnail RDOC 003640: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 003640: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003640: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003640: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003640: [04:13:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003640: [04:13:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003640: [04:13:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003640: [04:13:01] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003640: [04:13:01] vk_replay.cpp(4693) - Log - Created device. RDOC 003640: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003640: [04:13:01] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 003640: [04:13:01] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003640: [04:13:01] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003640: [04:13:01] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 003640: [04:13:01] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003640: [04:13:01] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003640: [04:13:01] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 003640: [04:13:01] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 003640: [04:13:01] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 003640: [04:13:01] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003640: [04:13:01] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003640: [04:13:01] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003640: [04:13:01] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 003640: [04:13:01] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 003640: [04:13:01] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003640: [04:13:01] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003640: [04:13:01] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 003640: [04:13:01] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003640: [04:13:01] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003640: [04:13:01] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 003640: [04:13:01] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003640: [04:13:01] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003640: [04:13:01] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 003640: [04:13:01] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003640: [04:13:01] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003640: [04:13:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003640: [04:13:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003640: [04:13:01] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003640: [04:13:01] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 003640: [04:13:01] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003640: [04:13:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 003640: [04:13:01] vk_core.cpp(2647) - Log - Timer chunk initialisation - 236.215 ms RDOC 003640: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009524: [04:13:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009524: [04:13:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009524: [04:13:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009524: [04:13:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009524: [04:13:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10988 RDOC 010988: [04:13:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010988: [04:13:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010988: [04:13:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010988: [04:13:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010988: [04:13:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010988: [04:13:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010988: [04:13:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010988: [04:13:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010988: [04:13:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010988: [04:13:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010988: [04:13:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010988: [04:13:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010988: [04:13:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010988: [04:13:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010988: [04:13:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009524: [04:13:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10988] RDOC 010988: [04:13:03] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000145859A4D90 RDOC 010988: [04:13:03] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 010988: [04:13:03] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010988: [04:13:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010988: [04:13:03] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010988: [04:13:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010988: [04:13:03] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000004203F6 RDOC 010988: [04:13:03] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000145859A4D90 / 0x00000000004203F6 RDOC 009524: [04:13:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010988: [04:13:04] vk_core.cpp(1854) - Log - Starting capture RDOC 010988: [04:13:04] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 010988: [04:13:04] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 010988: [04:13:04] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 010988: [04:13:04] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 010988: [04:13:04] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 010988: [04:13:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33585984 bytes to 153426 (0.46 %) RDOC 010988: [04:13:04] vk_core.cpp(2393) - Log - Captured Vulkan frame with 32.030090 MB capture section in 0.039700 seconds RDOC 010988: [04:13:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 010988: [04:13:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 010988: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009524: [04:13:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163692 bytes) (time 1673151184) 5798 byte thumbnail RDOC 009524: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009524: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009524: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009524: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009524: [04:13:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009524: [04:13:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009524: [04:13:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009524: [04:13:05] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009524: [04:13:05] vk_replay.cpp(4693) - Log - Created device. RDOC 009524: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009524: [04:13:05] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 009524: [04:13:05] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009524: [04:13:05] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009524: [04:13:05] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 009524: [04:13:05] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009524: [04:13:05] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009524: [04:13:05] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 009524: [04:13:05] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 009524: [04:13:05] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 009524: [04:13:05] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009524: [04:13:05] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009524: [04:13:05] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009524: [04:13:05] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 009524: [04:13:05] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 009524: [04:13:05] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:13:05] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:13:05] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 009524: [04:13:05] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:13:05] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:13:05] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 009524: [04:13:05] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:13:05] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:13:05] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 009524: [04:13:05] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009524: [04:13:05] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009524: [04:13:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009524: [04:13:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009524: [04:13:05] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009524: [04:13:05] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 009524: [04:13:05] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009524: [04:13:05] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 009524: [04:13:05] vk_core.cpp(2647) - Log - Timer chunk initialisation - 254.322 ms RDOC 009524: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010244: [04:13:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010244: [04:13:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010244: [04:13:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010244: [04:13:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010244: [04:13:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1080 RDOC 001080: [04:13:06] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001080: [04:13:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001080: [04:13:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001080: [04:13:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001080: [04:13:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001080: [04:13:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001080: [04:13:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001080: [04:13:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001080: [04:13:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001080: [04:13:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001080: [04:13:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001080: [04:13:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001080: [04:13:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001080: [04:13:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001080: [04:13:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010244: [04:13:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1080] RDOC 001080: [04:13:07] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000227EB029720 RDOC 001080: [04:13:07] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 001080: [04:13:07] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001080: [04:13:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001080: [04:13:07] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001080: [04:13:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001080: [04:13:07] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000009D037C RDOC 001080: [04:13:07] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000227EB029720 / 0x00000000009D037C RDOC 010244: [04:13:07] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001080: [04:13:08] vk_core.cpp(1854) - Log - Starting capture RDOC 001080: [04:13:08] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 001080: [04:13:08] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 001080: [04:13:08] vk_core.cpp(1989) - Log - Finished capture, Frame 200 RDOC 001080: [04:13:08] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 001080: [04:13:08] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 001080: [04:13:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603776 bytes to 61921 (0.58 %) RDOC 001080: [04:13:08] vk_core.cpp(2393) - Log - Captured Vulkan frame with 10.112549 MB capture section in 0.257681 seconds RDOC 001080: [04:13:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 001080: [04:13:08] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 001080: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010244: [04:13:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75336 bytes) (time 1673151188) 7788 byte thumbnail RDOC 010244: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010244: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010244: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010244: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010244: [04:13:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010244: [04:13:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010244: [04:13:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010244: [04:13:09] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010244: [04:13:09] vk_replay.cpp(4693) - Log - Created device. RDOC 010244: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010244: [04:13:09] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 010244: [04:13:09] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010244: [04:13:09] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010244: [04:13:09] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 010244: [04:13:09] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010244: [04:13:09] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010244: [04:13:09] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 010244: [04:13:09] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 010244: [04:13:09] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 010244: [04:13:09] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010244: [04:13:09] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010244: [04:13:09] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010244: [04:13:09] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 010244: [04:13:09] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 010244: [04:13:09] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010244: [04:13:09] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010244: [04:13:09] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 010244: [04:13:09] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010244: [04:13:09] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010244: [04:13:09] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 010244: [04:13:09] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010244: [04:13:09] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010244: [04:13:09] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 010244: [04:13:09] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010244: [04:13:09] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010244: [04:13:09] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010244: [04:13:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010244: [04:13:10] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010244: [04:13:10] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 010244: [04:13:10] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010244: [04:13:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 010244: [04:13:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 010244: [04:13:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 010244: [04:13:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 010244: [04:13:10] vk_core.cpp(2647) - Log - Timer chunk initialisation - 238.448 ms RDOC 010244: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002156: [04:13:10] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002156: [04:13:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002156: [04:13:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002156: [04:13:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002156: [04:13:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11604 RDOC 011604: [04:13:11] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 011604: [04:13:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011604: [04:13:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011604: [04:13:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011604: [04:13:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011604: [04:13:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011604: [04:13:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011604: [04:13:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011604: [04:13:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011604: [04:13:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011604: [04:13:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011604: [04:13:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011604: [04:13:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011604: [04:13:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011604: [04:13:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002156: [04:13:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11604] RDOC 011604: [04:13:11] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E74C97C160 RDOC 011604: [04:13:11] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 011604: [04:13:11] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011604: [04:13:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011604: [04:13:12] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011604: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011604: [04:13:12] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000004403F6 RDOC 011604: [04:13:12] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E74C97C160 / 0x00000000004403F6 RDOC 002156: [04:13:12] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011604: [04:13:12] vk_core.cpp(1854) - Log - Starting capture RDOC 011604: [04:13:12] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011604: [04:13:12] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011604: [04:13:12] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 011604: [04:13:12] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 011604: [04:13:12] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011604: [04:13:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081408 bytes to 164325 (0.44 %) RDOC 011604: [04:13:12] vk_core.cpp(2393) - Log - Captured Vulkan frame with 35.363586 MB capture section in 0.042040 seconds RDOC 011604: [04:13:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011604: [04:13:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011604: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 002156: [04:13:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174075 bytes) (time 1673151192) 5116 byte thumbnail RDOC 002156: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 002156: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002156: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002156: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002156: [04:13:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002156: [04:13:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002156: [04:13:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002156: [04:13:13] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002156: [04:13:13] vk_replay.cpp(4693) - Log - Created device. RDOC 002156: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002156: [04:13:13] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 002156: [04:13:13] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002156: [04:13:13] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002156: [04:13:13] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 002156: [04:13:13] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002156: [04:13:13] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002156: [04:13:13] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 002156: [04:13:13] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 002156: [04:13:13] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 002156: [04:13:13] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002156: [04:13:13] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002156: [04:13:13] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002156: [04:13:13] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 002156: [04:13:13] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 002156: [04:13:13] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002156: [04:13:13] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002156: [04:13:13] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 002156: [04:13:13] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002156: [04:13:13] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002156: [04:13:13] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 002156: [04:13:13] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002156: [04:13:13] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002156: [04:13:13] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 002156: [04:13:13] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002156: [04:13:13] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002156: [04:13:13] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002156: [04:13:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002156: [04:13:13] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002156: [04:13:13] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 002156: [04:13:13] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002156: [04:13:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 002156: [04:13:13] vk_core.cpp(2647) - Log - Timer chunk initialisation - 263.324 ms RDOC 002156: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012452: [04:13:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012452: [04:13:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012452: [04:13:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012452: [04:13:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012452: [04:13:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12944 RDOC 012944: [04:13:14] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012944: [04:13:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012944: [04:13:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012944: [04:13:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012944: [04:13:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012944: [04:13:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012944: [04:13:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012944: [04:13:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012944: [04:13:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012944: [04:13:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012944: [04:13:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012944: [04:13:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012944: [04:13:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012944: [04:13:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012944: [04:13:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012452: [04:13:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12944] RDOC 012944: [04:13:15] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E7E70B6DE0 RDOC 012944: [04:13:15] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012944: [04:13:15] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012944: [04:13:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012944: [04:13:15] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012944: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012944: [04:13:15] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000B60388 RDOC 012944: [04:13:15] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E7E70B6DE0 / 0x0000000000B60388 RDOC 012452: [04:13:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012944: [04:13:15] vk_core.cpp(1854) - Log - Starting capture RDOC 012944: [04:13:15] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 012944: [04:13:15] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012944: [04:13:15] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 012944: [04:13:15] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 012944: [04:13:15] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012944: [04:13:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517248 bytes to 20403 (0.58 %) RDOC 012944: [04:13:15] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.354309 MB capture section in 0.019963 seconds RDOC 012944: [04:13:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012944: [04:13:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 012944: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 012452: [04:13:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30153 bytes) (time 1673151195) 5116 byte thumbnail RDOC 012452: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 012452: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012452: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012452: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012452: [04:13:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012452: [04:13:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012452: [04:13:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012452: [04:13:16] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012452: [04:13:16] vk_replay.cpp(4693) - Log - Created device. RDOC 012452: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012452: [04:13:16] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 012452: [04:13:16] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012452: [04:13:16] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012452: [04:13:16] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 012452: [04:13:16] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012452: [04:13:16] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012452: [04:13:16] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 012452: [04:13:16] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 012452: [04:13:16] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 012452: [04:13:16] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012452: [04:13:16] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012452: [04:13:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012452: [04:13:16] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 012452: [04:13:16] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 012452: [04:13:16] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012452: [04:13:16] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012452: [04:13:16] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 012452: [04:13:16] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012452: [04:13:16] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012452: [04:13:16] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 012452: [04:13:16] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012452: [04:13:16] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012452: [04:13:16] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 012452: [04:13:16] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012452: [04:13:16] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012452: [04:13:16] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012452: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012452: [04:13:17] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012452: [04:13:17] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012452: [04:13:17] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012452: [04:13:17] vk_core.cpp(2647) - Log - Timer chunk initialisation - 248.853 ms RDOC 012452: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007932: [04:13:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007932: [04:13:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007932: [04:13:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007932: [04:13:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007932: [04:13:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12732 RDOC 012732: [04:13:18] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012732: [04:13:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012732: [04:13:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012732: [04:13:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012732: [04:13:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012732: [04:13:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012732: [04:13:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012732: [04:13:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012732: [04:13:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012732: [04:13:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012732: [04:13:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012732: [04:13:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012732: [04:13:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012732: [04:13:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012732: [04:13:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007932: [04:13:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12732] RDOC 012732: [04:13:19] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001A49D76DBE0 RDOC 012732: [04:13:19] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012732: [04:13:19] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012732: [04:13:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012732: [04:13:19] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012732: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012732: [04:13:19] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000004603F6 RDOC 012732: [04:13:19] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001A49D76DBE0 / 0x00000000004603F6 RDOC 007932: [04:13:19] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012732: [04:13:19] vk_core.cpp(1854) - Log - Starting capture RDOC 012732: [04:13:19] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012732: [04:13:19] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012732: [04:13:19] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 007932: [04:13:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012732: [04:13:19] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 012732: [04:13:19] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012732: [04:13:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441856 bytes to 40085 (0.74 %) RDOC 012732: [04:13:19] vk_core.cpp(2393) - Log - Captured Vulkan frame with 5.189758 MB capture section in 0.022509 seconds RDOC 012732: [04:13:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 012732: [04:13:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 012732: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007932: [04:13:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53063 bytes) (time 1673151199) 7826 byte thumbnail RDOC 007932: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007932: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007932: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007932: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007932: [04:13:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007932: [04:13:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007932: [04:13:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007932: [04:13:20] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007932: [04:13:20] vk_replay.cpp(4693) - Log - Created device. RDOC 007932: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007932: [04:13:20] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 007932: [04:13:20] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007932: [04:13:20] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007932: [04:13:20] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 007932: [04:13:20] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007932: [04:13:20] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007932: [04:13:20] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 007932: [04:13:20] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 007932: [04:13:20] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 007932: [04:13:20] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007932: [04:13:20] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007932: [04:13:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007932: [04:13:20] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 007932: [04:13:20] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 007932: [04:13:20] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:13:20] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:13:20] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 007932: [04:13:20] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:13:20] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:13:20] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 007932: [04:13:20] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:13:20] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:13:20] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 007932: [04:13:20] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007932: [04:13:20] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007932: [04:13:20] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007932: [04:13:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007932: [04:13:20] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007932: [04:13:20] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007932: [04:13:20] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007932: [04:13:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 007932: [04:13:21] vk_core.cpp(2647) - Log - Timer chunk initialisation - 199.903 ms RDOC 007932: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010448: [04:13:25] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 010448: [04:13:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010448: [04:13:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010448: [04:13:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010448: [04:13:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3280 RDOC 003280: [04:13:25] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003280: [04:13:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003280: [04:13:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003280: [04:13:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003280: [04:13:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003280: [04:13:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003280: [04:13:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003280: [04:13:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003280: [04:13:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003280: [04:13:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003280: [04:13:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003280: [04:13:25] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003280: [04:13:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003280: [04:13:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003280: [04:13:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010448: [04:13:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3280] RDOC 003280: [04:13:26] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000020E02918EB0 RDOC 003280: [04:13:26] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 003280: [04:13:26] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003280: [04:13:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003280: [04:13:26] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003280: [04:13:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003280: [04:13:26] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000A1037C RDOC 003280: [04:13:26] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000020E02918EB0 / 0x0000000000A1037C RDOC 010448: [04:13:26] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003280: [04:13:26] vk_core.cpp(1854) - Log - Starting capture RDOC 003280: [04:13:26] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003280: [04:13:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003280: [04:13:26] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 010448: [04:13:26] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003280: [04:13:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 003280: [04:13:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003280: [04:13:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4001984 bytes to 27209 (0.68 %) RDOC 003280: [04:13:26] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.816589 MB capture section in 0.016856 seconds RDOC 003280: [04:13:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 003280: [04:13:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 003280: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 010448: [04:13:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38350 bytes) (time 1673151206) 6656 byte thumbnail RDOC 010448: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 010448: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010448: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010448: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010448: [04:13:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010448: [04:13:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010448: [04:13:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010448: [04:13:27] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010448: [04:13:27] vk_replay.cpp(4693) - Log - Created device. RDOC 010448: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010448: [04:13:27] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 010448: [04:13:27] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010448: [04:13:27] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010448: [04:13:27] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 010448: [04:13:27] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010448: [04:13:27] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010448: [04:13:27] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 010448: [04:13:27] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 010448: [04:13:27] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 010448: [04:13:27] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010448: [04:13:27] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010448: [04:13:27] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010448: [04:13:27] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 010448: [04:13:27] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 010448: [04:13:27] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010448: [04:13:27] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010448: [04:13:27] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 010448: [04:13:27] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010448: [04:13:27] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010448: [04:13:27] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 010448: [04:13:27] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010448: [04:13:27] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010448: [04:13:27] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 010448: [04:13:27] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010448: [04:13:27] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010448: [04:13:27] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010448: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010448: [04:13:27] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010448: [04:13:27] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 010448: [04:13:27] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010448: [04:13:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 010448: [04:13:27] vk_core.cpp(2647) - Log - Timer chunk initialisation - 175.366 ms RDOC 010448: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 003568: [04:13:28] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003568: [04:13:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003568: [04:13:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003568: [04:13:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003568: [04:13:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2140 RDOC 002140: [04:13:28] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002140: [04:13:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002140: [04:13:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002140: [04:13:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002140: [04:13:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002140: [04:13:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002140: [04:13:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002140: [04:13:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002140: [04:13:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002140: [04:13:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002140: [04:13:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002140: [04:13:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002140: [04:13:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002140: [04:13:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002140: [04:13:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003568: [04:13:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2140] RDOC 002140: [04:13:29] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E3184911A0 RDOC 002140: [04:13:29] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 002140: [04:13:29] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002140: [04:13:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002140: [04:13:29] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002140: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002140: [04:13:29] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000B90388 RDOC 002140: [04:13:29] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E3184911A0 / 0x0000000000B90388 RDOC 003568: [04:13:30] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002140: [04:13:30] vk_core.cpp(1854) - Log - Starting capture RDOC 002140: [04:13:30] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 002140: [04:13:30] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 002140: [04:13:30] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 002140: [04:13:30] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 002140: [04:13:30] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 002140: [04:13:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936768 bytes to 346620 (0.79 %) RDOC 002140: [04:13:30] vk_core.cpp(2393) - Log - Captured Vulkan frame with 41.901367 MB capture section in 0.045443 seconds RDOC 002140: [04:13:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002140: [04:13:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 002140: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003568: [04:13:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (353275 bytes) (time 1673151210) 2526 byte thumbnail RDOC 003568: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 003568: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003568: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003568: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003568: [04:13:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003568: [04:13:31] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003568: [04:13:31] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003568: [04:13:31] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003568: [04:13:31] vk_replay.cpp(4693) - Log - Created device. RDOC 003568: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003568: [04:13:31] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 003568: [04:13:31] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003568: [04:13:31] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003568: [04:13:31] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 003568: [04:13:31] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003568: [04:13:31] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003568: [04:13:31] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 003568: [04:13:31] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 003568: [04:13:31] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 003568: [04:13:31] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003568: [04:13:31] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003568: [04:13:31] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003568: [04:13:31] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 003568: [04:13:31] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 003568: [04:13:31] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [04:13:31] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [04:13:31] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 003568: [04:13:31] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [04:13:31] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [04:13:31] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 003568: [04:13:31] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [04:13:31] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [04:13:31] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 003568: [04:13:31] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003568: [04:13:31] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003568: [04:13:31] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003568: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003568: [04:13:32] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003568: [04:13:32] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 003568: [04:13:32] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003568: [04:13:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 003568: [04:13:32] vk_core.cpp(2647) - Log - Timer chunk initialisation - 623.871 ms RDOC 003568: [04:13:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:35] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:38] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:38] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:38] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 003568: [04:13:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:51] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:51] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:51] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:51] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 003568: [04:13:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:52] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 003568: [04:13:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:52] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:54] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 003568: [04:13:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:55] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:55] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:58] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 003568: [04:13:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:13:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 003568: [04:14:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:08] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:09] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:10] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:11] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:13] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:14] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:15] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:16] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:17] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:18] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:19] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:20] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:21] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 003568: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007940: [04:14:27] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007940: [04:14:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007940: [04:14:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007940: [04:14:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007940: [04:14:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5780 RDOC 005780: [04:14:28] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 005780: [04:14:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005780: [04:14:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005780: [04:14:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005780: [04:14:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005780: [04:14:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005780: [04:14:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005780: [04:14:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005780: [04:14:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005780: [04:14:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005780: [04:14:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005780: [04:14:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005780: [04:14:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005780: [04:14:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005780: [04:14:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007940: [04:14:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5780] RDOC 005780: [04:14:28] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000015FBC9F2410 RDOC 005780: [04:14:28] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 005780: [04:14:28] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005780: [04:14:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005780: [04:14:28] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005780: [04:14:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005780: [04:14:28] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000A5037C RDOC 005780: [04:14:28] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000015FBC9F2410 / 0x0000000000A5037C RDOC 005780: [04:14:29] vk_core.cpp(1854) - Log - Starting capture RDOC 005780: [04:14:29] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007940: [04:14:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005780: [04:14:29] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005780: [04:14:29] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 005780: [04:14:29] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 005780: [04:14:29] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005780: [04:14:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446720 bytes to 33821 (0.62 %) RDOC 005780: [04:14:29] vk_core.cpp(2393) - Log - Captured Vulkan frame with 5.194397 MB capture section in 0.028624 seconds RDOC 005780: [04:14:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 005780: [04:14:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 005780: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 007940: [04:14:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44739 bytes) (time 1673151269) 6438 byte thumbnail RDOC 007940: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 007940: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007940: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007940: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007940: [04:14:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007940: [04:14:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007940: [04:14:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007940: [04:14:30] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007940: [04:14:30] vk_replay.cpp(4693) - Log - Created device. RDOC 007940: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007940: [04:14:30] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 007940: [04:14:30] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007940: [04:14:30] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007940: [04:14:30] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 007940: [04:14:30] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007940: [04:14:30] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007940: [04:14:30] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 007940: [04:14:30] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 007940: [04:14:30] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 007940: [04:14:30] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007940: [04:14:30] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007940: [04:14:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007940: [04:14:30] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 007940: [04:14:30] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 007940: [04:14:30] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007940: [04:14:30] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007940: [04:14:30] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 007940: [04:14:30] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007940: [04:14:30] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007940: [04:14:30] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 007940: [04:14:30] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007940: [04:14:30] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007940: [04:14:30] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 007940: [04:14:30] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007940: [04:14:30] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007940: [04:14:30] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007940: [04:14:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007940: [04:14:30] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007940: [04:14:30] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007940: [04:14:30] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007940: [04:14:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 007940: [04:14:30] vk_core.cpp(2647) - Log - Timer chunk initialisation - 239.884 ms RDOC 007940: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002476: [04:14:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 002476: [04:14:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002476: [04:14:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002476: [04:14:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002476: [04:14:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12592 RDOC 012592: [04:14:32] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012592: [04:14:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012592: [04:14:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012592: [04:14:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012592: [04:14:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012592: [04:14:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012592: [04:14:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012592: [04:14:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012592: [04:14:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012592: [04:14:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012592: [04:14:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012592: [04:14:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012592: [04:14:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012592: [04:14:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012592: [04:14:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002476: [04:14:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12592] RDOC 012592: [04:14:33] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C9BBE76FD0 RDOC 012592: [04:14:33] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012592: [04:14:33] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012592: [04:14:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012592: [04:14:33] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012592: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012592: [04:14:33] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007701D4 RDOC 012592: [04:14:33] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C9BBE76FD0 / 0x00000000007701D4 RDOC 012592: [04:14:33] vk_core.cpp(1854) - Log - Starting capture RDOC 012592: [04:14:33] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012592: [04:14:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012592: [04:14:33] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 002476: [04:14:33] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012592: [04:14:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012592: [04:14:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012592: [04:14:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21465 (0.61 %) RDOC 012592: [04:14:33] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.019671 seconds RDOC 012592: [04:14:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012592: [04:14:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 012592: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 002476: [04:14:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31215 bytes) (time 1673151273) 5116 byte thumbnail RDOC 002476: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 002476: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002476: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002476: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002476: [04:14:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002476: [04:14:34] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002476: [04:14:34] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002476: [04:14:34] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002476: [04:14:34] vk_replay.cpp(4693) - Log - Created device. RDOC 002476: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002476: [04:14:34] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 002476: [04:14:34] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002476: [04:14:34] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002476: [04:14:34] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 002476: [04:14:34] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002476: [04:14:34] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002476: [04:14:34] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 002476: [04:14:34] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 002476: [04:14:34] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 002476: [04:14:34] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002476: [04:14:34] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002476: [04:14:34] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002476: [04:14:34] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 002476: [04:14:34] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 002476: [04:14:34] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:14:34] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:14:34] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 002476: [04:14:34] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:14:34] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:14:34] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 002476: [04:14:34] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:14:34] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:14:34] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 002476: [04:14:34] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002476: [04:14:34] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002476: [04:14:34] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002476: [04:14:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002476: [04:14:34] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002476: [04:14:34] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 002476: [04:14:34] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002476: [04:14:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 002476: [04:14:34] vk_core.cpp(2647) - Log - Timer chunk initialisation - 155.694 ms RDOC 002476: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008064: [04:14:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008064: [04:14:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008064: [04:14:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008064: [04:14:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008064: [04:14:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1476 RDOC 001476: [04:14:40] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001476: [04:14:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001476: [04:14:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001476: [04:14:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001476: [04:14:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001476: [04:14:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001476: [04:14:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001476: [04:14:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001476: [04:14:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001476: [04:14:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001476: [04:14:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001476: [04:14:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001476: [04:14:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001476: [04:14:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001476: [04:14:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008064: [04:14:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1476] RDOC 001476: [04:14:40] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001F501604070 RDOC 001476: [04:14:40] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 001476: [04:14:40] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001476: [04:14:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001476: [04:14:41] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001476: [04:14:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001476: [04:14:41] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000005A0300 RDOC 001476: [04:14:41] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001F501604070 / 0x00000000005A0300 RDOC 008064: [04:14:41] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001476: [04:14:41] vk_core.cpp(1854) - Log - Starting capture RDOC 001476: [04:14:41] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008064: [04:14:41] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001476: [04:14:41] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001476: [04:14:41] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 001476: [04:14:41] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 001476: [04:14:41] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001476: [04:14:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078784 bytes to 163190 (0.44 %) RDOC 001476: [04:14:41] vk_core.cpp(2393) - Log - Captured Vulkan frame with 35.361084 MB capture section in 0.042052 seconds RDOC 001476: [04:14:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001476: [04:14:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 001476: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 008064: [04:14:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (172940 bytes) (time 1673151281) 5116 byte thumbnail RDOC 008064: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 008064: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008064: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008064: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008064: [04:14:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008064: [04:14:42] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008064: [04:14:42] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008064: [04:14:42] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008064: [04:14:42] vk_replay.cpp(4693) - Log - Created device. RDOC 008064: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008064: [04:14:42] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 008064: [04:14:42] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008064: [04:14:42] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008064: [04:14:42] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 008064: [04:14:42] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008064: [04:14:42] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008064: [04:14:42] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 008064: [04:14:42] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 008064: [04:14:42] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 008064: [04:14:42] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008064: [04:14:42] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008064: [04:14:42] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008064: [04:14:42] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 008064: [04:14:42] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 008064: [04:14:42] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008064: [04:14:42] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008064: [04:14:42] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 008064: [04:14:42] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008064: [04:14:42] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008064: [04:14:42] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 008064: [04:14:42] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008064: [04:14:42] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008064: [04:14:42] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 008064: [04:14:42] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008064: [04:14:42] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008064: [04:14:42] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008064: [04:14:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008064: [04:14:43] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008064: [04:14:43] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 008064: [04:14:43] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008064: [04:14:43] vk_core.cpp(2647) - Log - Timer chunk initialisation - 245.460 ms RDOC 008064: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004980: [04:14:43] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 004980: [04:14:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004980: [04:14:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004980: [04:14:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004980: [04:14:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7688 RDOC 007688: [04:14:44] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007688: [04:14:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007688: [04:14:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007688: [04:14:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007688: [04:14:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007688: [04:14:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007688: [04:14:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007688: [04:14:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007688: [04:14:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007688: [04:14:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007688: [04:14:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007688: [04:14:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007688: [04:14:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007688: [04:14:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007688: [04:14:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004980: [04:14:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7688] RDOC 007688: [04:14:45] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000024FD7168070 RDOC 007688: [04:14:45] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 007688: [04:14:45] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007688: [04:14:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007688: [04:14:45] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007688: [04:14:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007688: [04:14:45] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007901D4 RDOC 007688: [04:14:45] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000024FD7168070 / 0x00000000007901D4 RDOC 007688: [04:14:45] vk_core.cpp(1854) - Log - Starting capture RDOC 007688: [04:14:45] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007688: [04:14:45] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007688: [04:14:45] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 004980: [04:14:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007688: [04:14:45] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 007688: [04:14:45] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007688: [04:14:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21728 (0.62 %) RDOC 007688: [04:14:45] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.019729 seconds RDOC 007688: [04:14:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007688: [04:14:45] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007688: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 004980: [04:14:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31478 bytes) (time 1673151285) 5116 byte thumbnail RDOC 004980: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 004980: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004980: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004980: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004980: [04:14:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004980: [04:14:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004980: [04:14:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004980: [04:14:46] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004980: [04:14:46] vk_replay.cpp(4693) - Log - Created device. RDOC 004980: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004980: [04:14:46] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 004980: [04:14:46] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004980: [04:14:46] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004980: [04:14:46] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 004980: [04:14:46] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004980: [04:14:46] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004980: [04:14:46] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 004980: [04:14:46] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 004980: [04:14:46] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 004980: [04:14:46] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004980: [04:14:46] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004980: [04:14:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004980: [04:14:46] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 004980: [04:14:46] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 004980: [04:14:46] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004980: [04:14:46] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004980: [04:14:46] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 004980: [04:14:46] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004980: [04:14:46] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004980: [04:14:46] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 004980: [04:14:46] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004980: [04:14:46] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004980: [04:14:46] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 004980: [04:14:46] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004980: [04:14:46] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004980: [04:14:46] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004980: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004980: [04:14:46] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004980: [04:14:46] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 004980: [04:14:46] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004980: [04:14:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 004980: [04:14:47] vk_core.cpp(2647) - Log - Timer chunk initialisation - 242.406 ms RDOC 004980: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 004980: [04:14:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3809 (0.11 %) RDOC 004980: [04:14:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004980: [04:14:47] vk_core.cpp(2647) - Log - Timer chunk initialisation - 6.898 ms RDOC 004980: [04:14:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3809 (0.11 %) RDOC 004980: [04:14:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 004980: [04:14:47] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 004980: [04:14:47] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 004980: [04:14:47] vk_debug.cpp(1701) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 004980: [04:14:47] vk_debug.cpp(1677) - Error - Getting buffer data for unknown buffer/memory ResourceId::182! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::182! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 004980: [04:14:47] vk_debug.cpp(1712) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000598! RDOC 004980: [04:14:47] vk_replay.cpp(3256) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000598! RDOC 004980: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007068: [04:14:47] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 007068: [04:14:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007068: [04:14:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007068: [04:14:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007068: [04:14:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10372 RDOC 010372: [04:14:48] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 010372: [04:14:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010372: [04:14:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010372: [04:14:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010372: [04:14:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010372: [04:14:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010372: [04:14:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010372: [04:14:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010372: [04:14:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010372: [04:14:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010372: [04:14:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010372: [04:14:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010372: [04:14:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010372: [04:14:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010372: [04:14:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007068: [04:14:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10372] RDOC 010372: [04:14:48] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000249BA9E9E40 RDOC 010372: [04:14:48] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 010372: [04:14:48] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010372: [04:14:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010372: [04:14:48] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010372: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010372: [04:14:48] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007003E6 RDOC 010372: [04:14:48] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000249BA9E9E40 / 0x00000000007003E6 RDOC 010372: [04:14:49] vk_core.cpp(1854) - Log - Starting capture RDOC 010372: [04:14:49] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007068: [04:14:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010372: [04:14:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010372: [04:14:49] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 010372: [04:14:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 010372: [04:14:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010372: [04:14:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 21984 (0.62 %) RDOC 010372: [04:14:49] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.018809 seconds RDOC 010372: [04:14:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 010372: [04:14:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 010372: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 007068: [04:14:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35736 bytes) (time 1673151289) 9075 byte thumbnail RDOC 007068: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 007068: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007068: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007068: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007068: [04:14:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007068: [04:14:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007068: [04:14:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007068: [04:14:50] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007068: [04:14:50] vk_replay.cpp(4693) - Log - Created device. RDOC 007068: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007068: [04:14:50] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 007068: [04:14:50] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007068: [04:14:50] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007068: [04:14:50] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 007068: [04:14:50] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007068: [04:14:50] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007068: [04:14:50] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 007068: [04:14:50] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 007068: [04:14:50] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 007068: [04:14:50] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007068: [04:14:50] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007068: [04:14:50] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007068: [04:14:50] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 007068: [04:14:50] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 007068: [04:14:50] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [04:14:50] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [04:14:50] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 007068: [04:14:50] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [04:14:50] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [04:14:50] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 007068: [04:14:50] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [04:14:50] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [04:14:50] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 007068: [04:14:50] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007068: [04:14:50] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007068: [04:14:50] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007068: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007068: [04:14:50] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007068: [04:14:50] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 007068: [04:14:50] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007068: [04:14:50] vk_core.cpp(2647) - Log - Timer chunk initialisation - 246.258 ms RDOC 007068: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012712: [04:14:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012712: [04:14:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012712: [04:14:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012712: [04:14:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012712: [04:14:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3672 RDOC 003672: [04:14:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 003672: [04:14:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003672: [04:14:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003672: [04:14:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003672: [04:14:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003672: [04:14:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003672: [04:14:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003672: [04:14:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003672: [04:14:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003672: [04:14:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003672: [04:14:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003672: [04:14:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003672: [04:14:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003672: [04:14:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003672: [04:14:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012712: [04:14:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3672] RDOC 003672: [04:14:52] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000028604DD6AF0 RDOC 003672: [04:14:52] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 003672: [04:14:52] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003672: [04:14:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003672: [04:14:52] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003672: [04:14:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003672: [04:14:52] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007103E6 RDOC 003672: [04:14:52] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000028604DD6AF0 / 0x00000000007103E6 RDOC 003672: [04:14:52] vk_core.cpp(1854) - Log - Starting capture RDOC 003672: [04:14:52] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003672: [04:14:52] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012712: [04:14:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003672: [04:14:52] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 003672: [04:14:52] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 003672: [04:14:52] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003672: [04:14:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523968 bytes to 22962 (0.65 %) RDOC 003672: [04:14:52] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.360718 MB capture section in 0.017736 seconds RDOC 003672: [04:14:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003672: [04:14:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 003672: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012712: [04:14:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32712 bytes) (time 1673151292) 5116 byte thumbnail RDOC 012712: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012712: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012712: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012712: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012712: [04:14:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012712: [04:14:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012712: [04:14:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012712: [04:14:53] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012712: [04:14:54] vk_replay.cpp(4693) - Log - Created device. RDOC 012712: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012712: [04:14:54] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 012712: [04:14:54] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012712: [04:14:54] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012712: [04:14:54] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 012712: [04:14:54] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012712: [04:14:54] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012712: [04:14:54] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 012712: [04:14:54] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 012712: [04:14:54] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 012712: [04:14:54] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012712: [04:14:54] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012712: [04:14:54] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012712: [04:14:54] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 012712: [04:14:54] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 012712: [04:14:54] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012712: [04:14:54] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012712: [04:14:54] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 012712: [04:14:54] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012712: [04:14:54] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012712: [04:14:54] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 012712: [04:14:54] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012712: [04:14:54] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012712: [04:14:54] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 012712: [04:14:54] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012712: [04:14:54] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012712: [04:14:54] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012712: [04:14:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012712: [04:14:54] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012712: [04:14:54] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012712: [04:14:54] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012712: [04:14:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 012712: [04:14:54] vk_core.cpp(2647) - Log - Timer chunk initialisation - 210.492 ms RDOC 012712: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008116: [04:14:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008116: [04:14:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008116: [04:14:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008116: [04:14:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008116: [04:14:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8124 RDOC 008124: [04:14:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 008124: [04:14:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008124: [04:14:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008124: [04:14:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008124: [04:14:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008124: [04:14:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008124: [04:14:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008124: [04:14:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008124: [04:14:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008124: [04:14:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008124: [04:14:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008124: [04:14:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008124: [04:14:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008124: [04:14:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008124: [04:14:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008116: [04:14:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8124] RDOC 008124: [04:14:55] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001CF7929D480 RDOC 008124: [04:14:55] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 008124: [04:14:55] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008124: [04:14:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008124: [04:14:56] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008124: [04:14:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008124: [04:14:56] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000007203E6 RDOC 008124: [04:14:56] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001CF7929D480 / 0x00000000007203E6 RDOC 008124: [04:14:56] vk_core.cpp(1854) - Log - Starting capture RDOC 008124: [04:14:56] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008124: [04:14:56] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008116: [04:14:56] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008124: [04:14:56] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 008124: [04:14:56] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 008124: [04:14:56] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 008124: [04:14:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529984 bytes to 26358 (0.75 %) RDOC 008124: [04:14:56] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.366455 MB capture section in 0.020820 seconds RDOC 008124: [04:14:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 008124: [04:14:56] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008124: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008116: [04:14:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36068 bytes) (time 1673151296) 5074 byte thumbnail RDOC 008116: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008116: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008116: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008116: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008116: [04:14:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008116: [04:14:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008116: [04:14:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008116: [04:14:57] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008116: [04:14:57] vk_replay.cpp(4693) - Log - Created device. RDOC 008116: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008116: [04:14:57] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 008116: [04:14:57] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008116: [04:14:57] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008116: [04:14:57] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 008116: [04:14:57] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008116: [04:14:57] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008116: [04:14:57] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 008116: [04:14:57] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 008116: [04:14:57] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 008116: [04:14:57] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008116: [04:14:57] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008116: [04:14:57] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008116: [04:14:57] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 008116: [04:14:57] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 008116: [04:14:57] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008116: [04:14:57] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008116: [04:14:57] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 008116: [04:14:57] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008116: [04:14:57] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008116: [04:14:57] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 008116: [04:14:57] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008116: [04:14:57] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008116: [04:14:57] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 008116: [04:14:57] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008116: [04:14:57] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008116: [04:14:57] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008116: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008116: [04:14:57] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008116: [04:14:57] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 008116: [04:14:57] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008116: [04:14:57] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 008116: [04:14:57] vk_core.cpp(2647) - Log - Timer chunk initialisation - 182.156 ms RDOC 008116: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003252: [04:14:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 003252: [04:14:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003252: [04:14:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003252: [04:14:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003252: [04:14:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12440 RDOC 012440: [04:14:58] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 012440: [04:14:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012440: [04:14:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012440: [04:14:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012440: [04:14:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012440: [04:14:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012440: [04:14:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012440: [04:14:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012440: [04:14:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012440: [04:14:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012440: [04:14:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012440: [04:14:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012440: [04:14:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012440: [04:14:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012440: [04:14:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003252: [04:14:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12440] RDOC 012440: [04:14:59] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000272806553A0 RDOC 012440: [04:14:59] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 012440: [04:14:59] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012440: [04:14:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012440: [04:14:59] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012440: [04:14:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012440: [04:14:59] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000AC037C RDOC 012440: [04:14:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000272806553A0 / 0x0000000000AC037C RDOC 003252: [04:15:00] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012440: [04:15:00] vk_core.cpp(1854) - Log - Starting capture RDOC 012440: [04:15:00] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012440: [04:15:00] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012440: [04:15:00] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 003252: [04:15:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012440: [04:15:00] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012440: [04:15:00] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012440: [04:15:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21702 (0.62 %) RDOC 012440: [04:15:00] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.018009 seconds RDOC 012440: [04:15:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012440: [04:15:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 012440: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 003252: [04:15:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31452 bytes) (time 1673151300) 5116 byte thumbnail RDOC 003252: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 003252: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003252: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003252: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003252: [04:15:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003252: [04:15:01] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003252: [04:15:01] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003252: [04:15:01] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003252: [04:15:01] vk_replay.cpp(4693) - Log - Created device. RDOC 003252: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003252: [04:15:01] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 003252: [04:15:01] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003252: [04:15:01] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003252: [04:15:01] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 003252: [04:15:01] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003252: [04:15:01] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003252: [04:15:01] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 003252: [04:15:01] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 003252: [04:15:01] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 003252: [04:15:01] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003252: [04:15:01] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003252: [04:15:01] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003252: [04:15:01] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 003252: [04:15:01] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 003252: [04:15:01] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003252: [04:15:01] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003252: [04:15:01] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 003252: [04:15:01] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003252: [04:15:01] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003252: [04:15:01] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 003252: [04:15:01] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003252: [04:15:01] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003252: [04:15:01] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 003252: [04:15:01] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003252: [04:15:01] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003252: [04:15:01] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003252: [04:15:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003252: [04:15:01] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003252: [04:15:01] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 003252: [04:15:01] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003252: [04:15:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 003252: [04:15:01] vk_core.cpp(2647) - Log - Timer chunk initialisation - 278.101 ms RDOC 003252: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011340: [04:15:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011340: [04:15:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011340: [04:15:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011340: [04:15:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011340: [04:15:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8156 RDOC 008156: [04:15:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 008156: [04:15:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008156: [04:15:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008156: [04:15:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008156: [04:15:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008156: [04:15:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008156: [04:15:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008156: [04:15:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008156: [04:15:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008156: [04:15:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008156: [04:15:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008156: [04:15:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008156: [04:15:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008156: [04:15:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008156: [04:15:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011340: [04:15:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8156] RDOC 008156: [04:15:03] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000029552618B80 RDOC 008156: [04:15:03] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 008156: [04:15:03] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008156: [04:15:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008156: [04:15:03] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008156: [04:15:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008156: [04:15:03] vk_core.cpp(3808) - Log - RegisterSurface() window 0000000000600300 RDOC 008156: [04:15:03] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000029552618B80 / 0x0000000000600300 RDOC 008156: [04:15:04] vk_core.cpp(1854) - Log - Starting capture RDOC 008156: [04:15:04] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011340: [04:15:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008156: [04:15:04] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008156: [04:15:04] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 008156: [04:15:04] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 008156: [04:15:04] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008156: [04:15:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542400 bytes to 35276 (1.00 %) RDOC 008156: [04:15:04] vk_core.cpp(2393) - Log - Captured Vulkan frame with 3.378296 MB capture section in 0.021816 seconds RDOC 008156: [04:15:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 008156: [04:15:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008156: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011340: [04:15:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44487 bytes) (time 1673151304) 4687 byte thumbnail RDOC 011340: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011340: [04:15:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011340: [04:15:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011340: [04:15:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011340: [04:15:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011340: [04:15:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011340: [04:15:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011340: [04:15:05] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011340: [04:15:05] vk_replay.cpp(4693) - Log - Created device. RDOC 011340: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011340: [04:15:05] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011340: [04:15:05] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011340: [04:15:05] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011340: [04:15:05] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011340: [04:15:05] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011340: [04:15:05] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011340: [04:15:05] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011340: [04:15:05] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011340: [04:15:05] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011340: [04:15:05] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011340: [04:15:05] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011340: [04:15:05] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011340: [04:15:05] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011340: [04:15:05] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011340: [04:15:05] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011340: [04:15:05] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011340: [04:15:05] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011340: [04:15:05] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011340: [04:15:05] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011340: [04:15:05] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011340: [04:15:05] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011340: [04:15:05] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011340: [04:15:05] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011340: [04:15:05] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011340: [04:15:05] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011340: [04:15:05] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011340: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011340: [04:15:06] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011340: [04:15:06] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011340: [04:15:06] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011340: [04:15:06] vk_core.cpp(2647) - Log - Timer chunk initialisation - 340.272 ms RDOC 011340: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009156: [04:15:07] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 009156: [04:15:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009156: [04:15:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009156: [04:15:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009156: [04:15:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7124 RDOC 007124: [04:15:07] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 007124: [04:15:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007124: [04:15:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007124: [04:15:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007124: [04:15:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007124: [04:15:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007124: [04:15:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007124: [04:15:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007124: [04:15:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007124: [04:15:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007124: [04:15:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007124: [04:15:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007124: [04:15:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007124: [04:15:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007124: [04:15:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009156: [04:15:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7124] RDOC 007124: [04:15:07] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007124: [04:15:07] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000246328CEFC8 RDOC 007124: [04:15:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007124: [04:15:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007124: [04:15:07] core.cpp(1984) - Log - Removing device frame capturer for 0x00000246328CEFC8 RDOC 007124: [04:15:07] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000246328CEFC8 RDOC 007124: [04:15:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007124: [04:15:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000246328CEFC8 / 0x00000000007503E6 RDOC 007124: [04:15:07] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007124: [04:15:07] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009156: [04:15:07] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 009156: [04:15:07] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007124: [04:15:07] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007124: [04:15:07] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 007124: [04:15:07] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 007124: [04:15:07] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007124: [04:15:07] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 007124: [04:15:07] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 007124: [04:15:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 203320 (1.24 %) RDOC 007124: [04:15:07] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.086010 seconds RDOC 007124: [04:15:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007124: [04:15:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 007124: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 009156: [04:15:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (209974 bytes) (time 1673151307) 2526 byte thumbnail RDOC 009156: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 009156: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009156: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009156: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009156: [04:15:09] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009156: [04:15:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009156: [04:15:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009156: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009156: [04:15:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009156: [04:15:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009156: [04:15:09] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 009156: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009156: [04:15:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 116.300 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.194 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.774 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.357 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.982 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.640 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.530 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.619 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.573 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.342 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.484 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.231 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.507 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.155 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.756 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.034 ms RDOC 009156: [04:15:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.624 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.705 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.163 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.036 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.378 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.188 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.020 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 42.969 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.744 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.351 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 57.626 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.584 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.943 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.597 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.650 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.028 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 45.272 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.072 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 50.096 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.114 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.652 ms RDOC 009156: [04:15:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.035 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.654 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.613 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.976 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 43.489 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.660 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.202 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.948 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 44.977 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.032 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.863 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.215 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.631 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.980 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.899 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 43.395 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 48.278 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.524 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.285 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.360 ms RDOC 009156: [04:15:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.894 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.420 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.476 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.729 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.948 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.267 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.316 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.855 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.871 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.254 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.515 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.802 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.509 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 43.611 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.365 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.192 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.327 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 46.426 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.461 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 42.415 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.458 ms RDOC 009156: [04:15:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.268 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.285 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.091 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 42.364 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.803 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 46.242 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.334 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 43.022 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.513 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 42.694 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.550 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 51.309 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.866 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 45.341 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.061 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.179 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 46.734 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.502 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.791 ms RDOC 009156: [04:15:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.865 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 56.944 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 43.333 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 41.275 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.926 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.777 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 64.953 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.682 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 60.963 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 65.346 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.297 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.675 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.840 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.212 ms RDOC 009156: [04:15:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.731 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.213 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 90.195 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.966 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 97.315 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 95.293 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 95.914 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 99.390 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 101.582 ms RDOC 009156: [04:15:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 108.965 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.225 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 103.591 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 141.034 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 140.140 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 129.217 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 129.905 ms RDOC 009156: [04:15:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 135.802 ms RDOC 009156: [04:15:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 132.266 ms RDOC 009156: [04:15:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 135.276 ms RDOC 009156: [04:15:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 136.410 ms RDOC 009156: [04:15:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 132.692 ms RDOC 009156: [04:15:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 131.337 ms RDOC 009156: [04:15:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 141.185 ms RDOC 009156: [04:15:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 165.560 ms RDOC 009156: [04:15:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 166.933 ms RDOC 009156: [04:15:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 162.594 ms RDOC 009156: [04:15:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 172.100 ms RDOC 009156: [04:15:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 172.109 ms RDOC 009156: [04:15:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 174.497 ms RDOC 009156: [04:15:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 174.068 ms RDOC 009156: [04:15:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 175.728 ms RDOC 009156: [04:15:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 170.626 ms RDOC 009156: [04:15:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 171.752 ms RDOC 009156: [04:15:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 165.677 ms RDOC 009156: [04:15:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 197.321 ms RDOC 009156: [04:15:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 185.147 ms RDOC 009156: [04:15:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.678 ms RDOC 009156: [04:15:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.311 ms RDOC 009156: [04:15:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 199.768 ms RDOC 009156: [04:15:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 210.557 ms RDOC 009156: [04:15:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 207.103 ms RDOC 009156: [04:15:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 206.691 ms RDOC 009156: [04:15:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 196.120 ms RDOC 009156: [04:15:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 198.365 ms RDOC 009156: [04:15:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 205.725 ms RDOC 009156: [04:15:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 248.887 ms RDOC 009156: [04:15:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 229.795 ms RDOC 009156: [04:15:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 232.485 ms RDOC 009156: [04:15:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 243.686 ms RDOC 009156: [04:15:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 248.398 ms RDOC 009156: [04:15:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 242.984 ms RDOC 009156: [04:15:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 240.990 ms RDOC 009156: [04:15:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 244.361 ms RDOC 009156: [04:15:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 242.293 ms RDOC 009156: [04:15:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 246.685 ms RDOC 009156: [04:15:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 242.167 ms RDOC 009156: [04:15:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 266.517 ms RDOC 009156: [04:15:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.012 ms RDOC 009156: [04:15:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.584 ms RDOC 009156: [04:15:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.695 ms RDOC 009156: [04:15:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 274.245 ms RDOC 009156: [04:15:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 280.435 ms RDOC 009156: [04:15:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 276.821 ms RDOC 009156: [04:15:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 278.358 ms RDOC 009156: [04:15:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 265.412 ms RDOC 009156: [04:15:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 271.867 ms RDOC 009156: [04:15:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.007 ms RDOC 009156: [04:15:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 310.486 ms RDOC 009156: [04:15:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 303.780 ms RDOC 009156: [04:15:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 298.251 ms RDOC 009156: [04:15:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 308.819 ms RDOC 009156: [04:15:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 311.898 ms RDOC 009156: [04:15:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 321.833 ms RDOC 009156: [04:15:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 307.284 ms RDOC 009156: [04:15:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 307.145 ms RDOC 009156: [04:15:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.703 ms RDOC 009156: [04:15:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 310.139 ms RDOC 009156: [04:15:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 315.416 ms RDOC 009156: [04:15:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 342.649 ms RDOC 009156: [04:15:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 349.203 ms RDOC 009156: [04:15:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 338.961 ms RDOC 009156: [04:15:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 344.228 ms RDOC 009156: [04:15:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 356.278 ms RDOC 009156: [04:15:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 359.657 ms RDOC 009156: [04:15:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 353.442 ms RDOC 009156: [04:15:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.654 ms RDOC 009156: [04:15:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 353.618 ms RDOC 009156: [04:15:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 350.047 ms RDOC 009156: [04:15:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 350.001 ms RDOC 009156: [04:15:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.512 ms RDOC 009156: [04:15:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 388.206 ms RDOC 009156: [04:15:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 379.264 ms RDOC 009156: [04:15:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 384.852 ms RDOC 009156: [04:15:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 393.088 ms RDOC 009156: [04:15:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 389.806 ms RDOC 009156: [04:15:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 384.179 ms RDOC 009156: [04:15:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 390.298 ms RDOC 009156: [04:15:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 404.712 ms RDOC 009156: [04:15:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 383.712 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 391.463 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.696 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.652 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.323 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.126 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.525 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.499 ms RDOC 009156: [04:15:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.072 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.292 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.457 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.170 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.919 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.774 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.880 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.488 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.346 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.129 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.540 ms RDOC 009156: [04:15:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.544 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.004 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.155 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.882 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.070 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.118 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.755 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.858 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.762 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.436 ms RDOC 009156: [04:15:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.703 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.612 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.335 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.921 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.941 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.445 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.341 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.302 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 88.184 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.737 ms RDOC 009156: [04:15:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.010 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.946 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.213 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.583 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.535 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.610 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.839 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.020 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.361 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.887 ms RDOC 009156: [04:15:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.160 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 89.606 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.463 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.269 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.888 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.125 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.855 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.380 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.307 ms RDOC 009156: [04:15:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.869 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.069 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.844 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.026 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 100.328 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 98.838 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.877 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.505 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.155 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.699 ms RDOC 009156: [04:15:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.989 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.420 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.223 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.780 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.654 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.899 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 89.783 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.413 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 100.225 ms RDOC 009156: [04:15:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.916 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 88.306 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.503 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 86.242 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.490 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 90.020 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.689 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.110 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.758 ms RDOC 009156: [04:15:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 95.816 ms RDOC 009156: [04:15:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.886 ms RDOC 009156: [04:15:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.835 ms RDOC 009156: [04:15:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.516 ms RDOC 009156: [04:15:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.239 ms RDOC 009156: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011048: [04:15:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011048: [04:15:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011048: [04:15:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011048: [04:15:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011048: [04:15:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2220 RDOC 002220: [04:15:51] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 002220: [04:15:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002220: [04:15:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002220: [04:15:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002220: [04:15:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002220: [04:15:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002220: [04:15:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002220: [04:15:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002220: [04:15:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002220: [04:15:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002220: [04:15:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002220: [04:15:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002220: [04:15:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002220: [04:15:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002220: [04:15:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011048: [04:15:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2220] RDOC 002220: [04:15:52] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002220: [04:15:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000017AB8A0E338 RDOC 002220: [04:15:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002220: [04:15:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002220: [04:15:52] core.cpp(1984) - Log - Removing device frame capturer for 0x0000017AB8A0E338 RDOC 002220: [04:15:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000017AB8A0E338 RDOC 002220: [04:15:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002220: [04:15:52] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000017AB8A0E338 / 0x00000000002303A8 RDOC 002220: [04:15:52] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002220: [04:15:52] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011048: [04:15:52] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011048: [04:15:52] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002220: [04:15:52] d3d11_device.cpp(1931) - Log - Starting capture RDOC 002220: [04:15:52] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 002220: [04:15:53] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 002220: [04:15:53] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 002220: [04:15:53] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 002220: [04:15:53] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 002220: [04:15:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 542193 (3.25 %) RDOC 002220: [04:15:53] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.280442 seconds RDOC 002220: [04:15:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 002220: [04:15:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 002220: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011048: [04:15:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (590058 bytes) (time 1673151353) 43031 byte thumbnail RDOC 011048: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011048: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:15:54] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011048: [04:15:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011048: [04:15:54] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011048: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:15:54] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011048: [04:15:54] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011048: [04:15:54] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011048: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:15:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 408.308 ms RDOC 011048: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:16:12] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011048: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:16:13] remote_server.cpp(1661) - Log - Capture open complete RDOC 011048: [04:16:13] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011048: [04:16:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:16:13] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011048: [04:16:13] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011048: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:16:33] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011048: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:16:33] remote_server.cpp(1661) - Log - Capture open complete RDOC 011048: [04:16:33] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011048: [04:16:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011048: [04:16:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011048: [04:16:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011048: [04:16:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011048: [04:16:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011048: [04:16:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011048: [04:16:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011048: [04:16:34] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011048: [04:16:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011048: [04:16:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011048: [04:16:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011048: [04:16:34] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011048: [04:16:34] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011048: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 011048: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 011048: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 011048: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 011048: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 011048: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 011048: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 011048: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 011048: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 011048: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 011048: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 011048: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 011048: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 011048: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 011048: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 011048: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 011048: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 011048: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011048: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011048: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 011048: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 011048: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 011048: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 011048: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011048: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 011048: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 011048: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 011048: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 011048: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 011048: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 011048: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 011048: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 011048: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 011048: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 011048: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 011048: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 011048: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 011048: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 011048: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 011048: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 011048: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011048: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011048: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011048: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011048: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011048: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011048: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 011048: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011048: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011048: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011048: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011048: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 011048: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 011048: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011048: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011048: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011048: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011048: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011048: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011048: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 011048: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 011048: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011048: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011048: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011048: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011048: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011048: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011048: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011048: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011048: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011048: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011048: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011048: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011048: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011048: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011048: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011048: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 011048: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 011048: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 011048: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 011048: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 011048: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 011048: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 011048: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 011048: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 011048: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 011048: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 011048: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 011048: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 011048: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 011048: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 011048: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 011048: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 011048: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011048: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011048: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011048: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011048: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011048: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011048: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011048: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011048: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 011048: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 011048: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 011048: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 011048: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011048: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011048: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011048: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011048: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011048: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011048: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011048: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011048: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011048: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011048: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011048: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011048: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011048: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011048: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011048: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011048: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011048: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011048: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011048: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011048: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011048: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011048: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011048: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011048: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011048: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011048: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011048: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011048: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011048: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 011048: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011048: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011048: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011048: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011048: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011048: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011048: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011048: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011048: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011048: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011048: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011048: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011048: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011048: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011048: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011048: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011048: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011048: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011048: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011048: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011048: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011048: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011048: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011048: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011048: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011048: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011048: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011048: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011048: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011048: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011048: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011048: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011048: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011048: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011048: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011048: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011048: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011048: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011048: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011048: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011048: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011048: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011048: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011048: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011048: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 011048: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 011048: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011048: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011048: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 011048: [04:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011048: [04:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011048: [04:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011048: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011048: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011048: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012068: [04:18:54] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012068: [04:18:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012068: [04:18:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012068: [04:18:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012068: [04:18:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9156 RDOC 009156: [04:18:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 009156: [04:18:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009156: [04:18:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009156: [04:18:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009156: [04:18:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009156: [04:18:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009156: [04:18:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009156: [04:18:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009156: [04:18:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009156: [04:18:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009156: [04:18:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009156: [04:18:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009156: [04:18:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009156: [04:18:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009156: [04:18:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012068: [04:18:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9156] RDOC 009156: [04:18:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009156: [04:18:55] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002E2ECB309B8 RDOC 009156: [04:18:55] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009156: [04:18:55] core.cpp(1984) - Log - Removing device frame capturer for 0x000002E2ECB309B8 RDOC 009156: [04:18:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009156: [04:18:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009156: [04:18:55] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002E2ECB309B8 RDOC 009156: [04:18:55] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012068: [04:18:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009156: [04:18:55] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009156: [04:18:55] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002E2ECB309B8 / 0x0000000000B1037C RDOC 012068: [04:18:56] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009156: [04:18:56] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009156: [04:18:56] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 009156: [04:18:57] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 009156: [04:18:57] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009156: [04:18:57] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 009156: [04:18:57] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 009156: [04:18:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 484132 (2.62 %) RDOC 009156: [04:18:57] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.731950 seconds RDOC 009156: [04:18:57] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009156: [04:18:57] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009156: [04:18:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 009156: [04:18:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 009156: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 012068: [04:18:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3071355 bytes) (time 1673151537) 43031 byte thumbnail RDOC 012068: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 012068: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:18:58] d3d12_replay.cpp(4401) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012068: [04:18:58] d3d12_replay.cpp(4414) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012068: [04:18:58] d3d12_replay.cpp(4431) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012068: [04:18:59] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012068: [04:18:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012068: [04:18:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012068: [04:18:59] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012068: [04:18:59] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012068: [04:18:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:18:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012068: [04:18:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012068: [04:18:59] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012068: [04:18:59] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012068: [04:18:59] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012068: [04:19:00] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1428.851 ms RDOC 012068: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:19:27] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012068: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:19:29] remote_server.cpp(1661) - Log - Capture open complete RDOC 012068: [04:19:29] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012068: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:19:29] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012068: [04:19:29] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012068: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:19:59] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012068: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:01] remote_server.cpp(1661) - Log - Capture open complete RDOC 012068: [04:20:01] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012068: [04:20:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012068: [04:20:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012068: [04:20:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012068: [04:20:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012068: [04:20:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012068: [04:20:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012068: [04:20:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012068: [04:20:01] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012068: [04:20:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012068: [04:20:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012068: [04:20:01] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012068: [04:20:01] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012068: [04:20:01] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012068: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 012068: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 012068: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 012068: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 012068: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 012068: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 012068: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 012068: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 012068: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012068: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 012068: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 012068: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 012068: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 012068: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 012068: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 012068: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 012068: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 012068: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 012068: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 012068: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 012068: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 012068: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 012068: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 012068: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 012068: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 012068: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 012068: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 012068: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 012068: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 012068: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 012068: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 012068: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 012068: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 012068: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 012068: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 012068: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 012068: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 012068: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 012068: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 012068: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 012068: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 012068: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 012068: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 012068: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 012068: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 012068: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 012068: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 012068: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 012068: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 012068: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 012068: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 012068: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 012068: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 012068: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 012068: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 012068: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 012068: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 012068: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:21:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 012068: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 012068: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 012068: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 012068: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 012068: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 012068: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 012068: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 012068: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 012068: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 012068: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 012068: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 012068: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 012068: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 012068: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 012068: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 012068: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 012068: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 012068: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 012068: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 012068: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012068: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012068: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 012068: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 006796: [04:22:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 006796: [04:22:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006796: [04:22:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006796: [04:22:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006796: [04:22:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1780 RDOC 001780: [04:22:20] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001780: [04:22:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001780: [04:22:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001780: [04:22:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001780: [04:22:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001780: [04:22:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001780: [04:22:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001780: [04:22:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001780: [04:22:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001780: [04:22:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001780: [04:22:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001780: [04:22:20] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001780: [04:22:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001780: [04:22:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001780: [04:22:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006796: [04:22:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1780] RDOC 001780: [04:22:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001780: [04:22:21] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001780: [04:22:21] gl_driver.cpp(1217) - Log - Created new sharegroup 00000183C3F82150 RDOC 001780: [04:22:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001780: [04:22:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001780: [04:22:21] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001780: [04:22:21] gl_driver.cpp(1116) - Log - Deleting shader group 00000183C3F82150 RDOC 001780: [04:22:21] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001780: [04:22:21] gl_driver.cpp(1217) - Log - Created new sharegroup 00000183C3DB6630 RDOC 001780: [04:22:21] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001780: [04:22:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001780: [04:22:21] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001780: [04:22:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001780: [04:22:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006796: [04:22:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001780: [04:22:21] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000B3037C RDOC 006796: [04:22:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001780: [04:22:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 001780: [04:22:21] resource_manager.h(1441) - Log - Preparing up to 469 potentially dirty resources RDOC 001780: [04:22:21] resource_manager.h(1494) - Log - Prepared 469 dirty resources, postponed 0, skipped 0 RDOC 001780: [04:22:23] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001780: [04:22:23] resource_manager.h(1506) - Log - Checking 469 resources with initial contents against 469 referenced resources RDOC 001780: [04:22:24] resource_manager.h(1579) - Log - Serialised 464 resources, skipped 5 unreferenced RDOC 001780: [04:22:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13782464 bytes to 395617 (2.87 %) RDOC 001780: [04:22:24] gl_driver.cpp(2443) - Log - Captured GL frame with 13.143982 MB capture section in 2.564279 seconds RDOC 001780: [04:22:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4632 bytes to 4632 (100.00 %) RDOC 001780: [04:22:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 001780: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006796: [04:22:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (431552 bytes) (time 1673151744) 31088 byte thumbnail RDOC 006796: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006796: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:22:25] gl_replay.cpp(3874) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006796: [04:22:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006796: [04:22:25] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006796: [04:22:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006796: [04:22:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006796: [04:22:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006796: [04:22:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006796: [04:22:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006796: [04:22:25] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006796: [04:22:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006796: [04:22:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006796: [04:22:25] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006796: [04:22:25] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006796: [04:22:25] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 006796: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:22:28] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3106.271 ms RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:36] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:37] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 006796: [04:22:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006796: [04:22:40] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006796: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:22:41] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 006796: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:22:46] remote_server.cpp(1661) - Log - Capture open complete RDOC 006796: [04:22:46] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 006796: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:22:46] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006796: [04:22:46] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 006796: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:03] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 006796: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:05] remote_server.cpp(1661) - Log - Capture open complete RDOC 006796: [04:23:05] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 006796: [04:23:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006796: [04:23:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006796: [04:23:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006796: [04:23:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006796: [04:23:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006796: [04:23:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006796: [04:23:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006796: [04:23:05] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 006796: [04:23:05] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006796: [04:23:05] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 006796: [04:23:05] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 006796: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 006796: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 006796: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 006796: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 006796: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 006796: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 006796: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 006796: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 006796: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 006796: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 006796: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 006796: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 006796: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 006796: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 006796: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 006796: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 006796: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 006796: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 006796: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 006796: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 006796: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 006796: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 006796: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 006796: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 006796: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 006796: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 006796: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006796: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 006796: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 006796: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 006796: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 006796: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 006796: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 006796: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 006796: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 006796: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 006796: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 006796: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 006796: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 006796: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 006796: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 006796: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 006796: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 006796: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 006796: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 006796: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 006796: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 006796: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 006796: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 006796: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 006796: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 006796: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 006796: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 006796: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 006796: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 006796: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 006796: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 006796: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 006796: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 006796: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 006796: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 006796: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 006796: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 006796: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 006796: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 006796: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 006796: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 006796: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 006796: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 006796: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 006796: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 006796: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 006796: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 006796: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 006796: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 006796: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 006796: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 006796: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 006796: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 006796: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 006796: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 006796: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 006796: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 006796: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 006796: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 006796: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 006796: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 006796: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 006796: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 006796: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 006796: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 006796: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 006796: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 006796: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 006796: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 006796: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 006796: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 006796: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 006796: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 006796: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 006796: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 006796: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 006796: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 006796: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 006796: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 006796: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 006796: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 006796: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 006796: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 006796: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 006796: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 006796: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 006796: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 006796: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 006796: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 006796: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 006796: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 006796: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 006796: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 006796: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 006796: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 006796: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 006796: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 006796: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 006796: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 006796: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:23:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 006796: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 006796: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 006796: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 006796: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 006796: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 006796: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 006796: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 006796: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 006796: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 006796: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 006796: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 006796: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 006796: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 006796: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 006796: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 006796: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 006796: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 006796: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 006796: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 006796: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 006796: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 006796: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 006796: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 006796: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 006796: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 006796: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 006796: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 006796: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 006796: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 006796: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 006796: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 006796: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 006796: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 006796: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 006796: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 006796: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 006796: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 006796: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 006796: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 006796: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 006796: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 006796: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 006796: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 006796: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 006796: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 006796: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 006796: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 006796: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 006796: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 006796: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 006796: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 006796: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 006796: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 006796: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 006796: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 006796: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 006796: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 006796: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 006796: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 006796: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 006796: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 006796: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 006796: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 006796: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 006796: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 006796: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 006796: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 006796: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 006796: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 006796: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 006796: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 006796: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 006796: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 006796: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 006796: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 006796: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 006796: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 006796: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 006796: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 006796: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 006796: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 006796: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 006796: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 006796: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 006796: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 006796: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 006796: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 006796: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 006796: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 006796: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 006796: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 006796: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 006796: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 006796: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 006796: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 006796: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 006796: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 006796: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 006796: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 006796: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 006796: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 006796: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 006796: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 006796: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 006796: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 006796: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 006796: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 006796: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 006796: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 006796: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 006796: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 006796: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 006796: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 006796: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 006796: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 006796: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 006796: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 006796: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 006796: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 006796: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 006796: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 006796: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 006796: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 006796: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 006796: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 006796: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 006796: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 006796: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 006796: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 006796: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 006796: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 006796: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 006796: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 006796: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 006796: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 006796: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 006796: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 006796: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 006796: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 006796: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 006796: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 006796: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 006796: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 006796: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 006796: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 006796: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 006796: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 006796: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 006796: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 006796: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 006796: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 006796: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 006796: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 006796: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 006796: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 006796: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 006796: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 006796: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 006796: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 006796: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 006796: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 006796: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 006796: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 006796: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 006796: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 006796: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 006796: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 006796: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 006796: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 006796: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 006796: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 006796: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 006796: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 006796: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 006796: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 006796: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 006796: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 006796: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 006796: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 006796: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 006796: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 006796: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 006796: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 006796: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 006796: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 006796: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 006796: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 006796: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 006796: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 006796: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 006796: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 006796: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 006796: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 006796: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 006796: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 006796: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 006796: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 006796: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 006796: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 006796: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 006796: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 006796: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 006796: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 006796: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 006796: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 006796: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 006796: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 006796: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 006796: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 006796: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 006796: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 006796: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 006796: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 006796: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 006796: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 006796: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 006796: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 006796: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 006796: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 006796: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 006796: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 006796: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 006796: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 006796: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 006796: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 006796: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 006796: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 006796: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 006796: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 006796: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 006796: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 006796: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 006796: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 006796: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 006796: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 006796: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 006796: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 006796: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 006796: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 006796: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 006796: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 006796: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 006796: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 006796: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 006796: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 006796: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 006796: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 006796: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 006796: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 006796: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 006796: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 006796: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 006796: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 006796: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 006796: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 006796: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 006796: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 006796: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 006796: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 006796: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 006796: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 006796: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 006796: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 006796: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 006796: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 006796: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 006796: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 006796: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 006796: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 006796: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 006796: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 006796: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:24:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 006796: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 006796: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 006796: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 006796: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 006796: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 006796: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 006796: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 006796: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 006796: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 006796: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 006796: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 006796: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 006796: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 006796: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 006796: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 006796: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 006796: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 006796: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 006796: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 006796: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 006796: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 006796: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 006796: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 006796: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 006796: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 006796: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 006796: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 006796: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 006796: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 006796: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 006796: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 006796: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 006796: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 006796: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 006796: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 006796: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 006796: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 006796: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 006796: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 006796: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 006796: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 006796: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 006796: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 006796: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 006796: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 006796: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 006796: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 006796: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 006796: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 006796: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 006796: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 006796: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 006796: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 006796: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 006796: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 006796: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 006796: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 006796: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 006796: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 006796: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 006796: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 006796: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 006796: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 006796: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 006796: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 006796: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 006796: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 006796: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 006796: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 006796: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 006796: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 006796: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 006796: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 006796: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 006796: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 006796: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 006796: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 006796: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 006796: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 006796: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 006796: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 006796: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 006796: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 006796: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 006796: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 006796: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 006796: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 006796: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 006796: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 006796: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 006796: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 006796: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 006796: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 006796: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 006796: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 006796: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 006796: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 006796: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 006796: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 006796: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 006796: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 006796: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 006796: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 006796: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 006796: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 006796: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 006796: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 006796: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 006796: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 006796: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 006796: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 006796: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 006796: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 006796: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 006796: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 006796: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 006796: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 006796: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 006796: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 006796: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 006796: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 006796: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 006796: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 006796: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 006796: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 006796: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 006796: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 006796: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 006796: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 006796: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 006796: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 006796: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 006796: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 006796: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 006796: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 006796: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 006796: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 006796: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 006796: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 006796: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 006796: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 006796: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 006796: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 006796: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 006796: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 006796: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 006796: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 006796: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 006796: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 006796: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006796: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006796: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 006796: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006796: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006796: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006796: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006796: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006796: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 008844: [04:25:30] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 008844: [04:25:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008844: [04:25:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008844: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 008844: [04:25:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008844: [04:25:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008844: [04:25:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008844: [04:25:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008844: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008844: [04:25:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008844: [04:25:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008844: [04:25:31] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 008844: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008844: [04:25:31] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 547.992 ms RDOC 008844: [04:25:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 15.683 ms RDOC 008844: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008844: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 008844: [04:25:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008844: [04:25:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008844: [04:25:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008844: [04:25:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008844: [04:25:32] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008844: [04:25:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008844: [04:25:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008844: [04:25:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008844: [04:25:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008844: [04:25:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008844: [04:25:32] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 008844: [04:25:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008844: [04:25:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008844: [04:25:32] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008844: [04:25:32] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008844: [04:25:32] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 008844: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008844: [04:25:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 174.760 ms RDOC 008844: [04:25:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008844: [04:25:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 008844: [04:25:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008844: [04:25:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008844: [04:25:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008844: [04:25:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008844: [04:25:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008844: [04:25:33] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008844: [04:25:33] d3d12_replay.cpp(4600) - Log - Created device. RDOC 008844: [04:25:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008844: [04:25:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008844: [04:25:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008844: [04:25:33] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008844: [04:25:33] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008844: [04:25:33] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 008844: [04:25:33] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008844: [04:25:33] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008844: [04:25:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008844: [04:25:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008844: [04:25:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008844: [04:25:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 4909.044 ms RDOC 008844: [04:25:44] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 008844: [04:25:54] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 008844: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 012692: [04:26:02] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 012692: [04:26:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012692: [04:26:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012692: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:03] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 833.175 ms RDOC 012692: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:04] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 311.570 ms RDOC 012692: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:04] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 276.449 ms RDOC 012692: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:05] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 201.000 ms RDOC 012692: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:05] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 205.001 ms RDOC 012692: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:05] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 249.515 ms RDOC 012692: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:06] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 250.645 ms RDOC 012692: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:06] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 264.215 ms RDOC 012692: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:07] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 248.248 ms RDOC 012692: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:07] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 238.211 ms RDOC 012692: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:08] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:08] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 248.529 ms RDOC 012692: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:08] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:08] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 262.620 ms RDOC 012692: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:09] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 262.903 ms RDOC 012692: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:09] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 261.441 ms RDOC 012692: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:09] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 269.866 ms RDOC 012692: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:10] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 266.328 ms RDOC 012692: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:10] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 191.124 ms RDOC 012692: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:11] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 199.865 ms RDOC 012692: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:11] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 243.404 ms RDOC 012692: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 012692: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012692: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012692: [04:26:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012692: [04:26:11] nv_d3d11_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:12] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 269.879 ms RDOC 012692: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:12] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012692: [04:26:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012692: [04:26:12] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:13] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:13] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 85.157 ms RDOC 012692: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:13] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:13] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:13] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 31.906 ms RDOC 012692: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:14] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:14] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:14] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 39.291 ms RDOC 012692: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:14] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:14] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:14] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 32.977 ms RDOC 012692: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:14] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:15] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:15] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 39.579 ms RDOC 012692: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:15] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:15] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:15] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 34.713 ms RDOC 012692: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:15] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:16] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:16] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 33.980 ms RDOC 012692: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:16] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:16] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:16] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 25.514 ms RDOC 012692: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:16] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:16] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:16] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.198 ms RDOC 012692: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:16] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:17] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:17] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 25.027 ms RDOC 012692: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:17] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:17] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:17] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 25.145 ms RDOC 012692: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:17] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:17] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:17] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 30.267 ms RDOC 012692: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:17] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:18] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:18] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:18] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 37.490 ms RDOC 012692: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:18] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:18] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:18] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:18] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:18] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 28.476 ms RDOC 012692: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:18] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:18] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:18] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:18] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:18] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 26.954 ms RDOC 012692: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:18] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:18] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:18] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:18] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:18] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:18] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:18] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:18] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:19] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:19] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 35.877 ms RDOC 012692: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:19] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:19] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:19] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:19] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 26.406 ms RDOC 012692: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:19] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:19] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:19] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:19] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 32.689 ms RDOC 012692: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:20] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:20] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:20] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:20] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 26.406 ms RDOC 012692: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 012692: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012692: [04:26:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012692: [04:26:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012692: [04:26:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012692: [04:26:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012692: [04:26:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012692: [04:26:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012692: [04:26:20] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 012692: [04:26:20] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012692: [04:26:20] gl_replay.cpp( 332) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:20] nv_gl_counters.cpp( 51) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 31.652 ms RDOC 012692: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:20] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012692: [04:26:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:20] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:20] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:21] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 012692: [04:26:21] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:21] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:21] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:23] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2887.955 ms RDOC 012692: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:24] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:24] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:24] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:24] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:24] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:25] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1233.898 ms RDOC 012692: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:26] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:26] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:26] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:26] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:26] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:26] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:27] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1221.303 ms RDOC 012692: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:27] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:27] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:27] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:27] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:27] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:27] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:28] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1031.514 ms RDOC 012692: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:28] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:28] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:29] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:29] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:29] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:30] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1234.320 ms RDOC 012692: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:30] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:30] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:30] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:30] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:30] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:30] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:31] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1113.787 ms RDOC 012692: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:32] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:32] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:32] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:32] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:32] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:33] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1344.977 ms RDOC 012692: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:33] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:33] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:34] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:34] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:34] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:34] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1150.973 ms RDOC 012692: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:35] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:35] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:35] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:35] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:35] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:35] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:36] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1261.201 ms RDOC 012692: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:37] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:37] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:37] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:37] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:37] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1286.833 ms RDOC 012692: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:38] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:38] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:39] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:39] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:39] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1047.661 ms RDOC 012692: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:40] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:40] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:40] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:40] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:40] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:41] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1242.609 ms RDOC 012692: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:41] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:42] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:42] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:42] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:42] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:42] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:43] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1254.085 ms RDOC 012692: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:43] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:43] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:43] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:43] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:43] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:43] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:44] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1297.727 ms RDOC 012692: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:45] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:45] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:45] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:45] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:45] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:46] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1224.731 ms RDOC 012692: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:46] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:47] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:47] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:47] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:47] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:47] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:47] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:48] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1197.021 ms RDOC 012692: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:48] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:48] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:48] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:48] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:48] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:49] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1293.347 ms RDOC 012692: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:50] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:50] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:50] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:50] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:50] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:50] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:51] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 951.036 ms RDOC 012692: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:51] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:51] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:51] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:51] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:51] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:51] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:51] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:52] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:52] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1246.660 ms RDOC 012692: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012692: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 012692: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [04:26:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [04:26:53] d3d12_replay.cpp(4518) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [04:26:53] d3d12_replay.cpp(4600) - Log - Created device. RDOC 012692: [04:26:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012692: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [04:26:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [04:26:53] d3d12_replay.cpp( 174) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [04:26:53] nv_d3d12_counters.cpp( 56) - Warning - NvPerf library failed to initialize RDOC 012692: [04:26:53] d3d12_replay.cpp( 189) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [04:26:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 012692: [04:26:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 012692: [04:26:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 012692: [04:26:53] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 012692: [04:26:54] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1173.987 ms RDOC 012692: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:736 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011804: [04:26:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) loaded in replay application RDOC 011804: [04:26:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011804: [04:26:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011804: [04:26:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011804: [04:26:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1032 RDOC 001032: [04:26:55] core.cpp( 499) - Log - RenderDoc v1.25 Windows 64-bit Release (220b26aa5933f90e4d0ac9f965e33d933c1bd522) capturing application RDOC 001032: [04:26:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001032: [04:26:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001032: [04:26:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001032: [04:26:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001032: [04:26:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001032: [04:26:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001032: [04:26:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001032: [04:26:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001032: [04:26:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001032: [04:26:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001032: [04:26:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001032: [04:26:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001032: [04:26:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001032: [04:26:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011804: [04:26:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1032] RDOC 001032: [04:26:56] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000258FF26A620 RDOC 001032: [04:26:56] vk_device_funcs.cpp( 876) - Log - Initialised capture layer in Vulkan instance. RDOC 001032: [04:26:56] vk_device_funcs.cpp(1444) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001032: [04:26:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001032: [04:26:56] vk_device_funcs.cpp(3975) - Log - Created capture device from physical device 0 RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001032: [04:26:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001032: [04:26:56] vk_core.cpp(3808) - Log - RegisterSurface() window 00000000000903F4 RDOC 001032: [04:26:56] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000258FF26A620 / 0x00000000000903F4 RDOC 011804: [04:26:56] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011804: [04:27:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001032: [04:27:01] vk_core.cpp(1854) - Log - Starting capture RDOC 001032: [04:27:01] resource_manager.h(1441) - Log - Preparing up to 1408 potentially dirty resources RDOC 001032: [04:27:01] resource_manager.h(1494) - Log - Prepared 700 dirty resources, postponed 700, skipped 0 RDOC 001032: [04:27:01] vk_core.cpp(1989) - Log - Finished capture, Frame 5 RDOC 001032: [04:27:01] resource_manager.h(1506) - Log - Checking 1400 resources with initial contents against 2149 referenced resources RDOC 001032: [04:27:01] resource_manager.h(1579) - Log - Serialised 1399 resources, skipped 1 unreferenced RDOC 001032: [04:27:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14272384 bytes to 391652 (2.74 %) RDOC 001032: [04:27:01] vk_core.cpp(2393) - Log - Captured Vulkan frame with 13.611206 MB capture section in 0.255290 seconds RDOC 001032: [04:27:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4876 bytes to 4876 (100.00 %) RDOC 001032: [04:27:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 001032: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 011804: [04:27:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (442664 bytes) (time 1673152021) 45921 byte thumbnail RDOC 011804: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 011804: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:27:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011804: [04:27:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011804: [04:27:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011804: [04:27:02] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011804: [04:27:03] vk_replay.cpp(4693) - Log - Created device. RDOC 011804: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:27:03] vk_device_funcs.cpp(1151) - Log - Replay has physical device 0 available: RDOC 011804: [04:27:03] vk_device_funcs.cpp(1154) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011804: [04:27:03] vk_device_funcs.cpp(1162) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011804: [04:27:03] vk_device_funcs.cpp(1331) - Log - Found capture physical device 0: RDOC 011804: [04:27:03] vk_device_funcs.cpp(1334) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011804: [04:27:03] vk_device_funcs.cpp(1341) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011804: [04:27:03] vk_device_funcs.cpp(1345) - Log - Mapping during replay to best-match physical device 0 RDOC 011804: [04:27:03] vk_device_funcs.cpp(1619) - Log - Creating replay device from physical device 0 RDOC 011804: [04:27:03] vk_device_funcs.cpp(1753) - Log - Enabling VK_KHR_driver_properties RDOC 011804: [04:27:03] vk_device_funcs.cpp(1761) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011804: [04:27:03] vk_device_funcs.cpp(1773) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011804: [04:27:03] vk_device_funcs.cpp(1784) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011804: [04:27:03] vk_device_funcs.cpp(1799) - Log - Enabling VK_KHR_buffer_device_address RDOC 011804: [04:27:03] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 0: RDOC 011804: [04:27:03] vk_device_funcs.cpp(1858) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:27:03] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:27:03] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 0: RDOC 011804: [04:27:03] vk_device_funcs.cpp(2005) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:27:03] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:27:03] vk_device_funcs.cpp(1856) - Log - Capture describes queue family 1: RDOC 011804: [04:27:03] vk_device_funcs.cpp(1858) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:27:03] vk_device_funcs.cpp(1863) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:27:03] vk_device_funcs.cpp(2003) - Log - Remapping to queue family 1: RDOC 011804: [04:27:03] vk_device_funcs.cpp(2005) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011804: [04:27:03] vk_device_funcs.cpp(2010) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011804: [04:27:03] vk_device_funcs.cpp(3186) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011804: [04:27:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011804: [04:27:03] vk_debug.cpp(3049) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011804: [04:27:03] nv_vk_counters.cpp( 53) - Warning - NvPerf library failed to initialize RDOC 011804: [04:27:03] vk_debug.cpp(3061) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011804: [04:27:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::184 RDOC 011804: [04:27:03] vk_core.cpp(2647) - Log - Timer chunk initialisation - 630.698 ms RDOC 011804: [04:27:32] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 011804: [04:27:32] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 011804: [04:27:32] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 011804: [04:27:32] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 011804: [04:27:32] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 011804: [04:27:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:32] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:33] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:34] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 011804: [04:27:35] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 011804: [04:27:39] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011804: [04:27:39] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011804: [04:27:39] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011804: [04:27:39] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011804: [04:27:39] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011804: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:27:40] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011804: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:27:40] remote_server.cpp(1661) - Log - Capture open complete RDOC 011804: [04:27:40] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011804: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:27:41] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011804: [04:27:41] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011804: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:28:26] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011804: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:28:26] remote_server.cpp(1661) - Log - Capture open complete RDOC 011804: [04:28:26] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011804: [04:28:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011804: [04:28:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011804: [04:28:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011804: [04:28:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011804: [04:28:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011804: [04:28:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011804: [04:28:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011804: [04:28:27] gl_replay.cpp(3921) - Log - Created OpenGL replay device. RDOC 011804: [04:28:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011804: [04:28:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011804: [04:28:27] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011804: [04:28:27] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011804: [04:28:27] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011804: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 011804: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 011804: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 011804: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 011804: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 011804: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 011804: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 011804: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 011804: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 011804: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 011804: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 011804: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 011804: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 011804: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 011804: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 011804: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 011804: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 011804: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 011804: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 011804: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 011804: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 011804: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 011804: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 011804: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 011804: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 011804: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 011804: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 011804: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 011804: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 011804: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 011804: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 011804: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 011804: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 011804: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 011804: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 011804: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 011804: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 011804: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 011804: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 011804: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 011804: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011804: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 011804: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 011804: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 011804: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 011804: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 011804: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 011804: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 011804: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 011804: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 011804: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 011804: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 011804: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 011804: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 011804: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 011804: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 011804: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 011804: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 011804: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 011804: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 011804: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 011804: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 011804: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:29:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 011804: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 011804: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 011804: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 011804: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 011804: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011804: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011804: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011804: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011804: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011804: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011804: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011804: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011804: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011804: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011804: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011804: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011804: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011804: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011804: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011804: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011804: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011804: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011804: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011804: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011804: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011804: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011804: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 011804: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011804: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011804: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011804: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011804: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011804: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011804: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011804: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011804: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011804: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011804: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011804: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011804: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011804: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011804: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011804: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 011804: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 011804: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 011804: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011804: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011804: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011804: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011804: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011804: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011804: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011804: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011804: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011804: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011804: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 011804: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011804: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011804: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011804: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011804: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011804: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011804: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011804: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011804: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011804: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011804: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011804: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011804: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011804: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011804: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 011804: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011804: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011804: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011804: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011804: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011804: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011804: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011804: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011804: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011804: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011804: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011804: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011804: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 011804: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 011804: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 011804: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 011804: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 011804: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 011804: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011804: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011804: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011804: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011804: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011804: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011804: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011804: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 011804: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 011804: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 011804: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 011804: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 011804: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 011804: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 011804: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 011804: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 011804: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:30:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011804: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011804: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011804: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011804: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011804: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011804: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011804: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011804: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011804: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011804: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011804: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011804: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 011804: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 011804: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 011804: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 011804: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 011804: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 011804: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 011804: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 011804: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011804: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011804: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011804: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011804: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011804: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011804: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011804: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011804: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011804: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011804: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011804: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011804: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011804: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011804: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011804: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011804: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011804: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011804: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011804: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011804: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011804: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011804: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011804: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011804: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011804: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011804: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011804: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011804: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011804: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011804: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011804: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011804: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011804: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011804: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011804: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011804: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011804: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011804: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011804: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011804: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011804: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011804: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011804: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011804: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 011804: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 011804: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 011804: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 011804: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011804: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011804: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011804: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 011804: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 011804: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 011804: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 011804: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011804: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 011804: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011804: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011804: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011804: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011804: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer